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* Fixed a problem how the color of mana paid from mana pool was recognized that could made problems to count the number of different colors used to pay a spell with convergence (e.g. if the mana was created with Cascading Cataracts) fixes #3816.
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a77471f58f
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2 changed files with 9 additions and 9 deletions
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@ -1,5 +1,6 @@
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package mage.cards.b;
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package mage.cards.b;
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import java.util.UUID;
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import mage.MageObjectReference;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.common.ColorsOfManaSpentToCastCount;
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import mage.abilities.dynamicvalue.common.ColorsOfManaSpentToCastCount;
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@ -19,8 +20,6 @@ import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetCardInLibrary;
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import org.apache.log4j.Logger;
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import org.apache.log4j.Logger;
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import java.util.UUID;
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/**
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/**
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* @author LevelX2
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* @author LevelX2
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*/
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*/
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@ -68,7 +67,8 @@ class BringToLightEffect extends OneShotEffect {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller != null) {
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int numberColors = ColorsOfManaSpentToCastCount.getInstance().calculate(game, source, this);
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int numberColors = ColorsOfManaSpentToCastCount.getInstance().calculate(game, source, this);
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FilterCard filter = new FilterCard();
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FilterCard filter = new FilterCard("a creature, instant, or sorcery card with converted mana "
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+ "cost less than or equal to " + numberColors);
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filter.add(Predicates.or(CardType.CREATURE.getPredicate(),
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filter.add(Predicates.or(CardType.CREATURE.getPredicate(),
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CardType.INSTANT.getPredicate(), CardType.SORCERY.getPredicate()));
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CardType.INSTANT.getPredicate(), CardType.SORCERY.getPredicate()));
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filter.add(new ConvertedManaCostPredicate(ComparisonType.FEWER_THAN, numberColors + 1));
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filter.add(new ConvertedManaCostPredicate(ComparisonType.FEWER_THAN, numberColors + 1));
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@ -1,5 +1,7 @@
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package mage.players;
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package mage.players;
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import java.io.Serializable;
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import java.util.*;
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import mage.ConditionalMana;
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import mage.ConditionalMana;
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import mage.Mana;
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import mage.Mana;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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@ -15,9 +17,6 @@ import mage.game.events.GameEvent.EventType;
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import mage.game.events.ManaEvent;
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import mage.game.events.ManaEvent;
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import mage.game.stack.Spell;
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import mage.game.stack.Spell;
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import java.io.Serializable;
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import java.util.*;
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/**
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/**
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* @author BetaSteward_at_googlemail.com
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* @author BetaSteward_at_googlemail.com
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*/
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*/
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@ -83,7 +82,8 @@ public class ManaPool implements Serializable {
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* @param ability
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* @param ability
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* @param filter
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* @param filter
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* @param game
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* @param game
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* @param costToPay complete costs to pay (needed to check conditional mana)
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* @param costToPay complete costs to pay (needed to check conditional
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* mana)
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* @param usedManaToPay the information about what mana was paid
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* @param usedManaToPay the information about what mana was paid
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* @return
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* @return
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*/
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*/
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@ -144,7 +144,7 @@ public class ManaPool implements Serializable {
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GameEvent event = new GameEvent(GameEvent.EventType.MANA_PAID, ability.getId(), mana.getSourceId(), ability.getControllerId(), 0, mana.getFlag());
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GameEvent event = new GameEvent(GameEvent.EventType.MANA_PAID, ability.getId(), mana.getSourceId(), ability.getControllerId(), 0, mana.getFlag());
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event.setData(mana.getOriginalId().toString());
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event.setData(mana.getOriginalId().toString());
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game.fireEvent(event);
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game.fireEvent(event);
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usedManaToPay.increase(mana.getFirstAvailable());
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usedManaToPay.increase(usableManaType);
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mana.remove(usableManaType);
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mana.remove(usableManaType);
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if (mana.count() == 0) { // so no items with count 0 stay in list
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if (mana.count() == 0) { // so no items with count 0 stay in list
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manaItems.remove(mana);
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manaItems.remove(mana);
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