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Implemented Pendant of Prosperity
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Mage.Sets/src/mage/cards/p/PendantOfProsperity.java
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Mage.Sets/src/mage/cards/p/PendantOfProsperity.java
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package mage.cards.p;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.PutCardFromHandOntoBattlefieldEffect;
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import mage.abilities.effects.common.continuous.GainControlTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetCardInHand;
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import mage.target.common.TargetOpponent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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import static mage.constants.Outcome.Benefit;
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/**
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* @author TheElk801
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*/
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public final class PendantOfProsperity extends CardImpl {
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public PendantOfProsperity(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
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// Pendant of Prosperity enters the battlefield under the control of an opponent of your choice.
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this.addAbility(new EntersBattlefieldAbility(new PendantOfProsperityETBEffect()));
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// {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. Pendant of Prosperity's owner draws a card, then that player may put a land card from their hand onto the battlefield.
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Ability ability = new SimpleActivatedAbility(new PendantOfProsperityEffect(), new GenericManaCost(2));
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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}
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private PendantOfProsperity(final PendantOfProsperity card) {
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super(card);
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}
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@Override
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public PendantOfProsperity copy() {
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return new PendantOfProsperity(this);
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}
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}
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class PendantOfProsperityETBEffect extends OneShotEffect {
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PendantOfProsperityETBEffect() {
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super(Benefit);
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staticText = "under the control of an opponent of your choice";
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}
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private PendantOfProsperityETBEffect(final PendantOfProsperityETBEffect effect) {
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super(effect);
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}
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@Override
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public PendantOfProsperityETBEffect copy() {
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return new PendantOfProsperityETBEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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Target target = new TargetOpponent();
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target.setNotTarget(true);
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if (!controller.choose(Benefit, target, source.getSourceId(), game)) {
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return false;
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}
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Player player = game.getPlayer(target.getFirstTarget());
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if (player == null) {
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return false;
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}
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ContinuousEffect continuousEffect = new GainControlTargetEffect(
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Duration.WhileOnBattlefield, true, player.getId()
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);
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continuousEffect.setTargetPointer(new FixedTarget(
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source.getSourceId(), source.getSourceObjectZoneChangeCounter()
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));
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game.addEffect(continuousEffect, source);
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return true;
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}
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}
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class PendantOfProsperityEffect extends OneShotEffect {
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private static final Effect effect1 = new DrawCardSourceControllerEffect(1);
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private static final Effect effect2 = new PutCardFromHandOntoBattlefieldEffect(StaticFilters.FILTER_CARD_LAND_A);
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PendantOfProsperityEffect() {
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super(Benefit);
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staticText = "Draw a card, then you may put a land card from your hand onto the battlefield. " +
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"{this}'s owner draws a card, then that player may put a land card from their hand onto the battlefield.";
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}
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private PendantOfProsperityEffect(final PendantOfProsperityEffect effect) {
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super(effect);
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}
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@Override
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public PendantOfProsperityEffect copy() {
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return new PendantOfProsperityEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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effect1.apply(game, source);
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effect2.apply(game, source);
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Player player = game.getPlayer(game.getOwnerId(game.getPermanent(source.getSourceId())));
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if (player == null) {
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return false;
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}
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player.drawCards(1, game);
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if (!player.chooseUse(outcome, "Put a land into play from your hand?", source, game)) {
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return true;
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}
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TargetCardInHand target = new TargetCardInHand(0, 1, StaticFilters.FILTER_CARD_LAND_A);
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if (!player.choose(outcome, player.getHand(), target, game)) {
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return true;
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}
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player.moveCards(new CardsImpl(target.getTargets()), Zone.BATTLEFIELD, source, game);
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return true;
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}
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}
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@ -190,6 +190,7 @@ public final class Commander2019Edition extends ExpansionSet {
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cards.add(new SetCardInfo("Opulent Palace", 264, Rarity.UNCOMMON, mage.cards.o.OpulentPalace.class));
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cards.add(new SetCardInfo("Overseer of the Damned", 125, Rarity.RARE, mage.cards.o.OverseerOfTheDamned.class));
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cards.add(new SetCardInfo("Overwhelming Stampede", 175, Rarity.RARE, mage.cards.o.OverwhelmingStampede.class));
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cards.add(new SetCardInfo("Pendant of Prosperity", 56, Rarity.RARE, mage.cards.p.PendantOfProsperity.class));
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cards.add(new SetCardInfo("Phyrexian Rebirth", 68, Rarity.RARE, mage.cards.p.PhyrexianRebirth.class));
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cards.add(new SetCardInfo("Plaguecrafter", 126, Rarity.UNCOMMON, mage.cards.p.Plaguecrafter.class));
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cards.add(new SetCardInfo("Plains", 288, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
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