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* Fixed bug of any mana abilities not working correctly for mana abilities that could produce mana of any type other mana sources could produce.

This commit is contained in:
LevelX2 2017-05-17 23:20:27 +02:00
parent 6bf7a89d45
commit 1d438060fc
14 changed files with 49 additions and 45 deletions

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@ -28,7 +28,6 @@
package mage.cards.g; package mage.cards.g;
import java.util.UUID; import java.util.UUID;
import mage.target.common.TargetLandPermanent;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.SimpleStaticAbility;
@ -38,15 +37,16 @@ import mage.abilities.effects.common.AddManaOfAnyColorEffect;
import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.GainLifeEffect; import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.constants.Outcome;
import mage.target.TargetPermanent;
import mage.abilities.keyword.EnchantAbility; import mage.abilities.keyword.EnchantAbility;
import mage.abilities.mana.SimpleManaAbility; import mage.abilities.mana.SimpleManaAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.AttachmentType; import mage.constants.AttachmentType;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone; import mage.constants.Zone;
import mage.target.TargetPermanent;
import mage.target.common.TargetLandPermanent;
/** /**
* *

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@ -215,10 +215,10 @@ class NagaVitalistEffect extends ManaEffect {
List<Permanent> lands = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game); List<Permanent> lands = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
Mana types = new Mana(); Mana types = new Mana();
for (Permanent land : lands) { for (Permanent land : lands) {
Abilities<Ability> manaAbilities = land.getAbilities().getManaAbilities(Zone.BATTLEFIELD); Abilities<Ability> manaAbilities = land.getAbilities(game).getManaAbilities(Zone.BATTLEFIELD);
for (Ability basicAbility : manaAbilities) { for (Ability basicAbility : manaAbilities) {
ManaAbility ability = (ManaAbility) basicAbility; ManaAbility ability = (ManaAbility) basicAbility;
if (!ability.equals(source) && ability.definesMana()) { if (!ability.equals(source) && ability.definesMana(game)) {
for (Mana netMana : ability.getNetMana(game)) { for (Mana netMana : ability.getNetMana(game)) {
types.add(netMana); types.add(netMana);
if (netMana.getAny() > 0) { if (netMana.getAny() > 0) {

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@ -212,7 +212,7 @@ class ReflectingPoolEffect extends ManaEffect {
Abilities<Ability> manaAbilities = land.getAbilities().getManaAbilities(Zone.BATTLEFIELD); Abilities<Ability> manaAbilities = land.getAbilities().getManaAbilities(Zone.BATTLEFIELD);
for (Ability basicAbility : manaAbilities) { for (Ability basicAbility : manaAbilities) {
ManaAbility ability = (ManaAbility) basicAbility; ManaAbility ability = (ManaAbility) basicAbility;
if (!ability.equals(source) && ability.definesMana()) { if (!ability.equals(source) && ability.definesMana(game)) {
for (Mana netMana : ability.getNetMana(game)) { for (Mana netMana : ability.getNetMana(game)) {
types.add(netMana); types.add(netMana);
if (netMana.getAny() > 0) { if (netMana.getAny() > 0) {

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@ -201,7 +201,7 @@ class SquanderedResourcesEffect extends ManaEffect {
if (land != null) { if (land != null) {
Abilities<ActivatedManaAbilityImpl> manaAbilities = land.getAbilities().getActivatedManaAbilities(Zone.BATTLEFIELD); Abilities<ActivatedManaAbilityImpl> manaAbilities = land.getAbilities().getActivatedManaAbilities(Zone.BATTLEFIELD);
for (ActivatedManaAbilityImpl ability : manaAbilities) { for (ActivatedManaAbilityImpl ability : manaAbilities) {
if (!ability.equals(source) && ability.definesMana()) { if (!ability.equals(source) && ability.definesMana(game)) {
for (Mana netMana : ability.getNetMana(game)) { for (Mana netMana : ability.getNetMana(game)) {
types.add(netMana); types.add(netMana);
} }

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@ -216,7 +216,7 @@ class StarCompassManaEffect extends ManaEffect {
for (Permanent land : lands) { for (Permanent land : lands) {
Abilities<ActivatedManaAbilityImpl> manaAbilities = land.getAbilities().getActivatedManaAbilities(Zone.BATTLEFIELD); Abilities<ActivatedManaAbilityImpl> manaAbilities = land.getAbilities().getActivatedManaAbilities(Zone.BATTLEFIELD);
for (ActivatedManaAbilityImpl ability : manaAbilities) { for (ActivatedManaAbilityImpl ability : manaAbilities) {
if (!ability.equals(source) && ability.definesMana()) { if (!ability.equals(source) && ability.definesMana(game)) {
for (Mana netMana : ability.getNetMana(game)) { for (Mana netMana : ability.getNetMana(game)) {
types.add(netMana); types.add(netMana);
} }

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@ -16,14 +16,14 @@ public class NagaVitalistTest extends CardTestPlayerBase {
/* /*
Naga Vitalist 1G Naga Vitalist 1G
Creature - Naga Druid 1/2 Creature - Naga Druid 1/2
T: Add to your mana pool one mana of any type that a land you control could produce. T: Add to your mana pool one mana of any type that a land you control could produce.
*/ */
private final String nagaVitalist = "Naga Vitalist"; private final String nagaVitalist = "Naga Vitalist";
/* /*
Reported bug (issue #3315) Reported bug (issue #3315)
Naga Vitalist could not produce any color mana with a Gift of Paradise enchanted on a forest. All lands on board were forests. Naga Vitalist could not produce any color mana with a Gift of Paradise enchanted on a forest. All lands on board were forests.
*/ */
@Test @Test
public void nagaVitalist_InteractionGiftOfParadise() { public void nagaVitalist_InteractionGiftOfParadise() {
@ -32,25 +32,25 @@ public class NagaVitalistTest extends CardTestPlayerBase {
Enchantment - Aura Enchantment - Aura
Enchant - Land Enchant - Land
When Gift of Paradise enters the battlefield, you gain 3 life. When Gift of Paradise enters the battlefield, you gain 3 life.
Enchanted land has "T: Add two mana of any one color to your mana pool." Enchanted land has "T: Add two mana of any one color to your mana pool."
*/ */
String giftParadise = "Gift of Paradise"; String giftParadise = "Gift of Paradise";
addCard(Zone.BATTLEFIELD, playerA, "Forest", 3); addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
addCard(Zone.BATTLEFIELD, playerA, nagaVitalist); addCard(Zone.BATTLEFIELD, playerA, nagaVitalist);
addCard(Zone.BATTLEFIELD, playerA, "Upwelling"); // mana pools do not empty at the end of phases or turns addCard(Zone.BATTLEFIELD, playerA, "Upwelling"); // mana pools do not empty at the end of phases or turns
addCard(Zone.HAND, playerA, giftParadise); addCard(Zone.HAND, playerA, giftParadise);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, giftParadise, "Forest"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, giftParadise, "Forest");
activateManaAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add to your mana pool one mana of any type that a land you control could produce"); activateManaAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add to your mana pool one mana of any type that a land you control could produce");
setChoice(playerA, "Green"); setChoice(playerA, "Red");
setStopAt(3, PhaseStep.PRECOMBAT_MAIN); setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
execute(); execute();
assertLife(playerA, 23); // gift of paradise ETB assertLife(playerA, 23); // gift of paradise ETB
assertTapped(nagaVitalist, true); assertTapped(nagaVitalist, true);
Assert.assertEquals("one green mana has to be in the mana pool", 1, playerA.getManaPool().get(ManaType.GREEN)); Assert.assertEquals("one red mana has to be in the mana pool", 1, playerA.getManaPool().get(ManaType.RED));
} }
} }

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@ -94,14 +94,16 @@ public abstract class ActivatedManaAbilityImpl extends ActivatedAbilityImpl impl
* @return * @return
*/ */
@Override @Override
public boolean definesMana() { public boolean definesMana(Game game) {
return !netMana.isEmpty(); return !getNetMana(game).isEmpty();
} }
/** /**
* Is it allowed to undo the mana creation. * Is it allowed to undo the mana creation. It's e.g. not allowed if some
* It's e.g. not allowed if some game revealing information is related (like reveal the top card of the library) * game revealing information is related (like reveal the top card of the
* @return * library)
*
* @return
*/ */
public boolean isUndoPossible() { public boolean isUndoPossible() {
return undoPossible; return undoPossible;

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@ -73,7 +73,7 @@ public class AnyColorLandsProduceManaAbility extends ActivatedManaAbilityImpl {
} }
@Override @Override
public boolean definesMana() { public boolean definesMana(Game game) {
return true; return true;
} }
@ -169,7 +169,7 @@ class AnyColorLandsProduceManaEffect extends ManaEffect {
for (Permanent land : lands) { for (Permanent land : lands) {
Abilities<ActivatedManaAbilityImpl> mana = land.getAbilities().getActivatedManaAbilities(Zone.BATTLEFIELD); Abilities<ActivatedManaAbilityImpl> mana = land.getAbilities().getActivatedManaAbilities(Zone.BATTLEFIELD);
for (ActivatedManaAbilityImpl ability : mana) { for (ActivatedManaAbilityImpl ability : mana) {
if (!ability.equals(source) && ability.definesMana()) { if (!ability.equals(source) && ability.definesMana(game)) {
for (Mana netMana : ability.getNetMana(game)) { for (Mana netMana : ability.getNetMana(game)) {
types.add(netMana); types.add(netMana);
} }

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@ -99,7 +99,7 @@ public class CommanderColorIdentityManaAbility extends ActivatedManaAbilityImpl
} }
@Override @Override
public boolean definesMana() { public boolean definesMana(Game game) {
return true; return true;
} }

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@ -78,7 +78,7 @@ public class ConditionalAnyColorManaAbility extends ActivatedManaAbilityImpl {
} }
@Override @Override
public boolean definesMana() { public boolean definesMana(Game game) {
return true; return true;
} }

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@ -117,7 +117,7 @@ public class DynamicManaAbility extends ActivatedManaAbilityImpl {
} }
@Override @Override
public boolean definesMana() { public boolean definesMana(Game game) {
return true; return true;
} }
} }

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@ -27,7 +27,8 @@ public interface ManaAbility {
/** /**
* Used to check if the ability itself defines mana types it can produce. * Used to check if the ability itself defines mana types it can produce.
* *
* @param game
* @return * @return
*/ */
boolean definesMana(); boolean definesMana(Game game);
} }

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@ -1,16 +1,16 @@
/* /*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
* *
* Redistribution and use in source and binary forms, with or without modification, are * Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met: * permitted provided that the following conditions are met:
* *
* 1. Redistributions of source code must retain the above copyright notice, this list of * 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer. * conditions and the following disclaimer.
* *
* 2. Redistributions in binary form must reproduce the above copyright notice, this list * 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials * of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution. * provided with the distribution.
* *
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
@ -20,12 +20,11 @@
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
* The views and conclusions contained in the software and documentation are those of the * The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed * authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com. * or implied, of BetaSteward_at_googlemail.com.
*/ */
package mage.abilities.mana; package mage.abilities.mana;
import java.util.List; import java.util.List;
@ -44,16 +43,18 @@ import mage.game.Game;
public class SimpleManaAbility extends ActivatedManaAbilityImpl { public class SimpleManaAbility extends ActivatedManaAbilityImpl {
private boolean predictable; private boolean predictable;
public SimpleManaAbility(Zone zone, ManaEffect effect, Cost cost) { public SimpleManaAbility(Zone zone, ManaEffect effect, Cost cost) {
this(zone, effect, cost, true); this(zone, effect, cost, true);
} }
/** /**
* *
* @param zone * @param zone
* @param effect * @param effect
* @param cost * @param cost
* @param predictable set to false if definig the mana type or amount needs to reveal information and can't be predicted * @param predictable set to false if definig the mana type or amount needs
* to reveal information and can't be predicted
*/ */
public SimpleManaAbility(Zone zone, ManaEffect effect, Cost cost, boolean predictable) { public SimpleManaAbility(Zone zone, ManaEffect effect, Cost cost, boolean predictable) {
super(zone, effect, cost); super(zone, effect, cost);
@ -79,9 +80,9 @@ public class SimpleManaAbility extends ActivatedManaAbilityImpl {
@Override @Override
public List<Mana> getNetMana(Game game) { public List<Mana> getNetMana(Game game) {
if (netMana.isEmpty() && predictable) { if (netMana.isEmpty() && predictable) {
for (Effect effect: getEffects()) { for (Effect effect : getEffects()) {
if (effect instanceof ManaEffect) { if (effect instanceof ManaEffect) {
Mana effectMana =((ManaEffect)effect).getMana(game, this); Mana effectMana = ((ManaEffect) effect).getMana(game, this);
if (effectMana != null) { if (effectMana != null) {
netMana.add(effectMana); netMana.add(effectMana);
} }

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@ -96,7 +96,7 @@ public abstract class TriggeredManaAbility extends TriggeredAbilityImpl implemen
* @return * @return
*/ */
@Override @Override
public boolean definesMana() { public boolean definesMana(Game game) {
return !netMana.isEmpty(); return !netMana.isEmpty();
} }
} }