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* Fixed bug of any mana abilities not working correctly for mana abilities that could produce mana of any type other mana sources could produce.

This commit is contained in:
LevelX2 2017-05-17 23:20:27 +02:00
parent 6bf7a89d45
commit 1d438060fc
14 changed files with 49 additions and 45 deletions

View file

@ -28,7 +28,6 @@
package mage.cards.g;
import java.util.UUID;
import mage.target.common.TargetLandPermanent;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
@ -38,15 +37,16 @@ import mage.abilities.effects.common.AddManaOfAnyColorEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.constants.Outcome;
import mage.target.TargetPermanent;
import mage.abilities.keyword.EnchantAbility;
import mage.abilities.mana.SimpleManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.target.TargetPermanent;
import mage.target.common.TargetLandPermanent;
/**
*

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@ -215,10 +215,10 @@ class NagaVitalistEffect extends ManaEffect {
List<Permanent> lands = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
Mana types = new Mana();
for (Permanent land : lands) {
Abilities<Ability> manaAbilities = land.getAbilities().getManaAbilities(Zone.BATTLEFIELD);
Abilities<Ability> manaAbilities = land.getAbilities(game).getManaAbilities(Zone.BATTLEFIELD);
for (Ability basicAbility : manaAbilities) {
ManaAbility ability = (ManaAbility) basicAbility;
if (!ability.equals(source) && ability.definesMana()) {
if (!ability.equals(source) && ability.definesMana(game)) {
for (Mana netMana : ability.getNetMana(game)) {
types.add(netMana);
if (netMana.getAny() > 0) {

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@ -212,7 +212,7 @@ class ReflectingPoolEffect extends ManaEffect {
Abilities<Ability> manaAbilities = land.getAbilities().getManaAbilities(Zone.BATTLEFIELD);
for (Ability basicAbility : manaAbilities) {
ManaAbility ability = (ManaAbility) basicAbility;
if (!ability.equals(source) && ability.definesMana()) {
if (!ability.equals(source) && ability.definesMana(game)) {
for (Mana netMana : ability.getNetMana(game)) {
types.add(netMana);
if (netMana.getAny() > 0) {

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@ -201,7 +201,7 @@ class SquanderedResourcesEffect extends ManaEffect {
if (land != null) {
Abilities<ActivatedManaAbilityImpl> manaAbilities = land.getAbilities().getActivatedManaAbilities(Zone.BATTLEFIELD);
for (ActivatedManaAbilityImpl ability : manaAbilities) {
if (!ability.equals(source) && ability.definesMana()) {
if (!ability.equals(source) && ability.definesMana(game)) {
for (Mana netMana : ability.getNetMana(game)) {
types.add(netMana);
}

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@ -216,7 +216,7 @@ class StarCompassManaEffect extends ManaEffect {
for (Permanent land : lands) {
Abilities<ActivatedManaAbilityImpl> manaAbilities = land.getAbilities().getActivatedManaAbilities(Zone.BATTLEFIELD);
for (ActivatedManaAbilityImpl ability : manaAbilities) {
if (!ability.equals(source) && ability.definesMana()) {
if (!ability.equals(source) && ability.definesMana(game)) {
for (Mana netMana : ability.getNetMana(game)) {
types.add(netMana);
}

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@ -44,13 +44,13 @@ public class NagaVitalistTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, giftParadise, "Forest");
activateManaAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add to your mana pool one mana of any type that a land you control could produce");
setChoice(playerA, "Green");
setChoice(playerA, "Red");
setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
execute();
assertLife(playerA, 23); // gift of paradise ETB
assertTapped(nagaVitalist, true);
Assert.assertEquals("one green mana has to be in the mana pool", 1, playerA.getManaPool().get(ManaType.GREEN));
Assert.assertEquals("one red mana has to be in the mana pool", 1, playerA.getManaPool().get(ManaType.RED));
}
}

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@ -94,13 +94,15 @@ public abstract class ActivatedManaAbilityImpl extends ActivatedAbilityImpl impl
* @return
*/
@Override
public boolean definesMana() {
return !netMana.isEmpty();
public boolean definesMana(Game game) {
return !getNetMana(game).isEmpty();
}
/**
* Is it allowed to undo the mana creation.
* It's e.g. not allowed if some game revealing information is related (like reveal the top card of the library)
* Is it allowed to undo the mana creation. It's e.g. not allowed if some
* game revealing information is related (like reveal the top card of the
* library)
*
* @return
*/
public boolean isUndoPossible() {

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@ -73,7 +73,7 @@ public class AnyColorLandsProduceManaAbility extends ActivatedManaAbilityImpl {
}
@Override
public boolean definesMana() {
public boolean definesMana(Game game) {
return true;
}
@ -169,7 +169,7 @@ class AnyColorLandsProduceManaEffect extends ManaEffect {
for (Permanent land : lands) {
Abilities<ActivatedManaAbilityImpl> mana = land.getAbilities().getActivatedManaAbilities(Zone.BATTLEFIELD);
for (ActivatedManaAbilityImpl ability : mana) {
if (!ability.equals(source) && ability.definesMana()) {
if (!ability.equals(source) && ability.definesMana(game)) {
for (Mana netMana : ability.getNetMana(game)) {
types.add(netMana);
}

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@ -99,7 +99,7 @@ public class CommanderColorIdentityManaAbility extends ActivatedManaAbilityImpl
}
@Override
public boolean definesMana() {
public boolean definesMana(Game game) {
return true;
}

View file

@ -78,7 +78,7 @@ public class ConditionalAnyColorManaAbility extends ActivatedManaAbilityImpl {
}
@Override
public boolean definesMana() {
public boolean definesMana(Game game) {
return true;
}

View file

@ -117,7 +117,7 @@ public class DynamicManaAbility extends ActivatedManaAbilityImpl {
}
@Override
public boolean definesMana() {
public boolean definesMana(Game game) {
return true;
}
}

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@ -27,7 +27,8 @@ public interface ManaAbility {
/**
* Used to check if the ability itself defines mana types it can produce.
*
* @param game
* @return
*/
boolean definesMana();
boolean definesMana(Game game);
}

View file

@ -25,7 +25,6 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.mana;
import java.util.List;
@ -48,12 +47,14 @@ public class SimpleManaAbility extends ActivatedManaAbilityImpl {
public SimpleManaAbility(Zone zone, ManaEffect effect, Cost cost) {
this(zone, effect, cost, true);
}
/**
*
* @param zone
* @param effect
* @param cost
* @param predictable set to false if definig the mana type or amount needs to reveal information and can't be predicted
* @param predictable set to false if definig the mana type or amount needs
* to reveal information and can't be predicted
*/
public SimpleManaAbility(Zone zone, ManaEffect effect, Cost cost, boolean predictable) {
super(zone, effect, cost);
@ -79,9 +80,9 @@ public class SimpleManaAbility extends ActivatedManaAbilityImpl {
@Override
public List<Mana> getNetMana(Game game) {
if (netMana.isEmpty() && predictable) {
for (Effect effect: getEffects()) {
for (Effect effect : getEffects()) {
if (effect instanceof ManaEffect) {
Mana effectMana =((ManaEffect)effect).getMana(game, this);
Mana effectMana = ((ManaEffect) effect).getMana(game, this);
if (effectMana != null) {
netMana.add(effectMana);
}

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@ -96,7 +96,7 @@ public abstract class TriggeredManaAbility extends TriggeredAbilityImpl implemen
* @return
*/
@Override
public boolean definesMana() {
public boolean definesMana(Game game) {
return !netMana.isEmpty();
}
}