- A real fix. Time to sleep I think.

This commit is contained in:
Jeff 2015-01-17 00:59:08 -06:00
parent 82a5c9c737
commit 1d584afb4f

View file

@ -92,9 +92,9 @@ class ShockmawDragonEffect extends OneShotEffect {
for (Permanent creature : creatures) {
if (creature != null) {
creature.damage(1, source.getSourceId(), game, false, true);
return true;
}
}
return true;
}
return false;
}