[M10] Magebane Armor, Soul Bleed, Sphinx Ambassador, Xathrid Demon

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North 2012-04-24 22:59:02 +03:00
parent 15759532cf
commit 1d81f674c2
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2010;
import java.util.LinkedList;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Layer;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.SubLayer;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.StaticAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.DamageEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
*
* @author North
*/
public class MagebaneArmor extends CardImpl<MagebaneArmor> {
public MagebaneArmor(UUID ownerId) {
super(ownerId, 214, "Magebane Armor", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "M10";
this.subtype.add("Equipment");
// Equipped creature gets +2/+4 and loses flying.
this.addAbility(new MagebaneArmorAbility());
// Prevent all noncombat damage that would be dealt to equipped creature.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MagebaneArmorPreventionEffect()));
// Equip {2}
this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(2)));
}
public MagebaneArmor(final MagebaneArmor card) {
super(card);
}
@Override
public MagebaneArmor copy() {
return new MagebaneArmor(this);
}
}
class MagebaneArmorAbility extends StaticAbility<MagebaneArmorAbility> {
public MagebaneArmorAbility() {
super(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 4));
this.addEffect(new MagebaneArmorEffect());
}
public MagebaneArmorAbility(MagebaneArmorAbility ability) {
super(ability);
}
@Override
public MagebaneArmorAbility copy() {
return new MagebaneArmorAbility(this);
}
@Override
public String getRule() {
return "Equipped creature gets +2/+4 and loses flying.";
}
}
class MagebaneArmorEffect extends ContinuousEffectImpl {
public MagebaneArmorEffect() {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
}
public MagebaneArmorEffect(final MagebaneArmorEffect effect) {
super(effect);
}
@Override
public MagebaneArmorEffect copy() {
return new MagebaneArmorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
boolean result = false;
Permanent equipment = game.getPermanent(source.getSourceId());
if (equipment != null && equipment.getAttachedTo() != null) {
Permanent permanent = game.getPermanent(equipment.getAttachedTo());
if (permanent != null) {
LinkedList<Ability> abilities = new LinkedList(permanent.getAbilities());
for (Ability ability : abilities) {
if (ability == FlyingAbility.getInstance()) {
permanent.getAbilities().remove(ability);
result = true;
}
}
}
}
return result;
}
}
class MagebaneArmorPreventionEffect extends PreventionEffectImpl<MagebaneArmorPreventionEffect> {
public MagebaneArmorPreventionEffect() {
super(Duration.WhileOnBattlefield);
this.staticText = "Prevent all noncombat damage that would be dealt to equipped creature";
}
public MagebaneArmorPreventionEffect(final MagebaneArmorPreventionEffect effect) {
super(effect);
}
@Override
public MagebaneArmorPreventionEffect copy() {
return new MagebaneArmorPreventionEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent equipment = game.getPermanent(source.getSourceId());
if (equipment != null && equipment.getAttachedTo() != null) {
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, equipment.getAttachedTo(), source.getId(), source.getControllerId(), event.getAmount(), false);
if (!game.replaceEvent(preventEvent)) {
int damage = event.getAmount();
event.setAmount(0);
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, equipment.getAttachedTo(), source.getId(), source.getControllerId(), damage));
return true;
}
}
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (super.applies(event, source, game) && !((DamageEvent) event).isCombatDamage()) {
Permanent equipment = game.getPermanent(source.getSourceId());
if (equipment != null && equipment.getAttachedTo() != null
&& event.getTargetId().equals(equipment.getAttachedTo())) {
return true;
}
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2010;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author North
*/
public class SoulBleed extends CardImpl<SoulBleed> {
public SoulBleed(UUID ownerId) {
super(ownerId, 113, "Soul Bleed", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{B}");
this.expansionSetCode = "M10";
this.subtype.add("Aura");
this.color.setBlack(true);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
// At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
this.addAbility(new SoulBleedTriggeredAbility());
}
public SoulBleed(final SoulBleed card) {
super(card);
}
@Override
public SoulBleed copy() {
return new SoulBleed(this);
}
}
class SoulBleedTriggeredAbility extends TriggeredAbilityImpl<SoulBleedTriggeredAbility> {
public SoulBleedTriggeredAbility() {
super(Zone.BATTLEFIELD, new LoseLifeTargetEffect(1), false);
}
public SoulBleedTriggeredAbility(final SoulBleedTriggeredAbility ability) {
super(ability);
}
@Override
public SoulBleedTriggeredAbility copy() {
return new SoulBleedTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent equipment = game.getPermanent(this.getSourceId());
if (equipment != null) {
Permanent permanent = game.getPermanent(equipment.getAttachedTo());
if (event.getType() == GameEvent.EventType.UPKEEP_STEP_PRE
&& permanent != null && event.getPlayerId().equals(permanent.getControllerId())) {
this.getEffects().get(0).setTargetPointer(new FixedTarget(permanent.getControllerId()));
return true;
}
}
return false;
}
@Override
public String getRule() {
return "At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.";
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2010;
import java.util.Collection;
import java.util.TreeSet;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author North
*/
public class SphinxAmbassador extends CardImpl<SphinxAmbassador> {
public SphinxAmbassador(UUID ownerId) {
super(ownerId, 73, "Sphinx Ambassador", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{5}{U}{U}");
this.expansionSetCode = "M10";
this.subtype.add("Sphinx");
this.color.setBlue(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
this.addAbility(FlyingAbility.getInstance());
// Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new SphinxAmbassadorEffect(), false, true));
}
public SphinxAmbassador(final SphinxAmbassador card) {
super(card);
}
@Override
public SphinxAmbassador copy() {
return new SphinxAmbassador(this);
}
}
class SphinxAmbassadorEffect extends OneShotEffect<SphinxAmbassadorEffect> {
public SphinxAmbassadorEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library";
}
public SphinxAmbassadorEffect(final SphinxAmbassadorEffect effect) {
super(effect);
}
@Override
public SphinxAmbassadorEffect copy() {
return new SphinxAmbassadorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Player targetPlayer = game.getPlayer(targetPointer.getFirst(source));
if (player != null && targetPlayer != null) {
TargetCardInLibrary target = new TargetCardInLibrary();
player.searchLibrary(target, game, targetPlayer.getId());
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
TreeSet<String> choices = new TreeSet<String>();
Collection<Card> cards = game.getCards();
for (Card gameCard : cards) {
if (gameCard.getOwnerId().equals(targetPlayer.getId())) {
choices.add(gameCard.getName());
}
}
Choice cardChoice = new ChoiceImpl();
cardChoice.setChoices(choices);
cardChoice.clearChoice();
while (!targetPlayer.choose(Outcome.Benefit, cardChoice, game)) {
game.debugMessage("player canceled choosing name. retrying.");
}
String cardName = cardChoice.getChoice();
game.informPlayers("Sphinx Ambassador, named card: [" + cardName + "]");
if (!card.getName().equals(cardName) && card.getCardType().contains(CardType.CREATURE)) {
card.putOntoBattlefield(game, Zone.LIBRARY, source.getId(), player.getId());
}
}
targetPlayer.shuffleLibrary(game);
return true;
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2010;
import java.util.Iterator;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.TargetController;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author North
*/
public class XathridDemon extends CardImpl<XathridDemon> {
public XathridDemon(UUID ownerId) {
super(ownerId, 122, "Xathrid Demon", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{3}{B}{B}{B}");
this.expansionSetCode = "M10";
this.subtype.add("Demon");
this.color.setBlack(true);
this.power = new MageInt(7);
this.toughness = new MageInt(7);
this.addAbility(FlyingAbility.getInstance());
this.addAbility(TrampleAbility.getInstance());
// At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new XathridDemonEffect(), TargetController.YOU, false));
}
public XathridDemon(final XathridDemon card) {
super(card);
}
@Override
public XathridDemon copy() {
return new XathridDemon(this);
}
}
class XathridDemonEffect extends OneShotEffect<XathridDemonEffect> {
public XathridDemonEffect() {
super(Outcome.Damage);
this.staticText = "At the beginning of your upkeep, sacrifice a creature other than {this}, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap {this} and you lose 7 life";
}
public XathridDemonEffect(final XathridDemonEffect effect) {
super(effect);
}
@Override
public XathridDemonEffect copy() {
return new XathridDemonEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent == null) {
sourcePermanent = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD);
}
if (player == null || sourcePermanent == null) {
return false;
}
FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("creature other than " + sourcePermanent.getName());
filter.setAnother(true);
Target target = new TargetControlledCreaturePermanent(1, 1, filter, true, true);
if (target.canChoose(source.getSourceId(), player.getId(), game)) {
player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
int amount = permanent.getPower().getValue();
permanent.sacrifice(source.getSourceId(), game);
if (amount > 0) {
Set<UUID> opponents = game.getOpponents(source.getControllerId());
for (UUID opponentId : opponents) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
opponent.loseLife(amount, game);
}
}
}
return true;
}
} else {
sourcePermanent.tap(game);
player.loseLife(7, game);
return true;
}
return false;
}
}