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Add Hivestone tests
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2 changed files with 38 additions and 7 deletions
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@ -10,6 +10,7 @@ import mage.constants.*;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.List;
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import java.util.UUID;
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@ -49,10 +50,11 @@ class CreaturesAreSliversEffect extends ContinuousEffectImpl {
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
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for (Permanent perm : permanents) {
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List<String> cardSubType = perm.getSubtype(game);
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if (!cardSubType.contains("Sliver")) {
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if (!cardSubType.contains("Sliver") && perm.getOwnerId() == player.getId()) {
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cardSubType.add("Sliver");
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}
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}
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@ -1,13 +1,14 @@
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package org.mage.test.cards.single.tsp;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* Created by Alexsandr0x.
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*/
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public class HivestoneTest extends CardTestPlayerBase {
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/**
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@ -15,8 +16,21 @@ public class HivestoneTest extends CardTestPlayerBase {
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*/
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@Test
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public void abilityCheckTest() {
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// Coloca criatura qualquer em campo, uma no player A e outra no player B, checa se
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// receberam o subtipo
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Hivestone", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Muscle Sliver", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Runeclaw Bear", 1);
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setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
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execute();
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assertPowerToughness(playerA, "Grizzly Bears", 3, 3, Filter.ComparisonScope.Any);
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assertPowerToughness(playerB, "Runeclaw Bear", 2, 2, Filter.ComparisonScope.Any);
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}
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/**
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@ -25,7 +39,22 @@ public class HivestoneTest extends CardTestPlayerBase {
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*/
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@Test
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public void rootSliverTest() {
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// com o root sliver e a hivestone em campo, tenta counterar uma carta que não é sliver vinda
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// da mão (tem que funcionar, ja que a carta não é sliver na stack)
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addCard(Zone.HAND, playerA, "Grizzly Bears", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Hivestone", 1);
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// Root Sliver can't be countered. Sliver spells can't be countered by spells or abilities.
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addCard(Zone.BATTLEFIELD, playerA, "Root Sliver", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
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addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
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addCard(Zone.HAND, playerB, "Counterspell");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Grizzly Bears");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Counterspell", "Grizzly Bears", "Grizzly Bears");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, 1);
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}
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}
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