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[AFR] updated spoiler and reprints
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2 changed files with 26 additions and 4 deletions
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@ -105,7 +105,7 @@ public final class AdventuresInTheForgottenRealms extends ExpansionSet {
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cards.add(new SetCardInfo("Hill Giant Herdgorger", 187, Rarity.COMMON, mage.cards.h.HillGiantHerdgorger.class));
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cards.add(new SetCardInfo("Hired Hexblade", 109, Rarity.COMMON, mage.cards.h.HiredHexblade.class));
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cards.add(new SetCardInfo("Hive of the Eye Tyrant", 258, Rarity.RARE, mage.cards.h.HiveOfTheEyeTyrant.class));
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cards.add(new SetCardInfo("Hoard Robber", 1103, Rarity.COMMON, mage.cards.h.HoardRobber.class));
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cards.add(new SetCardInfo("Hoard Robber", 110, Rarity.COMMON, mage.cards.h.HoardRobber.class));
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cards.add(new SetCardInfo("Hoarding Ogre", 146, Rarity.COMMON, mage.cards.h.HoardingOgre.class));
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cards.add(new SetCardInfo("Hobgoblin Captain", 148, Rarity.COMMON, mage.cards.h.HobgoblinCaptain.class));
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cards.add(new SetCardInfo("Hulking Bugbear", 149, Rarity.UNCOMMON, mage.cards.h.HulkingBugbear.class));
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@ -136,6 +136,7 @@ public final class AdventuresInTheForgottenRealms extends ExpansionSet {
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cards.add(new SetCardInfo("Paladin's Shield", 30, Rarity.COMMON, mage.cards.p.PaladinsShield.class));
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cards.add(new SetCardInfo("Plains", 262, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Planar Ally", 31, Rarity.COMMON, mage.cards.p.PlanarAlly.class));
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cards.add(new SetCardInfo("Plummet", 199, Rarity.COMMON, mage.cards.p.Plummet.class));
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cards.add(new SetCardInfo("Plundering Barbarian", 158, Rarity.COMMON, mage.cards.p.PlunderingBarbarian.class));
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cards.add(new SetCardInfo("Portable Hole", 33, Rarity.UNCOMMON, mage.cards.p.PortableHole.class));
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cards.add(new SetCardInfo("Potion of Healing", 34, Rarity.COMMON, mage.cards.p.PotionOfHealing.class));
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@ -41368,6 +41368,7 @@ Air-Cult Elemental|Adventures in the Forgotten Realms|45|C|{4}{U}{U}|Creature -
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Arcane Investigator|Adventures in the Forgotten Realms|46|C|{1}{U}|Creature - Elf Wizard|2|1|Search the Room — {5}{U}: Roll a d20.$1-9 & Draw a card.$10-20 & Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.|
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Bar the Gate|Adventures in the Forgotten Realms|47|C|{2}{U}|Instant|||Counter target creature or planeswalker spell. Venture into the dungeon.|
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The Blackstaff of Waterdeep|Adventures in the Forgotten Realms|48|R|{U}|Legendary Artifact|||You many choose not to untap The Blackstaff of Waterdeep during your untap step.$Animate Walking Statue — {1}{U}, {T}: Another target artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.|
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Blue Dragon|Adventures in the Forgotten Realms|49|U|{5}{U}{U}|Creature - Dragon|5|5|Flying$Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.|
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Charmed Sleep|Adventures in the Forgotten Realms|50|C|{1}{U}{U}|Enchantment - Aura|||Enchant creature$When Charmed Sleep enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.|
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Clever Conjurer|Adventures in the Forgotten Realms|51|C|{2}{U}|Creature - Gnome Wizard|2|3|Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.|
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Contact Other Plane|Adventures in the Forgotten Realms|52|C|{3}{U}|Instant|||Roll a d20.$1-9 & Draw two cards.$10-19 & Scry 2, then draw two cards.$20 & Scry 3, then draw three cards.|
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@ -41381,6 +41382,7 @@ Fly|Adventures in the Forgotten Realms|59|U|{U}|Enchantment - Aura|||Enchant cre
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Grazilaxx, Illithid Scholar|Adventures in the Forgotten Realms|60|R|{1}{U}{U}|Legendary Creature - Horror|3|2|Whenever a creature you control becomes blocked, you may return it to its owner's hand.$Whenever one or more creatures you control deal combat damage to a player, draw a card.|
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Guild Thief|Adventures in the Forgotten Realms|61|U|{1}{U}|Creature - Orc Rogue|1|1|Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.$Cunning Action — {3}{U}: Guild Thief can't be blocked this turn.|
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Iymrith, Desert Doom|Adventures in the Forgotten Realms|62|M|{3}{U}{U}|Legendary Creature - Dragon|5|5|Flying$Iymrith, Desert Doom has ward {4} as long as it's untapped.$Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.|
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Mind Flayer|Adventures in the Forgotten Realms|63|R|{3}{U}{U}|Creature - Horror|3|3|Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer.|
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Mordenkainen|Adventures in the Forgotten Realms|64|M|{4}{U}{U}|Legendary Planeswalker - Mordenkainen|5|+2: Draw two cards, then put a card from your hand on the bottom of your library.$−2: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand."$−10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."|
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Mordenkainen's Polymorph|Adventures in the Forgotten Realms|65|C|{1}{U}|Instant|||Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying.|
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Pixie Guide|Adventures in the Forgotten Realms|66|C|{1}{U}|Creature - Faerie|1|3|Flying$Grant an Advantage — if you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.|
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@ -41391,10 +41393,12 @@ Scion of Stygia|Adventures in the Forgotten Realms|70|C|{2}{U}|Creature - Tiefli
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Secret Door|Adventures in the Forgotten Realms|71|C|{U}|Artifact Creature - Wall|0|4|Defender${4}{U}: Venture into the dungeon. Activate only as a sorcery.|
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Shocking Grasp|Adventures in the Forgotten Realms|72|C|{1}{U}|Instant|||Target creature gets -2/-0 until end of turn.$Draw a card.|
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Shortcut Seeker|Adventures in the Forgotten Realms|73|C|{3}{U}|Creature - Human Rogue|2|5|Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon.|
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Silver Raven|Adventures in the Forgotten Realms|74|C|{U}|Artifact - Creature Bird|1|1|Flying$When Silver Raven enters the battlefield, scry 1.|
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Soulknife Spy|Adventures in the Forgotten Realms|75|C|{2}{U}|Creature - Elf Rogue|3|2|Whenever Soulknife Spy deals combat damage to a player, draw a card.|
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Split the Party|Adventures in the Forgotten Realms|76|U|{3}{U}{U}|Sorcery|||Choose target player. Return half the creatures they control to their owner's hand, rounded up.|
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Sudden Insight|Adventures in the Forgotten Realms|77|U|{4}{U}{U}|Instant|||Draw a card for each different mana value among nonland cards in your graveyard.|
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Tasha's Hideous Laughter|Adventures in the Forgotten Realms|78|R|{1}{U}{U}|Sorcery|||Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.|
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Trickster's Talisman|Adventures in the Forgotten Realms|79|U|{U}|Artifact - Equipment|||Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature."$Equip {2}|
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True Polymorph|Adventures in the Forgotten Realms|80|R|{4}{U}{U}|Instant|||Target artifact or creature becomes a copy of another target artifact or creature.|
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Wizard Class|Adventures in the Forgotten Realms|81|U|{U}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$You have no maximum hand size.${2}{U}: Level 2$When this Class becomes level 2, draw two cards.${4}{U}: Level 3$Whenever you draw a card, put a +1/+1 counter on target creature you control.|
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Wizard's Spellbook|Adventures in the Forgotten Realms|82|R|{5}{U}{U}|Artifact|||{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.$1-9 & Copy that card. You may cast the copy.$10-19 & Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.$20 & Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.|
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@ -41402,6 +41406,7 @@ You Come to a River|Adventures in the Forgotten Realms|83|C|{1}{U}|Instant|||Cho
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You Find the Villains' Lair|Adventures in the Forgotten Realms|84|C|{1}{U}{U}|Instant|||Choose one —$• Foil Their Scheme — Counter target spell.$• Learn Their Secrets — Draw two cards, then discard two cards.|
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You See a Guard Approach|Adventures in the Forgotten Realms|85|C|{U}|Instant|||Choose one —$• Distract the Guard — Tap target creature.$• Hide — Target creature you control gains hexproof until end of turn.|
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Yuan-Ti Malison|Adventures in the Forgotten Realms|86|R|{1}{U}|Creature - Snake Rogue|2|1|Yuan-Ti Malison can't be blocked as long as it's attacking alone.$Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon.|
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Acererak the Archlich|Adventures in the Forgotten Realms|87|M|{2}{B}|Legendary Creature - Zombie Wizard|5|5|When Acererak the Archlich enters the battlefield, if you have not completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.$Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.|
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Asmodeus the Archfiend|Adventures in the Forgotten Realms|88|R|{4}{B}{B}|Legendary Creature - Devil God|6|6|Binding Contract — If you would draw a card, exile the top card of your library face down instead.${B}{B}{B}: Draw seven cards.${B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.|
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Baleful Beholder|Adventures in the Forgotten Realms|89|C|{4}{B}{B}|Creature - Beholder|6|5|When Baleful Beholder enters the battlefield, choose one —$• Antimagic Cone — Each opponent sacrifices an enchantment.$• Fear Ray — Creatures you control gain menace until end of turn.|
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Black Dragon|Adventures in the Forgotten Realms|90|U|{5}{B}{B}|Creature - Dragon|4|4|Flying$Acid Breath — When Black Dragon enters the battlefield, target creature an oppon ent controls gets -3/-3 until end of turn.|
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@ -41424,41 +41429,51 @@ Grim Bounty|Adventures in the Forgotten Realms|106|C|{2}{B}{B}|Sorcery|||Destroy
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Grim Wanderer|Adventures in the Forgotten Realms|107|U|{1}{B}|Creature - Goblin Warlock|5|3|Flash$Tragic Backstory — Cast this spell only if a creature died this turn.|
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Herald of Hadar|Adventures in the Forgotten Realms|108|C|{4}{B}|Creature - Human Warlock|4|4|Circle of Death — {5}{B}: Roll a d20.$1-9 & Each opponent loses 2 life.$10-19 & Each opponent loses 2 life and you gain 2 life.$20 & Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens.|
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Hired Hexblade|Adventures in the Forgotten Realms|109|C|{1}{B}|Creature - Elf Warlock|2|2|When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.|
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Hoard Robber|Adventures in the Forgotten Realms|110|C|{1}{B}|Creature - Tiefling Rogue|1|3|Whenever Hoard Robber deals combat damage to a player, create a Treasure token.|
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Lightfoot Rogue|Adventures in the Forgotten Realms|111|U|{1}{B}|Creature - Halfling Rogue|2|1|Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20.$1-9 & Lightfoot Rogue gains deathtouch until end of turn.$10-19 & It gets +1/+0 and gains deathtouch until end of turn.$20 & It gets +3/+0 and gains first strike and deathtouch until end of turn.|
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Lolth, Spider Queen|Adventures in the Forgotten Realms|112|M|{3}{B}{B}|Legendary Planeswalker - Lolth|4|Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen.$0: You draw a card and you lose 1 life.$−3: Create two 2/1 black Spider creature tokens with menace and reach.$−8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference."|
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Manticore|Adventures in the Forgotten Realms|113|C|{3}{B}|Creature - Manticore|2|1|Flash$Flying$Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.|
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Power Word Kill|Adventures in the Forgotten Realms|114|U|{1}{B}|Instant|||Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.|
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Precipitous Drop|Adventures in the Forgotten Realms|115|C|{2}{B}|Enchantment - Aura|||Enchant creature$When Precipitous Drop enters the battlefield, venture into the dungeon.$Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.|
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Ray of Enfeeblement|Adventures in the Forgotten Realms|116|U|{B}|Instant|||Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.|
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Reaper's Talisman|Adventures in the Forgotten Realms|117|U|{B}|Artifact - Equipment|||Whenever equipped creature attacks, it gains deathtouch until end of turn.$Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.$Equip {2}|
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Sepulcher Ghoul|Adventures in the Forgotten Realms|118|C|{1}{B}|Creature - Zombie|2|1|Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.|
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Shambling Ghast|Adventures in the Forgotten Realms|119|C|{B}|Creature - Zombie|1|1|When Shambling Ghast dies, choose one —$• Brave the Stench — Target creature an opponent controls -1/-1 until end of turn.$• Search the Body — Create a Treasure token.|
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Skullport Merchant|Adventures in the Forgotten Realms|120|U|{2}{B}|Creature - Dwarf Citizen|1|4|When Skullport Merchant enters the battlefield, create a Treasure token.${1}{B}, Sacrifice another creature or a Treasure: Draw a card.|
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Sphere of Annihilation|Adventures in the Forgotten Realms|121|R|{X}{B}|Artifact|||Sphere of Annihilation enters the battlefield with X void counters on it.$At the beginning of your upkeep, exile Sphere of Annihilation, all creatuers and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in all graveyards with mana value less than or equal to the number of void counters on it.|
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Thieves' Tools|Adventures in the Forgotten Realms|122|C|{1}{B}|Artifact - Equipment|||When Thieves' Tools enters the battlefield, create a Treasure token.$Equipped creature can't be blocked as long as its power is 3 or less.$Equip {2}|
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Vampire Spawn|Adventures in the Forgotten Realms|123|C|{2}{B}|Creature - Vampire|2|3|When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life.|
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Vorpal Sword|Adventures in the Forgotten Realms|124|R|{B}|Artifact - Equipment|||Equipped creature gets +2/+0 and has deathtouch.${5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."$Equip {B}{B}|
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Warlock Class|Adventures in the Forgotten Realms|125|U|{B}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.${1}{B}: Level 2$When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.${6}{B}: Level 3$At the beginning of your end step, each opponent loses life equal to the life they lost this turn.|
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Westgate Regent|Adventures in the Forgotten Realms|126|R|{3}{B}{B}|Creature - Vampire|4|4|Flying$Ward — Discard a card.$Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it.|
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Wight|Adventures in the Forgotten Realms|127|R|{1}{B}|Creature - Zombie Soldier|3|2|Wight enters the battlefield tapped.$Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.|
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Yuan-Ti Fang-Blade|Adventures in the Forgotten Realms|128|C|{2}{B}|Creature - Snake Rogue|2|2|Deathtouch$Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon.|
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Zombie Ogre|Adventures in the Forgotten Realms|129|C|{3}{B}{B}|Creature - Zombie Ogre|3|5|At the beginning of your end step, if a creature died this turn, venture into the dungeon.|
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Armory Veteran|Adventures in the Forgotten Realms|130|C|{1}{R}|Creature - Orc Warrior|2|2|As long as Armory Veteran is equipped, it has menace.|
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Barbarian Class|Adventures in the Forgotten Realms|131|U|{R}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.${1}{R}: Level 2$Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.${2}{R}: Level 3$Creatures you control have haste.|
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Battle Cry Goblin|Adventures in the Forgotten Realms|132|U|{1}{R}|Creature - Goblin|2|2|{1}{R}: Goblins you control get +1/+0 and gain haste until end of turn.$Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.|
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Boosts of Speed|Adventures in the Forgotten Realms|133|C|{R}|Artifact - Equipment|||Equipped creature gets +1/+0 and has haste.$Equip {1}|
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Brazen Dwarf|Adventures in the Forgotten Realms|134|C|{1}{R}|Creature - Dwarf Shaman|1|3|Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent.|
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Burning Hands|Adventures in the Forgotten Realms|135|U|{1}{R}|Instant|||Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.|
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Chaos Channeler|Adventures in the Forgotten Realms|136|U|{2}{R}{R}|Creature - Human Shaman|4|3|Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20.$1-9 & Exile the top card of your library. You may play it this turn.$10-19 & Exile the top two cards of your library. You may play them this turn.$20 & Exile the top three cards of your library. You may play them this turn.|
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Critical Hit|Adventures in the Forgotten Realms|137|U|{1}{R}|Instant|||Target creature gains double strike until end of turn.$When you roll a natural 20, return Critical Hit from your graveyard to your hand.|
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Delina, Wild Mage|Adventures in the Forgotten Realms|138|R|{3}{R}|Legendary Creature - Elf Shaman|3|2|Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.$1-14 & Create a tapped and attacking token that's a copy of that creature except it's not legendary and it has "Exile this creature at end of combat."$15-20 & Create one of those tokens. You may roll again.|
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Dragon's Fire|Adventures in the Forgotten Realms|139|C|{1}{R}|Instant|||As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.$Dragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or choose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead.|
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Dueling Rapier|Adventures in the Forgotten Realms|140|C|{R}|Artifact - Equipment|||Flash$When Dueling Rapier enters the battlefield, attach it to target creature you control.$Equipped creature gets +2/+0.$Equip {4}|
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Earth-Cult Elemental|Adventures in the Forgotten Realms|141|C|{4}{R}{R}|Creature - Elemental|6|6|Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20.$1-9 & Each player sacrifices a permanent.$10-19 & Each opponent sacrifices a permanent.$20 & Each opponent sacrifices two permanents.|
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Farideh's Fireball|Adventures in the Forgotten Realms|142|C|{3}{R}{R}|Instant|||Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.$1-9 & Farideh's Fireball deals 2 damage to each player.$10-20 & Farideh's Fireball deals 2 damage to each opponent.|
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Flameskull|Adventures in the Forgotten Realms|143|M|{1}{R}{R}|Creature - Skeleton|3|1|Flying$Flameskull can't block.$Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards.|
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Goblin Javelineer|Adventures in the Forgotten Realms|144|C|{R}|Creature - Goblin Warrior|1|1|Haste$Whenever Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it.|
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Goblin Morningstar|Adventures in the Forgotten Realms|145|U|{1}{R}|Artifact - Equipment|||Equipped creature gets +1/+0 and has trample.$Equip {1}{R}$When Goblin Morningstar enters the battlefield, roll a d20.$1-9 & Create a 1/1 red Goblin creature token.$10-20 & Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it.|
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Hoarding Ogre|Adventures in the Forgotten Realms|146|C|{3}{R}|Creature - Ogre|3|3|Whenever Hoarding Ogre attacks, roll a d20.$1-9 & Create a Treasure token.$10-19 & Create two Treasure tokens.$20 & Create three Treasure tokens.|
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Hobgoblin Bandit Lord|Adventures in the Forgotten Realms|147|R|{1}{R}{R}|Creature - Goblin Rogue|2|3|Other Goblins you control get +1/+1.${R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.|
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Hobgoblin Captain|Adventures in the Forgotten Realms|148|C|{1}{R}|Creature - Goblin Barbarian|3|1|Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.|
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Hulking Bugbear|Adventures in the Forgotten Realms|149|U|{1}{R}{R}|Creature - Goblin|3|3|Haste|
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Improvised Weaponry|Adventures in the Forgotten Realms|150|C|{2}{R}|Sorcery|||Improvised Weaponry deals 2 damage to any target. Create a Treasure token.|
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Inferno of the Star Mounts|Adventures in the Forgotten Realms|151|M|{4}{R}{R}|Legendary Creature - Dragon|6|6|This spell can't be countered.$Flying, haste${R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.|
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Jaded Sell-Sword|Adventures in the Forgotten Realms|152|C|{3}{R}|Creature - Dragon Warrior|4|3|When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.|
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Kick in the Door|Adventures in the Forgotten Realms|153|C|{R}|Sorcery|||Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon.|
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Magic Missile|Adventures in the Forgotten Realms|154|U|{1}{R}{R}|Sorcery|||This spell can't be countered.$Magic Missile deals 3 damage divided as you choose among one, two, or three targets.|
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Meteor Swarm|Adventures in the Forgotten Realms|155|R|{X}{R}{R}{R}|Sorcery|||Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.|
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Minion of the Mighty|Adventures in the Forgotten Realms|156|R|{R}|Creature - Kobold|0|1|Menace$Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures wih total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.|
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Orb of Dragonkind|Adventures in the Forgotten Realms|157|R|{1}{R}|Artifact|||{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or to activate abilities of Dragons.${R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
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@ -41481,6 +41496,8 @@ Bulette|Adventures in the Forgotten Realms|173|C|{3}{G}|Creature - Beast|3|3|At
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Bull's Strength|Adventures in the Forgotten Realms|174|C|{1}{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn. Untap it.|
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Choose Your Weapon|Adventures in the Forgotten Realms|175|U|{2}{G}|Instant|||Choose one —$• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.$• Archery — This spell deals 5 damage to target creature with flying.|
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Circle of Dreams Druid|Adventures in the Forgotten Realms|176|R|{G}{G}{G}|Creature - Elf Druid|2|1|{T}: Add {G} for each creature you control.|
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Circle of the Moon Druid|Adventures in the Forgotten Realms|177|C|{2}{G}|Creature - Human Elf Druid|2|4|Bear Form — As long as its your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2.|
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Compelled Duel|Adventures in the Forgotten Realms|178|C|{1}{G}|Sorcery|||Target creature gets +3/+3 until end of turn and must be blocked this turn if able.|
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Dire Wolf Prowler|Adventures in the Forgotten Realms|179|C|{2}{G}|Creature - Wolf|2|2|{1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn.|
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Druid Class|Adventures in the Forgotten Realms|180|U|{1}{G}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$Whenever a land enters the battlefield under your control, you gain 1 life.${2}{G}: Level 2$You may play an additional land on each of your turns.${4}{G}: Level 3$When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.|
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Ellywick Tumblestrum|Adventures in the Forgotten Realms|181|M|{2}{G}{G}|Legendary Planeswalker - Ellywick|4|+1: Venture into the dungeon.$−2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.$−7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."|
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@ -41501,13 +41518,16 @@ Neverwinter Dryad|Adventures in the Forgotten Realms|195|C|{G}|Creature - Dryad|
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Ochre Jelly|Adventures in the Forgotten Realms|196|R|{X}{G}|Creature - Ooze|0|0|Trample$Ochre Jelly enters the battlefield with X +1/+1 counters on it.$Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.|
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Old Gnawbone|Adventures in the Forgotten Realms|197|M|{5}{G}{G}|Legendary Creature - Dragon|7|7|Flying$Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.|
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Owlbear|Adventures in the Forgotten Realms|198|C|{3}{G}{G}|Creature - Bird Bear|4|4|Trample$Keen senses — When Owlbear enters the battlefield, draw a card.|
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Plummet|Adventures in the Forgotten Realms|199|C|{1}{G}|Instant|||Destroy target creature with flying.|
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Prosperous Innkeeper|Adventures in the Forgotten Realms|200|U|{1}{G}|Creature - Halfling Citizen|1|1|When Prosperous Innkeeper enters the battlefield, create a Treasure token.$Whenever another creature enters the battlefield under your control, you gain 1 life.|
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Purple Worm|Adventures in the Forgotten Realms|201|U|{5}{G}{G}|Creature - Worm|8|7|This spell costs {2} less to cast if a creature died this turn.$Ward {2}|
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Ranger Class|Adventures in the Forgotten Realms|202|R|{1}{G}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token.${1}{G}: Level 2$Whenever you attack, put a +1/+1 counter on target attacking creature.${3} {G}: Level 3$You may look at the top card of your library any time.$You may cast creature spells from the top of your library.|
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Ranger's Longbow|Adventures in the Forgotten Realms|203|C|{1}{G}|Artifact - Equipment|||Equipped creature gets +2/+1 and has reach.$Equip {3}|
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Scaled Herbalist|Adventures in the Forgotten Realms|204|C|{1}{G}|Creature - Lizard Druid|1|3|{T}: You may put a land card from your hand onto the battlefield.|
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Spoils of the Hunt|Adventures in the Forgotten Realms|205|C|{2}{G}|Instant|||Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.|
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Sylvan Shepherd|Adventures in the Forgotten Realms|206|C|{2}{G}|Creature - Human Druid|2|3|Vigilance$Whenever Sylvan Shepherd attacks, roll a d20.$1-9 & You gain 1 life.$10-19 & You gain 2 life.$20 & You gain 5 life.|
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The Tarrasque|Adventures in the Forgotten Realms|207|M|{6}{G}{G}{G}|Legendary Creature - Dinosaur|10|10|The Tarrasque has haste and ward {10} as long as it was cast.$Whenever The Tarrasque attacks, it fights target creature defending player controls.|
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Underdark Basilisk|Adventures in the Forgotten Realms|208|C|{1}{G}|Creature - Basilisk|1|2|Deathtouch|
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Varis, Silverymoon Ranger|Adventures in the Forgotten Realms|209|R|{1}{G}{G}|Legendary Creature - Human Elf Ranger|3|3|Reach, ward {1}$Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn.$Whenever you complete a dungeon, create a 2/2 green Wolf creature token.|
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Wandering Troubadour|Adventures in the Forgotten Realms|210|U|{3}{G}|Creature - Dragon Bard|4|2|At the begining of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon.|
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Werewolf Pack Leader|Adventures in the Forgotten Realms|211|R|{G}{G}|Creature - Human Werewolf|3|3|Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.${3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.|
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@ -41545,8 +41565,11 @@ Dungeon Map|Adventures in the Forgotten Realms|242|U|{3}|Artifact|||{T}: Add {C}
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Eye of Vecna|Adventures in the Forgotten Realms|243|R|{2}|Legendary Artifact|||When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life.$At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.|
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Fifty Feet of Rope|Adventures in the Forgotten Realms|244|U|{1}|Artifact|||Climb Over — {T}: Target Wall can't block this turn.$Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step.$Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery.|
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Greataxe|Adventures in the Forgotten Realms|245|C|{1}|Artifact - Equipment|||Equipped creature gets +4/+0.$Equip {5}|
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Hand of Vecna|Adventures in the Forgotten Realms|246|R|{3}|Legendary Artifact - Equipment|||At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.$Equip—Pay 1 life for each card in your hand.$Equip {2}|
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Iron Golem|Adventures in the Forgotten Realms|247|U|{4}|Artifact - Creature Golem|5|3|Vigilance$Iron Golem attacks or blocks each combat if able.|
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Leather Armor|Adventures in the Forgotten Realms|248|C|{1}|Artifact - Equipment|||Equipped creature gets +0/+1 and has ward {1}.$Equip {0}. Activate only once each turn.|
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Mimic|Adventures in the Forgotten Realms|249|C|{2}|Artifact - Treasure|||{T}, Sacrifice Mimic: Add one mana of any color.${2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.|
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Spare Dagger|Adventures in the Forgotten Realms|250|C|{1}|Artifact - Equipment|||Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."$Equip {1}|
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Spike Pit Trap|Adventures in the Forgotten Realms|251|C|{1}|Artifact|||Flash${5}, {T}, Sacrifice Spike Pit Trap: Choose target creature, then roll a d20.$1-9 & Spiked Pit Trap deals 5 damage to that creature.$10-20 & Spike Pit Trap deals 5 damage to that creature. Create a Treasure token.|
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Treasure Chest|Adventures in the Forgotten Realms|252|R|{3}|Artifact|||{4}, Sacrifice Treasure Chest: Roll a d20.$1 & Trapped! — You lose 3 life.$2-9 & Create five Treasure tokens.$10-19 & You gain 3 life and draw three cards.$20 & Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.|
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Cave of the Frost Dragon|Adventures in the Forgotten Realms|253|R||Land|||If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.${T}: Add {W}.${4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.|
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@ -41555,7 +41578,7 @@ Dungeon Descent|Adventures in the Forgotten Realms|255|R||Land|||Dungeon Descent
|
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Evolving Wilds|Adventures in the Forgotten Realms|256|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Hall of Storm Giants|Adventures in the Forgotten Realms|257|R||Land|||If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.${T}: Add {U}.${5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land.|
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||||
Hive of the Eye Tyrant|Adventures in the Forgotten Realms|258|R||Land|||If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.${T}: Add {B}.${3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.|
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||||
Lair of the Hydra|Adventures in the Forgotten Realms|259|R||Land|||If you control two or more other lands, "Hydra Nest" enters the battlefield tapped.${T}: Add {G}.${X}{G}: "Hydra Nest" becomes an X/X green Hydra creature until end of turn. It's still a land. X can't be 0.|
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Lair of the Hydra|Adventures in the Forgotten Realms|259|R||Land|||If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.${T}: Add {G}.${X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.|
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||||
Temple of the Dragon Queen|Adventures in the Forgotten Realms|260|U||Land|||As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.$As Temple of the Dragon Queen enters the battlefield, choose a color.${T}: Add one mana of the chosen color.|
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Treasure Vault|Adventures in the Forgotten Realms|261|R||Artifact Land|||{T}: Add {C}.${X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.|
|
||||
Plains|Adventures in the Forgotten Realms|262|C||Basic Land - Plains|||({T}: Add {W}.)|
|
||||
|
@ -41563,8 +41586,6 @@ Island|Adventures in the Forgotten Realms|266|C||Basic Land - Island|||({T}: Add
|
|||
Swamp|Adventures in the Forgotten Realms|270|C||Basic Land - Swamp|||({T}: Add {B}.)|
|
||||
Mountain|Adventures in the Forgotten Realms|274|C||Basic Land - Mountain|||({T}: Add {R}.)|
|
||||
Forest|Adventures in the Forgotten Realms|278|C||Basic Land - Forest|||({T}: Add {G}.)|
|
||||
Hand of Vecna|Adventures in the Forgotten Realms|394|R|{3}|Legendary Artifact - Equipment|||At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.$Equip—Pay 1 life for each card in your hand.$Equip {2}|
|
||||
Hoard Robber|Adventures in the Forgotten Realms|1103|C|{1}{B}|Creature - Tiefling Rogue|1|3|Whenever Hoard Robber deals combat damage to a player, create a Treasure token.|
|
||||
Abiding Grace|Modern Horizons 2|1|U|{2}{W}|Enchantment|||At the beginning of your end step, choose one —$• You gain 1 life.$• Return target creature card with mana value 1 from your graveyard to the battlefield.|
|
||||
Arcbound Javelineer|Modern Horizons 2|2|U|{W}|Artifact Creature - Soldier|0|1|{T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.$Modular 1|
|
||||
Arcbound Mouser|Modern Horizons 2|3|C|{W}|Artifact Creature - Cat|0|0|Lifelink$Modular 1|
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Reference in a new issue