From 1dab4b23e32123c45b6e8ec62f65a1f333ef4058 Mon Sep 17 00:00:00 2001 From: Oleg Agafonov Date: Sun, 30 Jun 2019 22:33:48 +0400 Subject: [PATCH] [M20] fixed Vivien Natures Avenger with wrong targets amount and loyalty cost; --- Mage.Sets/src/mage/cards/v/VivienNaturesAvenger.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/cards/v/VivienNaturesAvenger.java b/Mage.Sets/src/mage/cards/v/VivienNaturesAvenger.java index 7dba938b62..6dd1780651 100644 --- a/Mage.Sets/src/mage/cards/v/VivienNaturesAvenger.java +++ b/Mage.Sets/src/mage/cards/v/VivienNaturesAvenger.java @@ -33,13 +33,13 @@ public final class VivienNaturesAvenger extends CardImpl { Ability ability = new LoyaltyAbility(new AddCountersTargetEffect( CounterType.P1P1.createInstance(3) ), 1); - ability.addTarget(new TargetCreaturePermanent()); + ability.addTarget(new TargetCreaturePermanent(0, 1)); this.addAbility(ability); // −1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. this.addAbility(new LoyaltyAbility(new RevealCardsFromLibraryUntilEffect( StaticFilters.FILTER_CARD_CREATURE_A, Zone.HAND, Zone.HAND, false, false - ))); + ), -1)); // −6: Target creature gets +10/+10 and gains trample until end of turn. ability = new LoyaltyAbility(