-setStrictChooseMode and assertAllCommandsUsed in every test

-store filter info in GameState
-put instead of putIfAbsent
This commit is contained in:
htrajan 2020-04-16 19:21:54 -07:00
parent 7c4d86f583
commit 1dc305f329
6 changed files with 42 additions and 32 deletions

View file

@ -61,7 +61,7 @@ class ZilorthaStrengthIncarnateEffect extends ContinuousEffectImpl {
// Change the rule
FilterCreaturePermanent filter = StaticFilters.FILTER_PERMANENT_CREATURE.copy();
filter.add(new ControllerIdPredicate(source.getControllerId()));
game.addPowerInsteadOfToughnessForDamageLethalityFilter(source.getSourceId(), filter);
game.getState().addPowerInsteadOfToughnessForDamageLethalityFilter(source.getSourceId(), filter);
return true;
}

View file

@ -11,11 +11,6 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
*/
public class ZilorthaStrengthIncarnateTest extends CardTestPlayerBase {
@After
public void after() {
assertAllCommandsUsed();
}
@Test
public void testNotPresent_combatDamageResolvesLethalityAsNormal() {
addCard(Zone.BATTLEFIELD, playerA, "Savai Sabertooth");
@ -24,7 +19,10 @@ public class ZilorthaStrengthIncarnateTest extends CardTestPlayerBase {
attack(1, playerA, "Savai Sabertooth");
block(1, playerB, "Drannith Healer", "Savai Sabertooth");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Savai Sabertooth", 1);
assertGraveyardCount(playerB, "Drannith Healer", 1);
@ -39,7 +37,10 @@ public class ZilorthaStrengthIncarnateTest extends CardTestPlayerBase {
attack(1, playerA, "Savai Sabertooth");
block(1, playerB, "Drannith Healer", "Savai Sabertooth");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Savai Sabertooth", 0);
assertGraveyardCount(playerB, "Drannith Healer", 1);
@ -58,7 +59,10 @@ public class ZilorthaStrengthIncarnateTest extends CardTestPlayerBase {
attack(1, playerA, "Aegis Turtle");
block(1, playerB, "Aegis Turtle", "Aegis Turtle");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Aegis Turtle", 0);
assertGraveyardCount(playerB, "Aegis Turtle", 0);
@ -72,7 +76,10 @@ public class ZilorthaStrengthIncarnateTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Flame Spill", "Savai Sabertooth");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Savai Sabertooth", 1);
assertGraveyardCount(playerB, "Flame Spill", 1);
@ -89,7 +96,10 @@ public class ZilorthaStrengthIncarnateTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Flame Spill", "Savai Sabertooth");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Savai Sabertooth", 1);
assertGraveyardCount(playerB, "Flame Spill", 1);
@ -114,7 +124,10 @@ public class ZilorthaStrengthIncarnateTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Murder", "Zilortha, Strength Incarnate");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Zilortha, Strength Incarnate", 1);
assertGraveyardCount(playerA, "Savai Sabertooth", 1);
@ -132,7 +145,10 @@ public class ZilorthaStrengthIncarnateTest extends CardTestPlayerBase {
attack(1, playerA, "Maned Serval");
block(1, playerB, "Maned Serval", "Maned Serval");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Maned Serval", 1);
assertGraveyardCount(playerB, "Maned Serval", 1);
@ -152,7 +168,10 @@ public class ZilorthaStrengthIncarnateTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Zilortha, Strength Incarnate");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Maned Serval", 1);
assertGraveyardCount(playerB, "Maned Serval", 0);

View file

@ -17,7 +17,6 @@ import mage.cards.decks.Deck;
import mage.choices.Choice;
import mage.constants.*;
import mage.counters.Counters;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.combat.Combat;
import mage.game.command.Commander;
import mage.game.command.Emblem;
@ -487,8 +486,4 @@ public interface Game extends MageItem, Serializable {
return getCommandersIds(player, CommanderCardType.ANY);
}
void addPowerInsteadOfToughnessForDamageLethalityFilter(UUID source, FilterCreaturePermanent filter);
List<FilterCreaturePermanent> getActivePowerInsteadOfToughnessForDamageLethalityFilters();
}

View file

@ -70,9 +70,6 @@ import java.io.IOException;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
import java.util.stream.Collectors;
import static java.util.Collections.emptyList;
public abstract class GameImpl implements Game, Serializable {
@ -149,8 +146,6 @@ public abstract class GameImpl implements Game, Serializable {
// temporary store for income concede commands, don't copy
private final LinkedList<UUID> concedingPlayers = new LinkedList<>();
private Map<UUID, FilterCreaturePermanent> usePowerInsteadOfToughnessForDamageLethalityFilters = new HashMap<>();
public GameImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startLife, int startingSize) {
this.id = UUID.randomUUID();
this.range = range;
@ -1897,7 +1892,7 @@ public abstract class GameImpl implements Game, Serializable {
List<Permanent> legendary = new ArrayList<>();
List<Permanent> worldEnchantment = new ArrayList<>();
List<FilterCreaturePermanent> usePowerInsteadOfToughnessForDamageLethalityFilters = getActivePowerInsteadOfToughnessForDamageLethalityFilters();
List<FilterCreaturePermanent> usePowerInsteadOfToughnessForDamageLethalityFilters = getState().getActivePowerInsteadOfToughnessForDamageLethalityFilters();
for (Permanent perm : getBattlefield().getAllActivePermanents()) {
if (perm.isCreature()) {
//20091005 - 704.5f
@ -3320,18 +3315,4 @@ public abstract class GameImpl implements Game, Serializable {
public Set<UUID> getCommandersIds(Player player, CommanderCardType commanderCardType) {
return player.getCommandersIds();
}
@Override
public void addPowerInsteadOfToughnessForDamageLethalityFilter(UUID source, FilterCreaturePermanent filter) {
usePowerInsteadOfToughnessForDamageLethalityFilters.putIfAbsent(source, filter);
}
@Override
public List<FilterCreaturePermanent> getActivePowerInsteadOfToughnessForDamageLethalityFilters() {
return usePowerInsteadOfToughnessForDamageLethalityFilters.isEmpty() ? emptyList() : getBattlefield().getAllActivePermanents().stream()
.map(Card::getId)
.filter(usePowerInsteadOfToughnessForDamageLethalityFilters::containsKey)
.map(usePowerInsteadOfToughnessForDamageLethalityFilters::get)
.collect(Collectors.toList());
}
}

View file

@ -10,6 +10,7 @@ import mage.cards.Card;
import mage.cards.SplitCard;
import mage.constants.Zone;
import mage.designations.Designation;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.combat.Combat;
import mage.game.combat.CombatGroup;
import mage.game.command.Command;
@ -38,6 +39,8 @@ import java.io.Serializable;
import java.util.*;
import java.util.stream.Collectors;
import static java.util.Collections.emptyList;
/**
* @author BetaSteward_at_googlemail.com
* <p>
@ -96,6 +99,7 @@ public class GameState implements Serializable, Copyable<GameState> {
private Map<UUID, Integer> zoneChangeCounter = new HashMap<>();
private Map<UUID, Card> copiedCards = new HashMap<>();
private int permanentOrderNumber;
private Map<UUID, FilterCreaturePermanent> usePowerInsteadOfToughnessForDamageLethalityFilters = new HashMap<>();
private int applyEffectsCounter; // Upcounting number of each applyEffects execution
@ -1209,4 +1213,15 @@ public class GameState implements Serializable, Copyable<GameState> {
return applyEffectsCounter;
}
public void addPowerInsteadOfToughnessForDamageLethalityFilter(UUID source, FilterCreaturePermanent filter) {
usePowerInsteadOfToughnessForDamageLethalityFilters.put(source, filter);
}
public List<FilterCreaturePermanent> getActivePowerInsteadOfToughnessForDamageLethalityFilters() {
return usePowerInsteadOfToughnessForDamageLethalityFilters.isEmpty() ? emptyList() : getBattlefield().getAllActivePermanents().stream()
.map(Card::getId)
.filter(usePowerInsteadOfToughnessForDamageLethalityFilters::containsKey)
.map(usePowerInsteadOfToughnessForDamageLethalityFilters::get)
.collect(Collectors.toList());
}
}

View file

@ -934,7 +934,7 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
}
public static int getLethalDamage(Permanent damagedPermanent, Game game) {
List<FilterCreaturePermanent> usePowerInsteadOfToughnessForDamageLethalityFilters = game.getActivePowerInsteadOfToughnessForDamageLethalityFilters();
List<FilterCreaturePermanent> usePowerInsteadOfToughnessForDamageLethalityFilters = game.getState().getActivePowerInsteadOfToughnessForDamageLethalityFilters();
/*
* for handling Zilortha, Strength Incarnate:
* 2020-04-17