mirror of
https://github.com/correl/mage.git
synced 2024-12-26 03:00:11 +00:00
Merge branch 'master' of https://github.com/magefree/mage
This commit is contained in:
commit
1dd0289044
8 changed files with 253 additions and 26 deletions
|
@ -1199,10 +1199,9 @@ class TableTableModel extends AbstractTableModel {
|
||||||
|
|
||||||
// set the column width from saved value or defaults
|
// set the column width from saved value or defaults
|
||||||
int[] widths = Util.getIntArrayFromString(PreferencesDialog.getCachedValue(PreferencesDialog.KEY_TABLES_COLUMNS_WIDTH, null));
|
int[] widths = Util.getIntArrayFromString(PreferencesDialog.getCachedValue(PreferencesDialog.KEY_TABLES_COLUMNS_WIDTH, null));
|
||||||
int lengthW = widths.length;
|
|
||||||
int i = 0;
|
int i = 0;
|
||||||
for (int width : defaultColumnsWidth) {
|
for (int width : defaultColumnsWidth) {
|
||||||
if (lengthW > i) {
|
if (widths != null && widths.length > i) {
|
||||||
width = widths[i];
|
width = widths[i];
|
||||||
}
|
}
|
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TableColumn column = table.getColumnModel().getColumn(i++);
|
TableColumn column = table.getColumnModel().getColumn(i++);
|
||||||
|
|
|
@ -31,11 +31,11 @@ import java.util.UUID;
|
||||||
import mage.abilities.Ability;
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import mage.abilities.Ability;
|
||||||
import mage.abilities.common.SimpleStaticAbility;
|
import mage.abilities.common.SimpleStaticAbility;
|
||||||
import mage.abilities.costs.common.TapSourceCost;
|
import mage.abilities.costs.common.TapSourceCost;
|
||||||
|
import mage.abilities.effects.Effect;
|
||||||
import mage.abilities.effects.common.AddManaOfAnyColorEffect;
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import mage.abilities.effects.common.AddManaOfAnyColorEffect;
|
||||||
import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.AttachEffect;
|
||||||
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
|
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
|
||||||
import mage.abilities.keyword.EnchantAbility;
|
import mage.abilities.keyword.EnchantAbility;
|
||||||
import mage.abilities.mana.AnyColorManaAbility;
|
|
||||||
import mage.abilities.mana.SimpleManaAbility;
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import mage.abilities.mana.SimpleManaAbility;
|
||||||
import mage.cards.CardImpl;
|
import mage.cards.CardImpl;
|
||||||
import mage.constants.AttachmentType;
|
import mage.constants.AttachmentType;
|
||||||
|
@ -66,7 +66,9 @@ public class ShelteredAerie extends CardImpl {
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|
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// Enchanted land has "{T}: Add two mana of any one color to your mana pool."
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// Enchanted land has "{T}: Add two mana of any one color to your mana pool."
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Ability gainedAbility = new SimpleManaAbility(Zone.BATTLEFIELD, new AddManaOfAnyColorEffect(2), new TapSourceCost());
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Ability gainedAbility = new SimpleManaAbility(Zone.BATTLEFIELD, new AddManaOfAnyColorEffect(2), new TapSourceCost());
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA)));
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Effect effect = new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA);
|
||||||
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effect.setText("Enchanted land has \"{T}: Add two mana of any one color to your mana pool.\"");
|
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
|
||||||
|
|
||||||
}
|
}
|
||||||
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|
||||||
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@ -34,15 +34,15 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
|
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import mage.constants.Outcome;
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import mage.constants.Outcome;
|
||||||
import mage.constants.Rarity;
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import mage.constants.Rarity;
|
||||||
import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterControlledCreaturePermanent;
|
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.common.FilterControlledLandPermanent;
|
||||||
import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
|
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import mage.game.Game;
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import mage.game.Game;
|
||||||
import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
|
||||||
import mage.players.Player;
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import mage.players.Player;
|
||||||
import mage.target.Target;
|
import mage.target.Target;
|
||||||
import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetControlledCreaturePermanent;
|
||||||
import mage.target.common.TargetLandPermanent;
|
import mage.target.common.TargetControlledPermanent;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
|
@ -104,7 +104,7 @@ class PoxEffect extends OneShotEffect {
|
||||||
if (player != null) {
|
if (player != null) {
|
||||||
int cardsToDiscard = (int) Math.ceil(player.getHand().size() / 3.0);
|
int cardsToDiscard = (int) Math.ceil(player.getHand().size() / 3.0);
|
||||||
if (cardsToDiscard > 0) {
|
if (cardsToDiscard > 0) {
|
||||||
player.discard(cardsToDiscard, source, game);
|
player.discard(cardsToDiscard, false, source, game);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -112,12 +112,11 @@ class PoxEffect extends OneShotEffect {
|
||||||
for (UUID playerId : controller.getInRange()) {
|
for (UUID playerId : controller.getInRange()) {
|
||||||
Player player = game.getPlayer(playerId);
|
Player player = game.getPlayer(playerId);
|
||||||
if (player != null) {
|
if (player != null) {
|
||||||
FilterCreaturePermanent filter = new FilterCreaturePermanent();
|
FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
|
||||||
filter.add(new ControllerIdPredicate(playerId));
|
int creaturesToSacrifice = (int) Math.ceil(game.getBattlefield().count(filter, source.getSourceId(), player.getId(), game) / 3.0);
|
||||||
int creaturesToSacrifice = (int) Math.ceil(game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game) / 3.0);
|
|
||||||
if (creaturesToSacrifice > 0) {
|
if (creaturesToSacrifice > 0) {
|
||||||
Target target = new TargetCreaturePermanent(creaturesToSacrifice, creaturesToSacrifice, filter, true);
|
Target target = new TargetControlledCreaturePermanent(creaturesToSacrifice, creaturesToSacrifice, filter, true);
|
||||||
target.choose(Outcome.Sacrifice, playerId, source.getSourceId(), game);
|
target.chooseTarget(Outcome.Sacrifice, playerId, source, game);
|
||||||
for (UUID permanentId : target.getTargets()) {
|
for (UUID permanentId : target.getTargets()) {
|
||||||
Permanent permanent = game.getPermanent(permanentId);
|
Permanent permanent = game.getPermanent(permanentId);
|
||||||
if (permanent != null) {
|
if (permanent != null) {
|
||||||
|
@ -131,12 +130,11 @@ class PoxEffect extends OneShotEffect {
|
||||||
for (UUID playerId : controller.getInRange()) {
|
for (UUID playerId : controller.getInRange()) {
|
||||||
Player player = game.getPlayer(playerId);
|
Player player = game.getPlayer(playerId);
|
||||||
if (player != null) {
|
if (player != null) {
|
||||||
FilterLandPermanent filter = new FilterLandPermanent();
|
FilterControlledLandPermanent filter = new FilterControlledLandPermanent();
|
||||||
filter.add(new ControllerIdPredicate(playerId));
|
int landsToSacrifice = (int) Math.ceil(game.getBattlefield().count(filter, source.getSourceId(), player.getId(), game) / 3.0);
|
||||||
int landsToSacrifice = (int) Math.ceil(game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game) / 3.0);
|
|
||||||
if (landsToSacrifice > 0) {
|
if (landsToSacrifice > 0) {
|
||||||
Target target = new TargetLandPermanent(landsToSacrifice, landsToSacrifice, filter, true);
|
Target target = new TargetControlledPermanent(landsToSacrifice, landsToSacrifice, filter, true);
|
||||||
target.choose(Outcome.Sacrifice, playerId, source.getSourceId(), game);
|
target.chooseTarget(Outcome.Sacrifice, playerId, source, game);
|
||||||
for (UUID permanentId : target.getTargets()) {
|
for (UUID permanentId : target.getTargets()) {
|
||||||
Permanent permanent = game.getPermanent(permanentId);
|
Permanent permanent = game.getPermanent(permanentId);
|
||||||
if (permanent != null) {
|
if (permanent != null) {
|
||||||
|
|
149
Mage.Sets/src/mage/sets/guildpact/CerebralVortex.java
Normal file
149
Mage.Sets/src/mage/sets/guildpact/CerebralVortex.java
Normal file
|
@ -0,0 +1,149 @@
|
||||||
|
/*
|
||||||
|
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification, are
|
||||||
|
* permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||||
|
* conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||||
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||||
|
* provided with the distribution.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||||
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
* The views and conclusions contained in the software and documentation are those of the
|
||||||
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
|
*/
|
||||||
|
package mage.sets.guildpact;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Map.Entry;
|
||||||
|
import java.util.UUID;
|
||||||
|
import mage.abilities.Ability;
|
||||||
|
import mage.abilities.effects.OneShotEffect;
|
||||||
|
import mage.abilities.effects.common.DrawCardTargetEffect;
|
||||||
|
import mage.cards.CardImpl;
|
||||||
|
import mage.constants.CardType;
|
||||||
|
import mage.constants.Outcome;
|
||||||
|
import mage.constants.Rarity;
|
||||||
|
import mage.constants.WatcherScope;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.game.events.GameEvent;
|
||||||
|
import mage.game.events.GameEvent.EventType;
|
||||||
|
import mage.players.Player;
|
||||||
|
import mage.target.TargetPlayer;
|
||||||
|
import mage.watchers.Watcher;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author emerald000
|
||||||
|
*/
|
||||||
|
public class CerebralVortex extends CardImpl {
|
||||||
|
|
||||||
|
public CerebralVortex(UUID ownerId) {
|
||||||
|
super(ownerId, 107, "Cerebral Vortex", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{1}{U}{R}");
|
||||||
|
this.expansionSetCode = "GPT";
|
||||||
|
|
||||||
|
// Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.
|
||||||
|
this.getSpellAbility().addEffect(new DrawCardTargetEffect(2));
|
||||||
|
this.getSpellAbility().addEffect(new CerebralVortexEffect());
|
||||||
|
this.getSpellAbility().addTarget(new TargetPlayer());
|
||||||
|
this.getSpellAbility().addWatcher(new CerebralVortexWatcher());
|
||||||
|
}
|
||||||
|
|
||||||
|
public CerebralVortex(final CerebralVortex card) {
|
||||||
|
super(card);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public CerebralVortex copy() {
|
||||||
|
return new CerebralVortex(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class CerebralVortexEffect extends OneShotEffect {
|
||||||
|
|
||||||
|
CerebralVortexEffect() {
|
||||||
|
super(Outcome.Damage);
|
||||||
|
this.staticText = ", then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn";
|
||||||
|
}
|
||||||
|
|
||||||
|
CerebralVortexEffect(final CerebralVortexEffect effect) {
|
||||||
|
super(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public CerebralVortexEffect copy() {
|
||||||
|
return new CerebralVortexEffect(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
Player targetPlayer = game.getPlayer(this.getTargetPointer().getFirst(game, source));
|
||||||
|
if (targetPlayer != null) {
|
||||||
|
CerebralVortexWatcher watcher = (CerebralVortexWatcher) game.getState().getWatchers().get("CerebralVortexWatcher");
|
||||||
|
if (watcher != null) {
|
||||||
|
targetPlayer.damage(watcher.getDraws(targetPlayer.getId()), source.getSourceId(), game, false, true);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class CerebralVortexWatcher extends Watcher {
|
||||||
|
|
||||||
|
private final Map<UUID, Integer> draws = new HashMap<>();
|
||||||
|
|
||||||
|
CerebralVortexWatcher() {
|
||||||
|
super("CerebralVortexWatcher", WatcherScope.GAME);
|
||||||
|
}
|
||||||
|
|
||||||
|
CerebralVortexWatcher(final CerebralVortexWatcher watcher) {
|
||||||
|
super(watcher);
|
||||||
|
for (Entry<UUID, Integer> entry: watcher.draws.entrySet()) {
|
||||||
|
draws.put(entry.getKey(), entry.getValue());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void watch(GameEvent event, Game game) {
|
||||||
|
if (event.getType() == EventType.DREW_CARD) {
|
||||||
|
int count = 1;
|
||||||
|
if (draws.containsKey(event.getPlayerId())) {
|
||||||
|
count += draws.get(event.getPlayerId());
|
||||||
|
}
|
||||||
|
draws.put(event.getPlayerId(), count);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void reset() {
|
||||||
|
super.reset();
|
||||||
|
draws.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getDraws(UUID playerId) {
|
||||||
|
if (draws.containsKey(playerId)) {
|
||||||
|
return draws.get(playerId);
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public CerebralVortexWatcher copy() {
|
||||||
|
return new CerebralVortexWatcher(this);
|
||||||
|
}
|
||||||
|
}
|
|
@ -32,7 +32,6 @@ import mage.MageInt;
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||||
import mage.abilities.condition.common.SourceOnBattelfieldCondition;
|
import mage.abilities.condition.common.SourceOnBattelfieldCondition;
|
||||||
import mage.abilities.condition.common.SourceOnBattlefieldControlUnchangedCondition;
|
|
||||||
import mage.abilities.decorator.ConditionalContinuousEffect;
|
import mage.abilities.decorator.ConditionalContinuousEffect;
|
||||||
import mage.abilities.effects.OneShotEffect;
|
import mage.abilities.effects.OneShotEffect;
|
||||||
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
|
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
|
||||||
|
@ -56,7 +55,7 @@ public class SowerOfTemptation extends CardImpl {
|
||||||
this.expansionSetCode = "LRW";
|
this.expansionSetCode = "LRW";
|
||||||
this.subtype.add("Faerie");
|
this.subtype.add("Faerie");
|
||||||
this.subtype.add("Wizard");
|
this.subtype.add("Wizard");
|
||||||
this.color.setBlue(true);
|
|
||||||
this.power = new MageInt(2);
|
this.power = new MageInt(2);
|
||||||
this.toughness = new MageInt(2);
|
this.toughness = new MageInt(2);
|
||||||
|
|
||||||
|
@ -89,7 +88,7 @@ class SowerOfTemptationGainControlEffect extends OneShotEffect {
|
||||||
|
|
||||||
public SowerOfTemptationGainControlEffect() {
|
public SowerOfTemptationGainControlEffect() {
|
||||||
super(Outcome.GainControl);
|
super(Outcome.GainControl);
|
||||||
this.staticText = "gain control of target creature for as long as Sower of Temptation remains on the battlefield";
|
this.staticText = "gain control of target creature for as long as {this} remains on the battlefield";
|
||||||
}
|
}
|
||||||
|
|
||||||
public SowerOfTemptationGainControlEffect(final SowerOfTemptationGainControlEffect effect) {
|
public SowerOfTemptationGainControlEffect(final SowerOfTemptationGainControlEffect effect) {
|
||||||
|
@ -106,7 +105,7 @@ class SowerOfTemptationGainControlEffect extends OneShotEffect {
|
||||||
ConditionalContinuousEffect effect = new ConditionalContinuousEffect(
|
ConditionalContinuousEffect effect = new ConditionalContinuousEffect(
|
||||||
new GainControlTargetEffect(Duration.Custom),
|
new GainControlTargetEffect(Duration.Custom),
|
||||||
new SourceOnBattelfieldCondition(),
|
new SourceOnBattelfieldCondition(),
|
||||||
"gain control of target creature for as long as Sower of Temptation remains on the battlefield");
|
"gain control of target creature for as long as {this} remains on the battlefield");
|
||||||
game.addEffect(effect, source);
|
game.addEffect(effect, source);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
|
@ -44,8 +44,6 @@ public class DragonFodder extends CardImpl {
|
||||||
super(ownerId, 97, "Dragon Fodder", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{R}");
|
super(ownerId, 97, "Dragon Fodder", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{R}");
|
||||||
this.expansionSetCode = "ALA";
|
this.expansionSetCode = "ALA";
|
||||||
|
|
||||||
this.color.setRed(true);
|
|
||||||
|
|
||||||
// Put two 1/1 red Goblin creature tokens onto the battlefield.
|
// Put two 1/1 red Goblin creature tokens onto the battlefield.
|
||||||
this.getSpellAbility().addEffect(new CreateTokenEffect(new GoblinToken(), 2));
|
this.getSpellAbility().addEffect(new CreateTokenEffect(new GoblinToken(), 2));
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,82 @@
|
||||||
|
/*
|
||||||
|
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification, are
|
||||||
|
* permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||||
|
* conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||||
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||||
|
* provided with the distribution.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||||
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
* The views and conclusions contained in the software and documentation are those of the
|
||||||
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
|
*/
|
||||||
|
package org.mage.test.multiplayer;
|
||||||
|
|
||||||
|
import mage.constants.PhaseStep;
|
||||||
|
import mage.constants.Zone;
|
||||||
|
import org.junit.Assert;
|
||||||
|
import org.junit.Test;
|
||||||
|
import org.mage.test.serverside.base.CardTestMultiPlayerBase;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author LevelX2
|
||||||
|
*/
|
||||||
|
|
||||||
|
public class ControlChangeTest extends CardTestMultiPlayerBase {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Checks that the change of max hand size changes if the control
|
||||||
|
* of Jin-Gitaxias, Core Augur changes.
|
||||||
|
* http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=16910&p=177481#p177481
|
||||||
|
*/
|
||||||
|
@Test
|
||||||
|
public void testSimple() {
|
||||||
|
// Each opponent's maximum hand size is reduced by seven.
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Jin-Gitaxias, Core Augur");
|
||||||
|
|
||||||
|
addCard(Zone.BATTLEFIELD, playerB, "Island",4);
|
||||||
|
addCard(Zone.HAND, playerB, "Sower of Temptation");
|
||||||
|
addCard(Zone.HAND, playerB, "Leyline of Anticipation");
|
||||||
|
|
||||||
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Sower of Temptation");
|
||||||
|
addTarget(playerB, "Jin-Gitaxias, Core Augur");
|
||||||
|
|
||||||
|
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertLife(playerA, 20);
|
||||||
|
assertLife(playerB, 20);
|
||||||
|
assertLife(playerC, 20);
|
||||||
|
assertLife(playerD, 20);
|
||||||
|
|
||||||
|
assertPermanentCount(playerB, "Leyline of Anticipation", 1);
|
||||||
|
|
||||||
|
assertHandCount(playerB, "Sower of Temptation", 0);
|
||||||
|
assertGraveyardCount(playerB, "Sower of Temptation", 0);
|
||||||
|
|
||||||
|
assertPermanentCount(playerB, "Jin-Gitaxias, Core Augur", 1);
|
||||||
|
assertPermanentCount(playerB, "Sower of Temptation", 1);
|
||||||
|
|
||||||
|
Assert.assertEquals(0, playerA.getMaxHandSize());
|
||||||
|
Assert.assertEquals(7, playerB.getMaxHandSize());
|
||||||
|
Assert.assertEquals(0, playerC.getMaxHandSize());
|
||||||
|
Assert.assertEquals(7, playerD.getMaxHandSize());
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
|
@ -40,7 +40,7 @@ import mage.constants.CardType;
|
||||||
public class GoblinToken extends Token {
|
public class GoblinToken extends Token {
|
||||||
|
|
||||||
static List<String> imageSetCodes = Arrays.asList(
|
static List<String> imageSetCodes = Arrays.asList(
|
||||||
"M10", "C14", "KTK", "EVG"
|
"M10", "C14", "KTK", "EVG", "DTK"
|
||||||
);
|
);
|
||||||
|
|
||||||
public GoblinToken() {
|
public GoblinToken() {
|
||||||
|
|
Loading…
Reference in a new issue