* Garruk, Apex Predator - Fixed that the third abilit did not apply the life gain if the target creature did not die (e.g. because of indestructable).

This commit is contained in:
LevelX2 2015-02-18 01:51:23 +01:00
parent 96fe50cebe
commit 1deaf53b97

View file

@ -135,7 +135,7 @@ class GarrukApexPredatorEffect3 extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent creature = (Permanent) game.getLastKnownInformation(source.getFirstTarget(), Zone.BATTLEFIELD);
Permanent creature = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
if (player != null && creature != null) {
player.gainLife(creature.getToughness().getValue(), game);
return true;