Fixed Tamiyo test. confirmed bug

This commit is contained in:
drmDev 2016-07-12 09:20:27 -04:00
parent bb3828ce0c
commit 1e13276525

View file

@ -46,7 +46,6 @@ public class TamiyoTest extends CardTestPlayerBase {
* NOTE: cannot determine how to have the test recognize the 2/2 knight ally token from Gideon
* added ignore flag until then
*/
@Ignore
@Test
public void testFieldResearcherFirstEffect() {
@ -63,14 +62,13 @@ public class TamiyoTest extends CardTestPlayerBase {
addCard(Zone.BATTLEFIELD, playerA, "Gideon, Ally of Zendikar", 1);
// put 2/2 knight ally token on battlefield
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "0: Put a");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+0: Put a");
// next, activate Gideon to make him a 5/5 human soldier ally creature
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Until end of turn");
// finally, use Tamiyo +1 on both creatures
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two");
addTarget(playerA, "Knight Ally"); // 2/2 token
addTarget(playerA, "Gideon, Ally of Zendikar"); // 5/5 human soldier ally
addTarget(playerA, "Knight Ally^Gideon, Ally of Zendikar"); // both token and Gideon as creature
// attack with both unblocked
attack(3, playerA, "Knight Ally");