mirror of
https://github.com/correl/mage.git
synced 2024-12-25 19:25:41 +00:00
[NCC] Implemented Currency Converter
This commit is contained in:
parent
c848d57d8a
commit
1ef485be6f
3 changed files with 140 additions and 2 deletions
133
Mage.Sets/src/mage/cards/c/CurrencyConverter.java
Normal file
133
Mage.Sets/src/mage/cards/c/CurrencyConverter.java
Normal file
|
@ -0,0 +1,133 @@
|
||||||
|
package mage.cards.c;
|
||||||
|
|
||||||
|
import mage.abilities.Ability;
|
||||||
|
import mage.abilities.common.SimpleActivatedAbility;
|
||||||
|
import mage.abilities.costs.common.TapSourceCost;
|
||||||
|
import mage.abilities.costs.mana.GenericManaCost;
|
||||||
|
import mage.abilities.effects.OneShotEffect;
|
||||||
|
import mage.abilities.effects.common.DiscardCardControllerTriggeredAbility;
|
||||||
|
import mage.abilities.effects.common.DrawDiscardControllerEffect;
|
||||||
|
import mage.cards.Card;
|
||||||
|
import mage.cards.CardImpl;
|
||||||
|
import mage.cards.CardSetInfo;
|
||||||
|
import mage.constants.CardType;
|
||||||
|
import mage.constants.Outcome;
|
||||||
|
import mage.constants.Zone;
|
||||||
|
import mage.filter.StaticFilters;
|
||||||
|
import mage.game.ExileZone;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.game.permanent.token.RogueToken;
|
||||||
|
import mage.game.permanent.token.Token;
|
||||||
|
import mage.game.permanent.token.TreasureToken;
|
||||||
|
import mage.players.Player;
|
||||||
|
import mage.target.TargetCard;
|
||||||
|
import mage.target.common.TargetCardInExile;
|
||||||
|
import mage.util.CardUtil;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author TheElk801
|
||||||
|
*/
|
||||||
|
public final class CurrencyConverter extends CardImpl {
|
||||||
|
|
||||||
|
public CurrencyConverter(UUID ownerId, CardSetInfo setInfo) {
|
||||||
|
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}");
|
||||||
|
|
||||||
|
// Whenever you discard a card, you may exile that card from your graveyard.
|
||||||
|
this.addAbility(new DiscardCardControllerTriggeredAbility(new CurrencyConverterExileEffect(), true));
|
||||||
|
|
||||||
|
// {2}, {T}: Draw a card, then discard a card.
|
||||||
|
Ability ability = new SimpleActivatedAbility(
|
||||||
|
new DrawDiscardControllerEffect(1, 1), new GenericManaCost(2)
|
||||||
|
);
|
||||||
|
ability.addCost(new TapSourceCost());
|
||||||
|
this.addAbility(ability);
|
||||||
|
|
||||||
|
// {T}: Put a card exiled with Currency Converter into your graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
|
||||||
|
this.addAbility(new SimpleActivatedAbility(new CurrencyConverterTokenEffect(), new TapSourceCost()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private CurrencyConverter(final CurrencyConverter card) {
|
||||||
|
super(card);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public CurrencyConverter copy() {
|
||||||
|
return new CurrencyConverter(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class CurrencyConverterExileEffect extends OneShotEffect {
|
||||||
|
|
||||||
|
CurrencyConverterExileEffect() {
|
||||||
|
super(Outcome.Benefit);
|
||||||
|
staticText = "exile that card from your graveyard";
|
||||||
|
}
|
||||||
|
|
||||||
|
private CurrencyConverterExileEffect(final CurrencyConverterExileEffect effect) {
|
||||||
|
super(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public CurrencyConverterExileEffect copy() {
|
||||||
|
return new CurrencyConverterExileEffect(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
Player player = game.getPlayer(source.getControllerId());
|
||||||
|
Card card = (Card) getValue("discardedCard");
|
||||||
|
if (player == null || card == null || card.isOwnedBy(player.getId())
|
||||||
|
|| !Zone.GRAVEYARD.match(game.getState().getZone(card.getId()))) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return player.moveCardsToExile(
|
||||||
|
card, source, game, true,
|
||||||
|
CardUtil.getExileZoneId(game, source),
|
||||||
|
CardUtil.getSourceName(game, source)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class CurrencyConverterTokenEffect extends OneShotEffect {
|
||||||
|
|
||||||
|
CurrencyConverterTokenEffect() {
|
||||||
|
super(Outcome.Benefit);
|
||||||
|
staticText = "put a card exiled with {this} into your graveyard. If it's a land card, " +
|
||||||
|
"create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token";
|
||||||
|
}
|
||||||
|
|
||||||
|
private CurrencyConverterTokenEffect(final CurrencyConverterTokenEffect effect) {
|
||||||
|
super(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public CurrencyConverterTokenEffect copy() {
|
||||||
|
return new CurrencyConverterTokenEffect(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
Player player = game.getPlayer(source.getControllerId());
|
||||||
|
ExileZone exileZone = game.getState().getExile().getExileZone(CardUtil.getExileZoneId(game, source));
|
||||||
|
if (player == null || exileZone == null || exileZone.isEmpty()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
Card card;
|
||||||
|
if (exileZone.size() > 1) {
|
||||||
|
TargetCard target = new TargetCardInExile(StaticFilters.FILTER_CARD);
|
||||||
|
player.choose(outcome, exileZone, target, game);
|
||||||
|
card = exileZone.get(target.getFirstTarget(), game);
|
||||||
|
} else {
|
||||||
|
card = exileZone.getRandom(game);
|
||||||
|
}
|
||||||
|
if (card == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
player.moveCards(card, Zone.GRAVEYARD, source, game);
|
||||||
|
Token token = card.isLand(game) ? new TreasureToken() : new RogueToken();
|
||||||
|
token.putOntoBattlefield(1, game, source);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
|
@ -82,6 +82,7 @@ public final class NewCapennaCommander extends ExpansionSet {
|
||||||
cards.add(new SetCardInfo("Crumbling Necropolis", 397, Rarity.UNCOMMON, mage.cards.c.CrumblingNecropolis.class));
|
cards.add(new SetCardInfo("Crumbling Necropolis", 397, Rarity.UNCOMMON, mage.cards.c.CrumblingNecropolis.class));
|
||||||
cards.add(new SetCardInfo("Crystalline Giant", 364, Rarity.RARE, mage.cards.c.CrystallineGiant.class));
|
cards.add(new SetCardInfo("Crystalline Giant", 364, Rarity.RARE, mage.cards.c.CrystallineGiant.class));
|
||||||
cards.add(new SetCardInfo("Cultivate", 285, Rarity.UNCOMMON, mage.cards.c.Cultivate.class));
|
cards.add(new SetCardInfo("Cultivate", 285, Rarity.UNCOMMON, mage.cards.c.Cultivate.class));
|
||||||
|
cards.add(new SetCardInfo("Currency Converter", 81, Rarity.RARE, mage.cards.c.CurrencyConverter.class));
|
||||||
cards.add(new SetCardInfo("Custodi Lich", 244, Rarity.RARE, mage.cards.c.CustodiLich.class));
|
cards.add(new SetCardInfo("Custodi Lich", 244, Rarity.RARE, mage.cards.c.CustodiLich.class));
|
||||||
cards.add(new SetCardInfo("Damnable Pact", 245, Rarity.RARE, mage.cards.d.DamnablePact.class));
|
cards.add(new SetCardInfo("Damnable Pact", 245, Rarity.RARE, mage.cards.d.DamnablePact.class));
|
||||||
cards.add(new SetCardInfo("Damning Verdict", 15, Rarity.RARE, mage.cards.d.DamningVerdict.class));
|
cards.add(new SetCardInfo("Damning Verdict", 15, Rarity.RARE, mage.cards.d.DamningVerdict.class));
|
||||||
|
|
|
@ -41,8 +41,12 @@ public class DiscardCardControllerTriggeredAbility extends TriggeredAbilityImpl
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean checkTrigger(GameEvent event, Game game) {
|
public boolean checkTrigger(GameEvent event, Game game) {
|
||||||
return event.getPlayerId().equals(getControllerId())
|
if (isControlledBy(event.getPlayerId())
|
||||||
&& filter.match(game.getCard(event.getTargetId()), getControllerId(), this, game);
|
&& filter.match(game.getCard(event.getTargetId()), this.getControllerId(), this, game)) {
|
||||||
|
this.getEffects().setValue("discardedCard", game.getCard(event.getTargetId()));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
Loading…
Reference in a new issue