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Added FIXME comment to MCTS. Should be fixed later.
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@ -292,6 +292,7 @@ public class ComputerPlayerMCTS extends ComputerPlayer<ComputerPlayerMCTS> imple
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Player origPlayer = game.getState().getPlayers().get(copyPlayer.getId());
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MCTSPlayer newPlayer = new MCTSPlayer(copyPlayer.getId());
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newPlayer.restore(origPlayer);
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//FIXME: this shuffling causes event to trigger that is not correct
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newPlayer.shuffleLibrary(mcts);
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mcts.getState().getPlayers().put(copyPlayer.getId(), newPlayer);
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}
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