Renamed ConditionalActivatedAbility to ConditionalGainActivatedAbility. Minor Formating.

This commit is contained in:
LevelX2 2013-03-10 14:27:47 +01:00
parent a7a565bb8f
commit 1fd3aa46e9
4 changed files with 110 additions and 5 deletions

View file

@ -35,7 +35,7 @@ import mage.MageInt;
import mage.abilities.condition.common.ControlsPermanentCondition;
import mage.abilities.common.CantBlockAbility;
import mage.abilities.costs.mana.ColoredManaCost;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.decorator.ConditionalGainActivatedAbility;
import mage.abilities.effects.common.RegenerateSourceEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledPermanent;
@ -66,7 +66,7 @@ public class VillainousOgre extends CardImpl<VillainousOgre> {
this.addAbility(new CantBlockAbility());
// As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre.
this.addAbility( new ConditionalActivatedAbility(
this.addAbility( new ConditionalGainActivatedAbility(
Constants.Zone.BATTLEFIELD,
new RegenerateSourceEffect(),
new ColoredManaCost(Constants.ColoredManaSymbol.B),

View file

@ -39,7 +39,7 @@ import mage.cards.CardImpl;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.condition.common.TopLibraryCardTypeCondition;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.decorator.ConditionalGainActivatedAbility;
import static mage.abilities.condition.common.TopLibraryCardTypeCondition.CheckType.*;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.AddManaOfAnyColorEffect;
@ -73,7 +73,7 @@ public class MulDayaChannelers extends CardImpl<MulDayaChannelers> {
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect));
// As long as the top card of your library is a land card, Mul Daya Channelers has "T: Add two mana of any one color to your mana pool."
ConditionalActivatedAbility ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new AddManaOfAnyColorEffect(2), new TapSourceCost(), new TopLibraryCardTypeCondition(LAND), rule2);
ConditionalGainActivatedAbility ability = new ConditionalGainActivatedAbility(Zone.BATTLEFIELD, new AddManaOfAnyColorEffect(2), new TapSourceCost(), new TopLibraryCardTypeCondition(LAND), rule2);
ability.addChoice(new ChoiceColor());
this.addAbility(ability);
}

View file

@ -28,6 +28,7 @@
package mage.sets.scarsofmirrodin;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.Constants.Zone;
@ -42,7 +43,6 @@ import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.target.TargetPermanent;
import java.util.UUID;
/**
*
@ -66,6 +66,8 @@ public class VedalkenCertarch extends CardImpl<VedalkenCertarch> {
this.color.setBlue(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Metalcraft - {T}: Tap target artifact, creature, or land. Activate this ability only if you control three or more artifacts.
Ability ability = new MetalcraftActivatedAbility(Zone.BATTLEFIELD, new TapTargetEffect(), new TapSourceCost());
ability.addTarget(new TargetPermanent(filter));
this.addAbility(ability);

View file

@ -0,0 +1,103 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.decorator;
import java.util.UUID;
import mage.Constants;
import mage.Constants.Zone;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.condition.Condition;
import mage.abilities.costs.Cost;
import mage.abilities.costs.Costs;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.effects.Effect;
import mage.abilities.effects.Effects;
import mage.game.Game;
/**
* The card / permanent has the ability only, if the condition is true.
*
* @author LevelX
*/
public class ConditionalGainActivatedAbility extends ActivatedAbilityImpl<ConditionalGainActivatedAbility> {
private Condition condition;
private String staticText = "";
private static final Effects emptyEffects = new Effects();
public ConditionalGainActivatedAbility(Zone zone, Effect effect, ManaCosts cost, Condition condition, String rule) {
super(zone, effect, cost);
this.condition = condition;
this.staticText = rule;
}
public ConditionalGainActivatedAbility(Zone zone, Effect effect, Costs costs, Condition condition, String rule) {
super(zone, effect, costs);
this.condition = condition;
this.staticText = rule;
}
public ConditionalGainActivatedAbility(Zone zone, Effect effect, Cost cost, Condition condition, String rule) {
super(zone, effect, cost);
this.condition = condition;
this.staticText = rule;
}
public ConditionalGainActivatedAbility(ConditionalGainActivatedAbility ability) {
super(ability);
this.condition = ability.condition;
this.staticText = ability.staticText;
}
@Override
public Effects getEffects(Game game, Constants.EffectType effectType) {
if (!condition.apply(game, this)) {
return emptyEffects;
}
return super.getEffects(game, effectType);
}
@Override
public boolean canActivate(UUID playerId, Game game) {
if (!condition.apply(game, this)) {
return false;
}
return super.canActivate(playerId, game);
}
@Override
public ConditionalGainActivatedAbility copy() {
return new ConditionalGainActivatedAbility(this);
}
@Override
public String getRule() {
return staticText;
}
}