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Fixed PersistTest.

This commit is contained in:
LevelX2 2014-08-18 00:48:17 +02:00
parent b602b4e160
commit 201817b331

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@ -151,15 +151,14 @@ public class PersistTest extends CardTestPlayerBase {
setStopAt(2, PhaseStep.END_TURN);
execute();
assertLife(playerA, 20); // No life from Kitchen Finks ETB becaus of Torpor Orb
assertLife(playerB, 26); // +6 from lifelink of Wurmcoil
assertPermanentCount(playerB, "Wurmcoil Engine", 0);
assertPermanentCount(playerB, "Wurm", 2);
assertPermanentCount(playerA, "Kitchen Finks", 2);
assertPowerToughness(playerA, "Kitchen Finks", 2,1, Filter.ComparisonScope.Any);
assertPowerToughness(playerA, "Kitchen Finks", 3,2, Filter.ComparisonScope.Any);
assertLife(playerA, 20); // No life from Kitchen Finks ETB becaus of Torpor Orb
assertLife(playerB, 22); // AI assigns only 2 damage to one blocker so only 2 life link (It's a kind of bug (or bad play) of AI)
assertPowerToughness(playerA, "Kitchen Finks", 2,1, Filter.ComparisonScope.All);
}