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* Game log - Changed that {this} will be replaced by object name.
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@ -96,7 +96,7 @@ public abstract class TriggeredAbilityImpl<T extends TriggeredAbilityImpl<T>> ex
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if (checkInterveningIfClause(game)) {
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// log resolve of triggered ability
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if (object != null && object.getName() != null) {
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game.informPlayers(new StringBuilder(object.getName()).append(" triggered ability resolves: ").append(this.getRule()).toString());
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game.informPlayers(new StringBuilder(object.getName()).append(" triggered ability resolves: ").append(this.getRule(object.getName())).toString());
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} else {
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game.informPlayers(new StringBuilder("Ability triggered: ").append(this.getRule()).toString());
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}
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