Reimplemented Indestructable using a replacement effect

This commit is contained in:
North 2012-09-04 23:59:05 +03:00
parent bbe7630558
commit 204d2410a1
49 changed files with 138 additions and 84 deletions

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@ -1,13 +1,10 @@
package mage.player.ai.ma; package mage.player.ai.ma;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.StaticAbility;
import mage.abilities.keyword.*; import mage.abilities.keyword.*;
import mage.cards.basiclands.Plains;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
import java.util.zip.Inflater;
/** /**
* @author nantuko * @author nantuko
@ -25,7 +22,7 @@ public class MagicAbility {
put(FlyingAbility.getInstance().getRule(), 50); put(FlyingAbility.getInstance().getRule(), 50);
put(new ForestwalkAbility().getRule(), 10); put(new ForestwalkAbility().getRule(), 10);
put(HasteAbility.getInstance().getRule(), 0); put(HasteAbility.getInstance().getRule(), 0);
put(IndestructibleAbility.getInstance().getRule(), 150); put(new IndestructibleAbility().getRule(), 150);
put(InfectAbility.getInstance().getRule(), 60); put(InfectAbility.getInstance().getRule(), 60);
put(IntimidateAbility.getInstance().getRule(), 50); put(IntimidateAbility.getInstance().getRule(), 50);
put(new IslandwalkAbility().getRule(), 10); put(new IslandwalkAbility().getRule(), 10);

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@ -60,7 +60,7 @@ public class AvacynAngelOfHope extends CardImpl<AvacynAngelOfHope> {
this.addAbility(VigilanceAbility.getInstance()); this.addAbility(VigilanceAbility.getInstance());
// Avacyn, Angel of Hope and other permanents you control are indestructible. // Avacyn, Angel of Hope and other permanents you control are indestructible.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityAllEffect(IndestructibleAbility.getInstance(), Constants.Duration.WhileInGraveyard, new FilterControlledPermanent()))); this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityAllEffect(new IndestructibleAbility(), Constants.Duration.WhileInGraveyard, new FilterControlledPermanent())));
} }
public AvacynAngelOfHope(final AvacynAngelOfHope card) { public AvacynAngelOfHope(final AvacynAngelOfHope card) {

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@ -54,7 +54,7 @@ public class KondaLordOfEiganjo extends CardImpl<KondaLordOfEiganjo> {
this.toughness = new MageInt(3); this.toughness = new MageInt(3);
this.addAbility(VigilanceAbility.getInstance()); this.addAbility(VigilanceAbility.getInstance());
this.addAbility(new BushidoAbility(5)); this.addAbility(new BushidoAbility(5));
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
} }
public KondaLordOfEiganjo(final KondaLordOfEiganjo card) { public KondaLordOfEiganjo(final KondaLordOfEiganjo card) {

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@ -76,7 +76,7 @@ public class MyojinOfCleansingFire extends CardImpl<MyojinOfCleansingFire> {
// Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. // Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand")); this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
// Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. // Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Constants.Duration.WhileOnBattlefield), this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new GainAbilitySourceEffect(new IndestructibleAbility(), Constants.Duration.WhileOnBattlefield),
new HasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it"))); new HasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it")));
// Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures. // Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.
this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new DestroyAllEffect(filter), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance()))); this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new DestroyAllEffect(filter), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance())));

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@ -72,7 +72,7 @@ public class MyojinOfInfiniteRage extends CardImpl<MyojinOfInfiniteRage> {
// Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. // Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand")); this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
// Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. // Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Constants.Duration.WhileOnBattlefield), this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new GainAbilitySourceEffect(new IndestructibleAbility(), Constants.Duration.WhileOnBattlefield),
new HasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it"))); new HasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it")));
// Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. // Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new DestroyAllEffect(filter), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance()))); this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new DestroyAllEffect(filter), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance())));

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@ -82,7 +82,7 @@ public class MyojinOfLifesWeb extends CardImpl<MyojinOfLifesWeb> {
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand")); this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
// Myojin of Life's Web is indestructible as long as it has a divinity counter on it. // Myojin of Life's Web is indestructible as long as it has a divinity counter on it.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD,
new ConditionalContinousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Constants.Duration.WhileOnBattlefield), new ConditionalContinousEffect(new GainAbilitySourceEffect(new IndestructibleAbility(), Constants.Duration.WhileOnBattlefield),
new HasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it"))); new HasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it")));
// Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield. // Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new PutOntoBattlefieldTargetEffect(false), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance())); Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new PutOntoBattlefieldTargetEffect(false), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance()));

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@ -73,7 +73,7 @@ public class MyojinOfNightsReach extends CardImpl<MyojinOfNightsReach> {
// Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. // Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand")); this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
// Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. // Myojin of Night's Reach is indestructible as long as it has a divinity counter on it.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Constants.Duration.WhileOnBattlefield), this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new GainAbilitySourceEffect(new IndestructibleAbility(), Constants.Duration.WhileOnBattlefield),
new HasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it"))); new HasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it")));
// Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand. // Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand.
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new MyojinOfNightsReachEffect(), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance())); Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new MyojinOfNightsReachEffect(), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance()));

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@ -79,7 +79,7 @@ public class MyojinOfSeeingWinds extends CardImpl<MyojinOfSeeingWinds> {
// Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. // Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand.
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand")); this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
// Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. // Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Constants.Duration.WhileOnBattlefield), this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new GainAbilitySourceEffect(new IndestructibleAbility(), Constants.Duration.WhileOnBattlefield),
new HasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it"))); new HasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it")));
// Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. // Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new DrawCardControllerEffect(new PermanentsOnBattlefieldCount(filter, 1)), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance())); Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new DrawCardControllerEffect(new PermanentsOnBattlefieldCount(filter, 1)), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance()));

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@ -60,7 +60,7 @@ public class Thornling extends CardImpl<Thornling> {
this.toughness = new MageInt(4); this.toughness = new MageInt(4);
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(HasteAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{G}"))); this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(HasteAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{G}")));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{G}"))); this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{G}")));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{G}"))); this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(new IndestructibleAbility(), Duration.EndOfTurn), new ManaCostsImpl("{G}")));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, -1, Duration.EndOfTurn), new ManaCostsImpl("{1}"))); this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, -1, Duration.EndOfTurn), new ManaCostsImpl("{1}")));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(-1, 1, Duration.EndOfTurn), new ManaCostsImpl("{1}"))); this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(-1, 1, Duration.EndOfTurn), new ManaCostsImpl("{1}")));
} }

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@ -56,7 +56,7 @@ public class BreakOfDay extends CardImpl<BreakOfDay> {
// Creatures you control get +1/+1 until end of turn. // Creatures you control get +1/+1 until end of turn.
this.getSpellAbility().addEffect(new BoostControlledEffect(1, 1, Constants.Duration.EndOfTurn)); this.getSpellAbility().addEffect(new BoostControlledEffect(1, 1, Constants.Duration.EndOfTurn));
// Fateful hour - If you have 5 or less life, those creatures also are indestructible this turn. // Fateful hour - If you have 5 or less life, those creatures also are indestructible this turn.
this.getSpellAbility().addEffect(new ConditionalContinousEffect(new GainAbilityControlledEffect(IndestructibleAbility.getInstance(), Constants.Duration.EndOfTurn, new FilterCreaturePermanent()), this.getSpellAbility().addEffect(new ConditionalContinousEffect(new GainAbilityControlledEffect(new IndestructibleAbility(), Constants.Duration.EndOfTurn, new FilterCreaturePermanent()),
FatefulHourCondition.getInstance(), "If you have 5 or less life, those creatures also are indestructible this turn.")); FatefulHourCondition.getInstance(), "If you have 5 or less life, those creatures also are indestructible this turn."));
} }

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@ -70,7 +70,7 @@ public class FalkenrathAristocrat extends CardImpl<FalkenrathAristocrat> {
// Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. // Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn.
// If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. // If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn), new GainAbilitySourceEffect(new IndestructibleAbility(), Duration.EndOfTurn),
new SacrificeTargetCost(new TargetControlledCreaturePermanent())); new SacrificeTargetCost(new TargetControlledCreaturePermanent()));
ability.addEffect(new FalkenrathAristocratEffect()); ability.addEffect(new FalkenrathAristocratEffect());
this.addAbility(ability); this.addAbility(ability);

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@ -54,7 +54,7 @@ public class PredatorOoze extends CardImpl<PredatorOoze> {
this.toughness = new MageInt(1); this.toughness = new MageInt(1);
// Predator Ooze is indestructible. // Predator Ooze is indestructible.
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
// Whenever Predator Ooze attacks, put a +1/+1 counter on it. // Whenever Predator Ooze attacks, put a +1/+1 counter on it.
this.addAbility(new AttacksTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false)); this.addAbility(new AttacksTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false));

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@ -51,7 +51,7 @@ public class DarksteelBrute extends CardImpl<DarksteelBrute> {
public DarksteelBrute (UUID ownerId) { public DarksteelBrute (UUID ownerId) {
super(ownerId, 108, "Darksteel Brute", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}"); super(ownerId, 108, "Darksteel Brute", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "DST"; this.expansionSetCode = "DST";
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new DarksteelBruteToken(), "", Duration.EndOfTurn), new GenericManaCost(3))); this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new DarksteelBruteToken(), "", Duration.EndOfTurn), new GenericManaCost(3)));
} }

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@ -44,7 +44,7 @@ public class DarksteelCitadel extends CardImpl<DarksteelCitadel> {
public DarksteelCitadel (UUID ownerId) { public DarksteelCitadel (UUID ownerId) {
super(ownerId, 164, "Darksteel Citadel", Rarity.COMMON, new CardType[]{CardType.ARTIFACT, CardType.LAND}, null); super(ownerId, 164, "Darksteel Citadel", Rarity.COMMON, new CardType[]{CardType.ARTIFACT, CardType.LAND}, null);
this.expansionSetCode = "DST"; this.expansionSetCode = "DST";
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
this.addAbility(new ColorlessManaAbility()); this.addAbility(new ColorlessManaAbility());
} }

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@ -58,7 +58,7 @@ public class DarksteelColossus extends CardImpl<DarksteelColossus> {
this.power = new MageInt(11); this.power = new MageInt(11);
this.toughness = new MageInt(11); this.toughness = new MageInt(11);
this.addAbility(TrampleAbility.getInstance()); this.addAbility(TrampleAbility.getInstance());
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
this.addAbility(new PutIntoGraveFromAnywhereTriggeredAbility(new DarksteelColossusEffect(), false)); this.addAbility(new PutIntoGraveFromAnywhereTriggeredAbility(new DarksteelColossusEffect(), false));
} }

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@ -54,7 +54,7 @@ public class DarksteelForge extends CardImpl<DarksteelForge> {
public DarksteelForge(UUID ownerId) { public DarksteelForge(UUID ownerId) {
super(ownerId, 110, "Darksteel Forge", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{9}"); super(ownerId, 110, "Darksteel Forge", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{9}");
this.expansionSetCode = "DST"; this.expansionSetCode = "DST";
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityControlledEffect(IndestructibleAbility.getInstance(), Constants.Duration.WhileOnBattlefield, filter, false))); this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityControlledEffect(new IndestructibleAbility(), Constants.Duration.WhileOnBattlefield, filter, false)));
} }

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@ -49,7 +49,7 @@ public class DarksteelGargoyle extends CardImpl<DarksteelGargoyle> {
this.power = new MageInt(3); this.power = new MageInt(3);
this.toughness = new MageInt(3); this.toughness = new MageInt(3);
this.addAbility(FlyingAbility.getInstance()); this.addAbility(FlyingAbility.getInstance());
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
} }
public DarksteelGargoyle(final DarksteelGargoyle card) { public DarksteelGargoyle(final DarksteelGargoyle card) {

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@ -44,7 +44,7 @@ public class DarksteelIngot extends CardImpl<DarksteelIngot> {
public DarksteelIngot(UUID ownerId) { public DarksteelIngot(UUID ownerId) {
super(ownerId, 112, "Darksteel Ingot", Constants.Rarity.COMMON, new Constants.CardType[]{Constants.CardType.ARTIFACT}, "{3}"); super(ownerId, 112, "Darksteel Ingot", Constants.Rarity.COMMON, new Constants.CardType[]{Constants.CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "DST"; this.expansionSetCode = "DST";
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
this.addAbility(new AnyColorManaAbility()); this.addAbility(new AnyColorManaAbility());
} }

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@ -59,7 +59,7 @@ public class MyrMatrix extends CardImpl<MyrMatrix> {
public MyrMatrix (UUID ownerId) { public MyrMatrix (UUID ownerId) {
super(ownerId, 132, "Myr Matrix", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{5}"); super(ownerId, 132, "Myr Matrix", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{5}");
this.expansionSetCode = "DST"; this.expansionSetCode = "DST";
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Constants.Duration.WhileOnBattlefield, filter, false))); this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Constants.Duration.WhileOnBattlefield, filter, false)));
this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new CreateTokenEffect(new MyrToken()), new GenericManaCost(5))); this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new CreateTokenEffect(new MyrToken()), new GenericManaCost(5)));

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@ -68,7 +68,7 @@ public class SlobadGoblinTinkerer extends CardImpl<SlobadGoblinTinkerer> {
this.color.setRed(true); this.color.setRed(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(2); this.toughness = new MageInt(2);
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Constants.Duration.EndOfTurn), new SacrificeTargetCost(new TargetControlledPermanent(filterControlled))); Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new GainAbilityTargetEffect(new IndestructibleAbility(), Constants.Duration.EndOfTurn), new SacrificeTargetCost(new TargetControlledPermanent(filterControlled)));
ability.addTarget(new TargetPermanent(filter)); ability.addTarget(new TargetPermanent(filter));
this.addAbility(ability); this.addAbility(ability);
} }

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@ -69,7 +69,7 @@ public class AngelicOverseer extends CardImpl<AngelicOverseer> {
// As long as you control a Human, Angelic Overseer has hexproof and is indestructible. // As long as you control a Human, Angelic Overseer has hexproof and is indestructible.
ConditionalContinousEffect effect1 = new ConditionalContinousEffect(new GainAbilitySourceEffect(HexproofAbility.getInstance()), new ControlsPermanentCondition(filter), rule1); ConditionalContinousEffect effect1 = new ConditionalContinousEffect(new GainAbilitySourceEffect(HexproofAbility.getInstance()), new ControlsPermanentCondition(filter), rule1);
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect1)); this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect1));
ConditionalContinousEffect effect2 = new ConditionalContinousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance()), new ControlsPermanentCondition(filter), rule2); ConditionalContinousEffect effect2 = new ConditionalContinousEffect(new GainAbilitySourceEffect(new IndestructibleAbility()), new ControlsPermanentCondition(filter), rule2);
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect2)); this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect2));
} }

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@ -59,7 +59,7 @@ public class CreepyDoll extends CardImpl<CreepyDoll> {
this.toughness = new MageInt(1); this.toughness = new MageInt(1);
// Creepy Doll is indestructible. // Creepy Doll is indestructible.
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
// Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature. // Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
this.addAbility(new CreepyDollTriggeredAbility()); this.addAbility(new CreepyDollTriggeredAbility());

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@ -71,7 +71,7 @@ public class ManorGargoyle extends CardImpl<ManorGargoyle> {
this.addAbility(DefenderAbility.getInstance()); this.addAbility(DefenderAbility.getInstance());
// Manor Gargoyle is indestructible as long as it has defender. // Manor Gargoyle is indestructible as long as it has defender.
ConditionalContinousEffect effect = new ConditionalContinousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance()), HasDefenderCondition.getInstance(), rule); ConditionalContinousEffect effect = new ConditionalContinousEffect(new GainAbilitySourceEffect(new IndestructibleAbility()), HasDefenderCondition.getInstance(), rule);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect)); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// {1}: Until end of turn, Manor Gargoyle loses defender and gains flying. // {1}: Until end of turn, Manor Gargoyle loses defender and gains flying.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GargoyleSentinelEffect(), new ManaCostsImpl("{1}"))); this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GargoyleSentinelEffect(), new ManaCostsImpl("{1}")));

View file

@ -69,7 +69,7 @@ public class TimberProtector extends CardImpl<TimberProtector> {
// Other Treefolk creatures you control get +1/+1. // Other Treefolk creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Constants.Duration.WhileOnBattlefield, filterTreefolk, true))); this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Constants.Duration.WhileOnBattlefield, filterTreefolk, true)));
// Other Treefolk and Forests you control are indestructible. // Other Treefolk and Forests you control are indestructible.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityControlledEffect(IndestructibleAbility.getInstance(), Constants.Duration.WhileOnBattlefield, filterBoth, true))); this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityControlledEffect(new IndestructibleAbility(), Constants.Duration.WhileOnBattlefield, filterBoth, true)));
} }
public TimberProtector(final TimberProtector card) { public TimberProtector(final TimberProtector card) {

View file

@ -62,7 +62,7 @@ public class Indestructibility extends CardImpl<Indestructibility> {
Ability ability = new EnchantAbility(auraTarget.getTargetName()); Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability); this.addAbility(ability);
// Enchanted permanent is indestructible. // Enchanted permanent is indestructible.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(IndestructibleAbility.getInstance(), AttachmentType.AURA))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new IndestructibleAbility(), AttachmentType.AURA)));
} }
public Indestructibility(final Indestructibility card) { public Indestructibility(final Indestructibility card) {

View file

@ -66,7 +66,7 @@ public class KnightExemplar extends CardImpl<KnightExemplar> {
this.addAbility(FirstStrikeAbility.getInstance()); this.addAbility(FirstStrikeAbility.getInstance());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter, true))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter, true)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield, filter, true))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(new IndestructibleAbility(), Duration.WhileOnBattlefield, filter, true)));
} }
public KnightExemplar(final KnightExemplar card) { public KnightExemplar(final KnightExemplar card) {

View file

@ -65,7 +65,7 @@ public class PhylacteryLich extends CardImpl<PhylacteryLich> {
this.toughness = new MageInt(5); this.toughness = new MageInt(5);
this.addAbility(new AsEntersBattlefieldAbility(new PhylacteryLichEffect(), "put a phylactery counter on an artifact you control")); this.addAbility(new AsEntersBattlefieldAbility(new PhylacteryLichEffect(), "put a phylactery counter on an artifact you control"));
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
this.addAbility(new PhylacteryLichAbility()); this.addAbility(new PhylacteryLichAbility());
} }

View file

@ -60,7 +60,7 @@ public class AegisAngel extends CardImpl<AegisAngel> {
this.addAbility(FlyingAbility.getInstance()); this.addAbility(FlyingAbility.getInstance());
FilterPermanent filter = new FilterPermanent("another target permanent"); FilterPermanent filter = new FilterPermanent("another target permanent");
filter.add(new AnotherPredicate()); filter.add(new AnotherPredicate());
Ability ability = new EntersBattlefieldTriggeredAbility(new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Constants.Duration.WhileOnBattlefield), false); Ability ability = new EntersBattlefieldTriggeredAbility(new GainAbilityTargetEffect(new IndestructibleAbility(), Constants.Duration.WhileOnBattlefield), false);
Target target = new TargetPermanent(filter); Target target = new TargetPermanent(filter);
target.setRequired(true); target.setRequired(true);
ability.addTarget(target); ability.addTarget(target);

View file

@ -60,7 +60,7 @@ public class BlightsteelColossus extends CardImpl<BlightsteelColossus> {
this.toughness = new MageInt(11); this.toughness = new MageInt(11);
this.addAbility(TrampleAbility.getInstance()); this.addAbility(TrampleAbility.getInstance());
this.addAbility(InfectAbility.getInstance()); this.addAbility(InfectAbility.getInstance());
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
this.addAbility(new PutIntoGraveFromAnywhereTriggeredAbility(new BlightsteelColossusEffect(), false)); this.addAbility(new PutIntoGraveFromAnywhereTriggeredAbility(new BlightsteelColossusEffect(), false));
} }

View file

@ -51,8 +51,8 @@ public class DarksteelPlate extends CardImpl<DarksteelPlate> {
this.expansionSetCode = "MBS"; this.expansionSetCode = "MBS";
this.subtype.add("Equipment"); this.subtype.add("Equipment");
this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2))); this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2)));
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityAttachedEffect(IndestructibleAbility.getInstance(), Constants.AttachmentType.EQUIPMENT))); this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new IndestructibleAbility(), Constants.AttachmentType.EQUIPMENT)));
} }
public DarksteelPlate (final DarksteelPlate card) { public DarksteelPlate (final DarksteelPlate card) {

View file

@ -43,7 +43,7 @@ public class DarksteelRelic extends CardImpl<DarksteelRelic> {
super(ownerId, 134, "Darksteel Relic", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{0}"); super(ownerId, 134, "Darksteel Relic", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{0}");
this.expansionSetCode = "NPH"; this.expansionSetCode = "NPH";
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
} }
public DarksteelRelic(final DarksteelRelic card) { public DarksteelRelic(final DarksteelRelic card) {

View file

@ -57,7 +57,7 @@ public class DeathlessAngel extends CardImpl<DeathlessAngel> {
this.power = new MageInt(5); this.power = new MageInt(5);
this.toughness = new MageInt(7); this.toughness = new MageInt(7);
this.addAbility(FlyingAbility.getInstance()); this.addAbility(FlyingAbility.getInstance());
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Constants.Duration.EndOfTurn), new ManaCostsImpl("{W}{W}")); Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new GainAbilityTargetEffect(new IndestructibleAbility(), Constants.Duration.EndOfTurn), new ManaCostsImpl("{W}{W}"));
ability.addTarget(new TargetCreaturePermanent()); ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability); this.addAbility(ability);
} }

View file

@ -58,8 +58,9 @@ public class TranscendentMaster extends LevelerCard<TranscendentMaster> {
this.addAbility(new LevelUpAbility(new ManaCostsImpl("{1}"))); this.addAbility(new LevelUpAbility(new ManaCostsImpl("{1}")));
Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>(LifelinkAbility.getInstance()); Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>(LifelinkAbility.getInstance());
Abilities<Ability> abilities2 = new AbilitiesImpl<Ability>(LifelinkAbility.getInstance(), Abilities<Ability> abilities2 = new AbilitiesImpl<Ability>(
IndestructibleAbility.getInstance()); LifelinkAbility.getInstance(),
new IndestructibleAbility());
LevelerCardBuilder.construct(this, LevelerCardBuilder.construct(this,
new LevelerCardBuilder.LevelAbility(6, 11, abilities1, 6, 6), new LevelerCardBuilder.LevelAbility(6, 11, abilities1, 6, 6),

View file

@ -67,7 +67,7 @@ public class UlamogTheInfiniteGyre extends CardImpl<UlamogTheInfiniteGyre> {
this.addAbility(new UlamogTheInfiniteGyreDestroyOnCastAbility()); this.addAbility(new UlamogTheInfiniteGyreDestroyOnCastAbility());
this.addAbility(new AnnihilatorAbility(4)); this.addAbility(new AnnihilatorAbility(4));
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
this.addAbility(new ZoneChangeTriggeredAbility(Zone.GRAVEYARD, new UlamogTheInfiniteGyreEnterGraveyardEffect(), effectText, false)); this.addAbility(new ZoneChangeTriggeredAbility(Zone.GRAVEYARD, new UlamogTheInfiniteGyreEnterGraveyardEffect(), effectText, false));
} }

View file

@ -51,7 +51,7 @@ public class DarksteelAxe extends CardImpl<DarksteelAxe> {
super(ownerId, 149, "Darksteel Axe", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{1}"); super(ownerId, 149, "Darksteel Axe", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
this.expansionSetCode = "SOM"; this.expansionSetCode = "SOM";
this.subtype.add("Equipment"); this.subtype.add("Equipment");
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 0))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 0)));
this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2))); this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2)));
} }

View file

@ -63,7 +63,7 @@ public class DarksteelJuggernaut extends CardImpl<DarksteelJuggernaut> {
SetPowerToughnessSourceEffect effect = new SetPowerToughnessSourceEffect(new PermanentsOnBattlefieldCount(filter), Constants.Duration.EndOfGame); SetPowerToughnessSourceEffect effect = new SetPowerToughnessSourceEffect(new PermanentsOnBattlefieldCount(filter), Constants.Duration.EndOfGame);
this.addAbility(new SimpleStaticAbility(Constants.Zone.ALL, effect)); this.addAbility(new SimpleStaticAbility(Constants.Zone.ALL, effect));
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
this.addAbility(new AttacksEachTurnStaticAbility()); this.addAbility(new AttacksEachTurnStaticAbility());
} }

View file

@ -47,7 +47,7 @@ public class DarksteelMyr extends CardImpl<DarksteelMyr> {
this.subtype.add("Myr"); this.subtype.add("Myr");
this.power = new MageInt(0); this.power = new MageInt(0);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
} }
public DarksteelMyr (final DarksteelMyr card) { public DarksteelMyr (final DarksteelMyr card) {

View file

@ -51,7 +51,7 @@ public class DarksteelSentinel extends CardImpl<DarksteelSentinel> {
this.toughness = new MageInt(3); this.toughness = new MageInt(3);
this.addAbility(FlashAbility.getInstance()); this.addAbility(FlashAbility.getInstance());
this.addAbility(VigilanceAbility.getInstance()); this.addAbility(VigilanceAbility.getInstance());
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
} }
public DarksteelSentinel (final DarksteelSentinel card) { public DarksteelSentinel (final DarksteelSentinel card) {

View file

@ -47,7 +47,7 @@ public class WithstandDeath extends CardImpl<WithstandDeath> {
super(ownerId, 134, "Withstand Death", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{G}"); super(ownerId, 134, "Withstand Death", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{G}");
this.expansionSetCode = "SOM"; this.expansionSetCode = "SOM";
this.color.setGreen(true); this.color.setGreen(true);
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn)); this.getSpellAbility().addEffect(new GainAbilityTargetEffect(new IndestructibleAbility(), Duration.EndOfTurn));
this.getSpellAbility().addTarget(new TargetCreaturePermanent()); this.getSpellAbility().addTarget(new TargetCreaturePermanent());
} }

View file

@ -119,7 +119,7 @@ class ElspethKnightErrantEffect extends ContinuousEffectImpl<ElspethKnightErrant
@Override @Override
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
for (Permanent perm: game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) { for (Permanent perm: game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
perm.addAbility(IndestructibleAbility.getInstance(), game); perm.addAbility(new IndestructibleAbility(), game);
} }
return true; return true;
} }

View file

@ -64,9 +64,9 @@ public class SpearbreakerBehemoth extends CardImpl<SpearbreakerBehemoth> {
this.power = new MageInt(5); this.power = new MageInt(5);
this.toughness = new MageInt(5); this.toughness = new MageInt(5);
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn), new GainAbilityTargetEffect(new IndestructibleAbility(), Duration.EndOfTurn),
new ManaCostsImpl("{1}")); new ManaCostsImpl("{1}"));
ability.addTarget(new TargetCreaturePermanent(filter)); ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability); this.addAbility(ability);

View file

@ -64,7 +64,7 @@ public class StuffyDoll extends CardImpl<StuffyDoll> {
// As Stuffy Doll enters the battlefield, choose a player. // As Stuffy Doll enters the battlefield, choose a player.
this.addAbility(new AsEntersBattlefieldAbility(new StuffyDollChoosePlayerEffect())); this.addAbility(new AsEntersBattlefieldAbility(new StuffyDollChoosePlayerEffect()));
// Stuffy Doll is indestructible. // Stuffy Doll is indestructible.
this.addAbility(IndestructibleAbility.getInstance()); this.addAbility(new IndestructibleAbility());
// Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. // Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.
this.addAbility(new StuffyDollTriggeredAbility()); this.addAbility(new StuffyDollTriggeredAbility());
// {tap}: Stuffy Doll deals 1 damage to itself. // {tap}: Stuffy Doll deals 1 damage to itself.

View file

@ -62,7 +62,7 @@ public class EldraziMonument extends CardImpl<EldraziMonument> {
this.expansionSetCode = "ZEN"; this.expansionSetCode = "ZEN";
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, new FilterCreaturePermanent(), false))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, new FilterCreaturePermanent(), false)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(FlyingAbility.getInstance(), Duration.WhileOnBattlefield, new FilterCreaturePermanent()))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(FlyingAbility.getInstance(), Duration.WhileOnBattlefield, new FilterCreaturePermanent())));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield, new FilterCreaturePermanent()))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(new IndestructibleAbility(), Duration.WhileOnBattlefield, new FilterCreaturePermanent())));
this.addAbility(new OnEventTriggeredAbility(EventType.UPKEEP_STEP_PRE, "beginning of your upkeep", new EldraziMonumentEffect())); this.addAbility(new OnEventTriggeredAbility(EventType.UPKEEP_STEP_PRE, "beginning of your upkeep", new EldraziMonumentEffect()));
} }

View file

@ -31,7 +31,7 @@ public class LevelUpAbilityTest extends CardTestPlayerBase {
Assert.assertEquals(3, master.getPower().getValue()); Assert.assertEquals(3, master.getPower().getValue());
Assert.assertEquals(3, master.getToughness().getValue()); Assert.assertEquals(3, master.getToughness().getValue());
Assert.assertFalse(master.getAbilities().contains(LifelinkAbility.getInstance())); Assert.assertFalse(master.getAbilities().contains(LifelinkAbility.getInstance()));
Assert.assertFalse(master.getAbilities().contains(IndestructibleAbility.getInstance())); Assert.assertFalse(master.getAbilities().contains(new IndestructibleAbility()));
} }
/** /**
@ -53,7 +53,7 @@ public class LevelUpAbilityTest extends CardTestPlayerBase {
Assert.assertEquals(3, master.getPower().getValue()); Assert.assertEquals(3, master.getPower().getValue());
Assert.assertEquals(3, master.getToughness().getValue()); Assert.assertEquals(3, master.getToughness().getValue());
Assert.assertFalse(master.getAbilities().contains(LifelinkAbility.getInstance())); Assert.assertFalse(master.getAbilities().contains(LifelinkAbility.getInstance()));
Assert.assertFalse(master.getAbilities().contains(IndestructibleAbility.getInstance())); Assert.assertFalse(master.getAbilities().contains(new IndestructibleAbility()));
} }
/** /**
@ -79,7 +79,7 @@ public class LevelUpAbilityTest extends CardTestPlayerBase {
// since now Lifelink will appear // since now Lifelink will appear
Assert.assertTrue(master.getAbilities().contains(LifelinkAbility.getInstance())); Assert.assertTrue(master.getAbilities().contains(LifelinkAbility.getInstance()));
// but still no Indestructible // but still no Indestructible
Assert.assertFalse(master.getAbilities().contains(IndestructibleAbility.getInstance())); Assert.assertFalse(master.getAbilities().contains(new IndestructibleAbility()));
} }
/** /**
@ -103,7 +103,7 @@ public class LevelUpAbilityTest extends CardTestPlayerBase {
Assert.assertEquals("Power different", 9, master.getPower().getValue()); Assert.assertEquals("Power different", 9, master.getPower().getValue());
Assert.assertEquals("Toughness different", 9, master.getToughness().getValue()); Assert.assertEquals("Toughness different", 9, master.getToughness().getValue());
Assert.assertTrue(master.getAbilities().contains(LifelinkAbility.getInstance())); Assert.assertTrue(master.getAbilities().contains(LifelinkAbility.getInstance()));
Assert.assertTrue(master.getAbilities().contains(IndestructibleAbility.getInstance())); Assert.assertTrue(master.getAbilities().contains(new IndestructibleAbility()));
} }
/** /**
@ -127,7 +127,7 @@ public class LevelUpAbilityTest extends CardTestPlayerBase {
Assert.assertEquals("Power different", 9, master.getPower().getValue()); Assert.assertEquals("Power different", 9, master.getPower().getValue());
Assert.assertEquals("Toughness different", 9, master.getToughness().getValue()); Assert.assertEquals("Toughness different", 9, master.getToughness().getValue());
Assert.assertTrue(master.getAbilities().contains(LifelinkAbility.getInstance())); Assert.assertTrue(master.getAbilities().contains(LifelinkAbility.getInstance()));
Assert.assertTrue(master.getAbilities().contains(IndestructibleAbility.getInstance())); Assert.assertTrue(master.getAbilities().contains(new IndestructibleAbility()));
} }
} }

View file

@ -84,13 +84,13 @@ public class PhantasmalImageTest extends CardTestPlayerBase {
Assert.assertEquals("Power different", 9, master.getPower().getValue()); Assert.assertEquals("Power different", 9, master.getPower().getValue());
Assert.assertEquals("Toughness different", 9, master.getToughness().getValue()); Assert.assertEquals("Toughness different", 9, master.getToughness().getValue());
Assert.assertTrue(master.getAbilities().contains(LifelinkAbility.getInstance())); Assert.assertTrue(master.getAbilities().contains(LifelinkAbility.getInstance()));
Assert.assertTrue(master.getAbilities().contains(IndestructibleAbility.getInstance())); Assert.assertTrue(master.getAbilities().contains(new IndestructibleAbility()));
// But copied one should not // But copied one should not
Assert.assertEquals("Power different", 3, masterCopied.getPower().getValue()); Assert.assertEquals("Power different", 3, masterCopied.getPower().getValue());
Assert.assertEquals("Toughness different", 3, masterCopied.getToughness().getValue()); Assert.assertEquals("Toughness different", 3, masterCopied.getToughness().getValue());
Assert.assertFalse(masterCopied.getAbilities().contains(LifelinkAbility.getInstance())); Assert.assertFalse(masterCopied.getAbilities().contains(LifelinkAbility.getInstance()));
Assert.assertFalse(masterCopied.getAbilities().contains(IndestructibleAbility.getInstance())); Assert.assertFalse(masterCopied.getAbilities().contains(new IndestructibleAbility()));
} }
/** /**

View file

@ -0,0 +1,72 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.Constants.Duration;
import mage.Constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author North
*/
public class IndestructibleSourceEffect extends ReplacementEffectImpl<IndestructibleSourceEffect> {
public IndestructibleSourceEffect(Duration duration) {
super(duration, Outcome.Benefit);
this.staticText = "{this} is indestructible";
}
public IndestructibleSourceEffect(ReplacementEffectImpl effect) {
super(effect);
}
@Override
public IndestructibleSourceEffect copy() {
return new IndestructibleSourceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getType().equals(GameEvent.EventType.DESTROY_PERMANENT)
&& event.getTargetId().equals(source.getSourceId());
}
}

View file

@ -25,43 +25,29 @@
* authors and should not be interpreted as representing official policies, either expressed * authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com. * or implied, of BetaSteward_at_googlemail.com.
*/ */
package mage.abilities.keyword; package mage.abilities.keyword;
import mage.Constants.Duration;
import mage.Constants.Zone; import mage.Constants.Zone;
import mage.abilities.MageSingleton;
import mage.abilities.StaticAbility; import mage.abilities.StaticAbility;
import mage.abilities.effects.common.IndestructibleSourceEffect;
import java.io.ObjectStreamException;
/** /**
* *
* @author BetaSteward_at_googlemail.com * @author BetaSteward_at_googlemail.com
*/ */
public class IndestructibleAbility extends StaticAbility<IndestructibleAbility> implements MageSingleton { public class IndestructibleAbility extends StaticAbility<IndestructibleAbility> {
private static final IndestructibleAbility fINSTANCE = new IndestructibleAbility(); public IndestructibleAbility() {
super(Zone.BATTLEFIELD, new IndestructibleSourceEffect(Duration.WhileOnBattlefield));
private Object readResolve() throws ObjectStreamException {
return fINSTANCE;
} }
public static IndestructibleAbility getInstance() { private IndestructibleAbility(IndestructibleAbility ability) {
return fINSTANCE; super(ability);
}
private IndestructibleAbility() {
super(Zone.BATTLEFIELD, null);
}
@Override
public String getRule() {
return "Indestructible";
} }
@Override @Override
public IndestructibleAbility copy() { public IndestructibleAbility copy() {
return fINSTANCE; return new IndestructibleAbility(this);
} }
} }

View file

@ -727,11 +727,9 @@ public abstract class PermanentImpl<T extends PermanentImpl<T>> extends CardImpl
//20091005 - 701.6 //20091005 - 701.6
//TODO: handle noRegen //TODO: handle noRegen
if (!game.replaceEvent(GameEvent.getEvent(EventType.DESTROY_PERMANENT, objectId, sourceId, controllerId, noRegen ? 1 : 0))) { if (!game.replaceEvent(GameEvent.getEvent(EventType.DESTROY_PERMANENT, objectId, sourceId, controllerId, noRegen ? 1 : 0))) {
if (!this.getAbilities().containsKey(IndestructibleAbility.getInstance().getId())) { if (moveToZone(Zone.GRAVEYARD, sourceId, game, false)) {
if (moveToZone(Zone.GRAVEYARD, sourceId, game, false)) { game.fireEvent(GameEvent.getEvent(EventType.DESTROYED_PERMANENT, objectId, sourceId, controllerId));
game.fireEvent(GameEvent.getEvent(EventType.DESTROYED_PERMANENT, objectId, sourceId, controllerId)); return true;
return true;
}
} }
} }
return false; return false;

View file

@ -12,6 +12,7 @@ Battle cry|new|
Cascade|new| Cascade|new|
Exalted|new| Exalted|new|
Forestwalk|new| Forestwalk|new|
Indestructible|new|
Islandwalk|new| Islandwalk|new|
Living weapon|new| Living weapon|new|
Mountainwalk|new| Mountainwalk|new|
@ -30,7 +31,6 @@ Flash|instance|
Flying|instance| Flying|instance|
Haste|instance| Haste|instance|
Hexproof|instance| Hexproof|instance|
Indestructible|instance|
Infect|instance| Infect|instance|
Intimidate|instance| Intimidate|instance|
Lifelink|instance| Lifelink|instance|