From 20c1a2e36b7fd1cc79e45a7c2ba329d0eef53cab Mon Sep 17 00:00:00 2001 From: North Date: Wed, 15 Aug 2012 16:19:33 +0300 Subject: [PATCH] Added lookAtCards for hand and library for Shimian Specter --- .../mage/sets/magic2013/ShimianSpecter.java | 83 +++++++++---------- 1 file changed, 41 insertions(+), 42 deletions(-) diff --git a/Mage.Sets/src/mage/sets/magic2013/ShimianSpecter.java b/Mage.Sets/src/mage/sets/magic2013/ShimianSpecter.java index 5298ce5cd0..2acece096a 100644 --- a/Mage.Sets/src/mage/sets/magic2013/ShimianSpecter.java +++ b/Mage.Sets/src/mage/sets/magic2013/ShimianSpecter.java @@ -99,52 +99,51 @@ class ShimianSpecterEffect extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { Player damagedPlayer = game.getPlayer(targetPointer.getFirst(game, source)); - if (damagedPlayer != null) { + Player you = game.getPlayer(source.getControllerId()); + if (damagedPlayer != null && you != null) { damagedPlayer.revealCards("Shimian Specter", damagedPlayer.getHand(), game); - Player you = game.getPlayer(source.getControllerId()); - if (you != null) { - TargetCard target = new TargetCard(Constants.Zone.PICK, filter); - target.setRequired(true); - target.setNotTarget(true); - if (you.choose(Constants.Outcome.Benefit, damagedPlayer.getHand(), target, game)) { - Card chosenCard = damagedPlayer.getHand().get(target.getFirstTarget(), game); - if (chosenCard != null) { - if (damagedPlayer != null) { - - //cards in Library - Cards cardsInLibrary = new CardsImpl(Constants.Zone.LIBRARY); - cardsInLibrary.addAll(damagedPlayer.getLibrary().getCards(game)); - // cards in Graveyard - Cards cardsInGraveyard = new CardsImpl(Constants.Zone.GRAVEYARD); - cardsInGraveyard.addAll(damagedPlayer.getGraveyard()); - - // cards in Hand - Cards cardsInHand = new CardsImpl(Constants.Zone.HAND); - cardsInHand.addAll(damagedPlayer.getHand()); - - // exile same named cards from zones - for (Card checkCard : cardsInLibrary.getCards(game)) { - if (checkCard.getName().equals(chosenCard.getName())) { - checkCard.moveToExile(id, "Library", id, game); - } - } - for (Card checkCard : cardsInGraveyard.getCards(game)) { - if (checkCard.getName().equals(chosenCard.getName())) { - checkCard.moveToExile(id, "Graveyard", id, game); - } - } - for (Card checkCard : cardsInHand.getCards(game)) { - if (checkCard.getName().equals(chosenCard.getName())) { - checkCard.moveToExile(id, "Hand", id, game); - } - } - - damagedPlayer.shuffleLibrary(game); - - return true; + TargetCard target = new TargetCard(Constants.Zone.PICK, filter); + target.setRequired(true); + target.setNotTarget(true); + if (you.choose(Constants.Outcome.Benefit, damagedPlayer.getHand(), target, game)) { + Card chosenCard = damagedPlayer.getHand().get(target.getFirstTarget(), game); + if (chosenCard != null && damagedPlayer != null) { + + //cards in Library + Cards cardsInLibrary = new CardsImpl(Constants.Zone.LIBRARY); + cardsInLibrary.addAll(damagedPlayer.getLibrary().getCards(game)); + you.lookAtCards(damagedPlayer.getName() + ": cards in library", cardsInLibrary, game); + + // cards in Graveyard + Cards cardsInGraveyard = new CardsImpl(Constants.Zone.GRAVEYARD); + cardsInGraveyard.addAll(damagedPlayer.getGraveyard()); + + // cards in Hand + Cards cardsInHand = new CardsImpl(Constants.Zone.HAND); + cardsInHand.addAll(damagedPlayer.getHand()); + you.lookAtCards(damagedPlayer.getName() + ": cards in hand", cardsInHand, game); + + // exile same named cards from zones + for (Card checkCard : cardsInLibrary.getCards(game)) { + if (checkCard.getName().equals(chosenCard.getName())) { + checkCard.moveToExile(id, "Library", id, game); } } + for (Card checkCard : cardsInGraveyard.getCards(game)) { + if (checkCard.getName().equals(chosenCard.getName())) { + checkCard.moveToExile(id, "Graveyard", id, game); + } + } + for (Card checkCard : cardsInHand.getCards(game)) { + if (checkCard.getName().equals(chosenCard.getName())) { + checkCard.moveToExile(id, "Hand", id, game); + } + } + + damagedPlayer.shuffleLibrary(game); + + return true; } } }