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Fixed bug of DamageTargetEffect.
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1 changed files with 1 additions and 1 deletions
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@ -123,7 +123,7 @@ public class DamageTargetEffect extends OneShotEffect<DamageTargetEffect> {
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if (permanent != null) {
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permanent.damage(amount.calculate(game, source), source.getSourceId(), game, preventable, false);
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} else {
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Player player = game.getPlayer(targetPointer.getFirst(game, source));
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Player player = game.getPlayer(targetId);
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if (player != null) {
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player.damage(amount.calculate(game, source), source.getSourceId(), game, false, preventable);
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}
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