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Merge origin/master

This commit is contained in:
fireshoes 2017-03-29 08:16:44 -05:00
commit 212f963b43
2 changed files with 11 additions and 7 deletions

View file

@ -55,6 +55,10 @@ import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
* @author jeffwadsworth
*/

View file

@ -52,7 +52,7 @@ import mage.game.permanent.Permanent;
public class PathbreakerIbex extends CardImpl {
public PathbreakerIbex(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{G}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}{G}");
this.subtype.add("Goat");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
@ -72,30 +72,30 @@ public class PathbreakerIbex extends CardImpl {
}
class PathbreakerIbexEffect extends OneShotEffect {
public PathbreakerIbexEffect() {
super(Outcome.BoostCreature);
this.staticText = "creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control";
}
public PathbreakerIbexEffect(final PathbreakerIbexEffect effect) {
super(effect);
}
@Override
public PathbreakerIbexEffect copy() {
return new PathbreakerIbexEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int maxPower = 0;
for (Permanent perm: game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), game)) {
for (Permanent perm : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), game)) {
if (perm.getPower().getValue() > maxPower) {
maxPower = perm.getPower().getValue();
}
}
ContinuousEffect effect = new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfStep, new FilterCreaturePermanent());
ContinuousEffect effect = new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, new FilterCreaturePermanent());
game.addEffect(effect, source);
if (maxPower != 0) {
effect = new BoostControlledEffect(maxPower, maxPower, Duration.EndOfTurn);