* Fixed a problem of AI target handling (e.g. for Precursor Golem)

This commit is contained in:
LevelX2 2017-01-01 14:56:34 +01:00
parent f3c0d3fce0
commit 2162fab114
4 changed files with 42 additions and 35 deletions

View file

@ -207,11 +207,10 @@ public class ComputerPlayer extends PlayerImpl implements Player {
abilityControllerId = target.getAbilityController(); abilityControllerId = target.getAbilityController();
} }
UUID randomOpponentId = getRandomOpponent(abilityControllerId, game); UUID randomOpponentId = getRandomOpponent(abilityControllerId, game);
if (target instanceof TargetPlayer) { if (target.getOriginalTarget() instanceof TargetPlayer) {
return setTargetPlayer(outcome, target, null, sourceId, abilityControllerId, randomOpponentId, game); return setTargetPlayer(outcome, target, null, sourceId, abilityControllerId, randomOpponentId, game);
} }
if (target.getOriginalTarget() instanceof TargetDiscard) {
if (target instanceof TargetDiscard) {
findPlayables(game); findPlayables(game);
if (unplayable.size() > 0) { if (unplayable.size() > 0) {
for (int i = unplayable.size() - 1; i >= 0; i--) { for (int i = unplayable.size() - 1; i >= 0; i--) {
@ -235,7 +234,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
return false; return false;
} }
if (target instanceof TargetControlledPermanent) { if (target.getOriginalTarget() instanceof TargetControlledPermanent) {
List<Permanent> targets; List<Permanent> targets;
targets = threats(abilityControllerId, sourceId, ((TargetControlledPermanent) target).getFilter(), game, target.getTargets()); targets = threats(abilityControllerId, sourceId, ((TargetControlledPermanent) target).getFilter(), game, target.getTargets());
if (!outcome.isGood()) { if (!outcome.isGood()) {
@ -249,7 +248,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
return false; return false;
} }
if (target instanceof TargetPermanent) { if (target.getOriginalTarget() instanceof TargetPermanent) {
List<Permanent> targets; List<Permanent> targets;
if (outcome.isCanTargetAll()) { if (outcome.isCanTargetAll()) {
targets = threats(null, sourceId, ((TargetPermanent) target).getFilter(), game, target.getTargets()); targets = threats(null, sourceId, ((TargetPermanent) target).getFilter(), game, target.getTargets());
@ -288,8 +287,8 @@ public class ComputerPlayer extends PlayerImpl implements Player {
return target.isChosen(); return target.isChosen();
} }
if (target instanceof TargetCardInHand if (target.getOriginalTarget() instanceof TargetCardInHand
|| (target.getZone().equals(Zone.HAND) && (target instanceof TargetCard))) { || (target.getZone().equals(Zone.HAND) && (target.getOriginalTarget() instanceof TargetCard))) {
List<Card> cards = new ArrayList<>(); List<Card> cards = new ArrayList<>();
for (UUID cardId : target.possibleTargets(sourceId, this.getId(), game)) { for (UUID cardId : target.possibleTargets(sourceId, this.getId(), game)) {
Card card = game.getCard(cardId); Card card = game.getCard(cardId);
@ -307,7 +306,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
return target.isChosen(); return target.isChosen();
} }
if (target instanceof TargetCreatureOrPlayer) { if (target.getOriginalTarget() instanceof TargetCreatureOrPlayer) {
List<Permanent> targets; List<Permanent> targets;
TargetCreatureOrPlayer t = ((TargetCreatureOrPlayer) target); TargetCreatureOrPlayer t = ((TargetCreatureOrPlayer) target);
if (outcome.isGood()) { if (outcome.isGood()) {
@ -338,7 +337,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
} }
if (target instanceof TargetPermanentOrPlayer) { if (target.getOriginalTarget() instanceof TargetPermanentOrPlayer) {
List<Permanent> targets; List<Permanent> targets;
TargetPermanentOrPlayer t = ((TargetPermanentOrPlayer) target); TargetPermanentOrPlayer t = ((TargetPermanentOrPlayer) target);
List<Permanent> ownedTargets = threats(abilityControllerId, sourceId, ((FilterPermanentOrPlayer) t.getFilter()).getPermanentFilter(), game, target.getTargets()); List<Permanent> ownedTargets = threats(abilityControllerId, sourceId, ((FilterPermanentOrPlayer) t.getFilter()).getPermanentFilter(), game, target.getTargets());
@ -393,7 +392,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
return false; return false;
} }
if (target instanceof TargetCardInGraveyard) { if (target.getOriginalTarget() instanceof TargetCardInGraveyard) {
List<Card> cards = new ArrayList<>(); List<Card> cards = new ArrayList<>();
for (Player player : game.getPlayers().values()) { for (Player player : game.getPlayers().values()) {
for (Card card : player.getGraveyard().getCards(game)) { for (Card card : player.getGraveyard().getCards(game)) {
@ -411,7 +410,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
return target.isChosen(); return target.isChosen();
} }
if (target instanceof TargetCardInYourGraveyard) { if (target.getOriginalTarget() instanceof TargetCardInYourGraveyard) {
List<UUID> alreadyTargetted = target.getTargets(); List<UUID> alreadyTargetted = target.getTargets();
List<Card> cards = new ArrayList<>(game.getPlayer(abilityControllerId).getGraveyard().getCards(game)); List<Card> cards = new ArrayList<>(game.getPlayer(abilityControllerId).getGraveyard().getCards(game));
while (!cards.isEmpty()) { while (!cards.isEmpty()) {
@ -423,7 +422,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
return false; return false;
} }
if (target instanceof TargetSource) { if (target.getOriginalTarget() instanceof TargetSource) {
Set<UUID> targets; Set<UUID> targets;
TargetSource t = ((TargetSource) target); TargetSource t = ((TargetSource) target);
targets = t.possibleTargets(sourceId, abilityControllerId, game); targets = t.possibleTargets(sourceId, abilityControllerId, game);
@ -459,11 +458,11 @@ public class ComputerPlayer extends PlayerImpl implements Player {
abilityControllerId = target.getAbilityController(); abilityControllerId = target.getAbilityController();
} }
UUID randomOpponentId = getRandomOpponent(abilityControllerId, game); UUID randomOpponentId = getRandomOpponent(abilityControllerId, game);
if (target instanceof TargetPlayer) { if (target.getOriginalTarget() instanceof TargetPlayer) {
return setTargetPlayer(outcome, target, source, source.getSourceId(), abilityControllerId, randomOpponentId, game); return setTargetPlayer(outcome, target, source, source.getSourceId(), abilityControllerId, randomOpponentId, game);
} }
if (target instanceof TargetDiscard || target instanceof TargetCardInHand) { if (target.getOriginalTarget() instanceof TargetDiscard || target.getOriginalTarget() instanceof TargetCardInHand) {
if (outcome.isGood()) { if (outcome.isGood()) {
Cards cards = new CardsImpl(target.possibleTargets(source.getSourceId(), getId(), game)); Cards cards = new CardsImpl(target.possibleTargets(source.getSourceId(), getId(), game));
ArrayList<Card> cardsInHand = new ArrayList<>(cards.getCards(game)); ArrayList<Card> cardsInHand = new ArrayList<>(cards.getCards(game));
@ -506,7 +505,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
return false; return false;
} }
if (target instanceof TargetControlledPermanent) { if (target.getOriginalTarget() instanceof TargetControlledPermanent) {
List<Permanent> targets; List<Permanent> targets;
targets = threats(abilityControllerId, source.getSourceId(), ((TargetControlledPermanent) target).getFilter(), game, target.getTargets()); targets = threats(abilityControllerId, source.getSourceId(), ((TargetControlledPermanent) target).getFilter(), game, target.getTargets());
if (!outcome.isGood()) { if (!outcome.isGood()) {
@ -523,7 +522,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
return target.isChosen(); return target.isChosen();
} }
if (target instanceof TargetPermanent) { if (target.getOriginalTarget() instanceof TargetPermanent) {
List<Permanent> targets; List<Permanent> targets;
boolean outcomeTargets = true; boolean outcomeTargets = true;
if (outcome.isGood()) { if (outcome.isGood()) {
@ -547,7 +546,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
return target.isChosen(); return target.isChosen();
} }
if (target instanceof TargetCreatureOrPlayer) { if (target.getOriginalTarget() instanceof TargetCreatureOrPlayer) {
List<Permanent> targets; List<Permanent> targets;
TargetCreatureOrPlayer t = ((TargetCreatureOrPlayer) target); TargetCreatureOrPlayer t = ((TargetCreatureOrPlayer) target);
if (outcome.isGood()) { if (outcome.isGood()) {
@ -594,7 +593,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
//if (!target.isRequired()) //if (!target.isRequired())
return false; return false;
} }
if (target instanceof TargetCardInGraveyard) { if (target.getOriginalTarget() instanceof TargetCardInGraveyard) {
List<Card> cards = new ArrayList<>(); List<Card> cards = new ArrayList<>();
for (Player player : game.getPlayers().values()) { for (Player player : game.getPlayers().values()) {
cards.addAll(player.getGraveyard().getCards(game)); cards.addAll(player.getGraveyard().getCards(game));
@ -607,7 +606,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
//if (!target.isRequired()) //if (!target.isRequired())
return false; return false;
} }
if (target instanceof TargetCardInLibrary) { if (target.getOriginalTarget() instanceof TargetCardInLibrary) {
List<Card> cards = new ArrayList<>(game.getPlayer(abilityControllerId).getLibrary().getCards(game)); List<Card> cards = new ArrayList<>(game.getPlayer(abilityControllerId).getLibrary().getCards(game));
Card card = pickTarget(cards, outcome, target, source, game); Card card = pickTarget(cards, outcome, target, source, game);
if (card != null) { if (card != null) {
@ -616,7 +615,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
return false; return false;
} }
if (target instanceof TargetCardInYourGraveyard) { if (target.getOriginalTarget() instanceof TargetCardInYourGraveyard) {
List<Card> cards = new ArrayList<>(game.getPlayer(abilityControllerId).getGraveyard().getCards(game)); List<Card> cards = new ArrayList<>(game.getPlayer(abilityControllerId).getGraveyard().getCards(game));
while (!target.isChosen() && !cards.isEmpty()) { while (!target.isChosen() && !cards.isEmpty()) {
Card card = pickTarget(cards, outcome, target, source, game); Card card = pickTarget(cards, outcome, target, source, game);
@ -626,7 +625,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
return target.isChosen(); return target.isChosen();
} }
if (target instanceof TargetSpell) { if (target.getOriginalTarget() instanceof TargetSpell) {
if (game.getStack().size() > 0) { if (game.getStack().size() > 0) {
Iterator<StackObject> it = game.getStack().iterator(); Iterator<StackObject> it = game.getStack().iterator();
while (it.hasNext()) { while (it.hasNext()) {
@ -639,7 +638,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
return false; return false;
} }
if (target instanceof TargetSpellOrPermanent) { if (target.getOriginalTarget() instanceof TargetSpellOrPermanent) {
// TODO: Also check if a spell should be selected // TODO: Also check if a spell should be selected
List<Permanent> targets; List<Permanent> targets;
boolean outcomeTargets = true; boolean outcomeTargets = true;
@ -675,7 +674,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
return false; return false;
} }
if (target instanceof TargetCardInOpponentsGraveyard) { if (target.getOriginalTarget() instanceof TargetCardInOpponentsGraveyard) {
List<Card> cards = new ArrayList<>(); List<Card> cards = new ArrayList<>();
for (UUID uuid : game.getOpponents(abilityControllerId)) { for (UUID uuid : game.getOpponents(abilityControllerId)) {
Player player = game.getPlayer(uuid); Player player = game.getPlayer(uuid);
@ -691,7 +690,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
//if (!target.isRequired()) //if (!target.isRequired())
return false; return false;
} }
if (target instanceof TargetDefender) { if (target.getOriginalTarget() instanceof TargetDefender) {
// TODO: Improve, now planeswalker is always chosen if it exits // TODO: Improve, now planeswalker is always chosen if it exits
List<Permanent> targets; List<Permanent> targets;
targets = game.getBattlefield().getActivePermanents(new FilterPlaneswalkerPermanent(), randomOpponentId, game); targets = game.getBattlefield().getActivePermanents(new FilterPlaneswalkerPermanent(), randomOpponentId, game);
@ -713,7 +712,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
return target.isChosen(); return target.isChosen();
} }
if (target instanceof TargetCardInASingleGraveyard) { if (target.getOriginalTarget() instanceof TargetCardInASingleGraveyard) {
List<Card> cards = new ArrayList<>(); List<Card> cards = new ArrayList<>();
for (Player player : game.getPlayers().values()) { for (Player player : game.getPlayers().values()) {
cards.addAll(player.getGraveyard().getCards(game)); cards.addAll(player.getGraveyard().getCards(game));
@ -727,7 +726,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
return target.isChosen(); return target.isChosen();
} }
if (target instanceof TargetCardInExile) { if (target.getOriginalTarget() instanceof TargetCardInExile) {
List<Card> cards = new ArrayList<>(); List<Card> cards = new ArrayList<>();
for (UUID uuid : ((TargetCardInExile) target).possibleTargets(source.getSourceId(), source.getControllerId(), game)) { for (UUID uuid : ((TargetCardInExile) target).possibleTargets(source.getSourceId(), source.getControllerId(), game)) {
Card card = game.getCard(uuid); Card card = game.getCard(uuid);
@ -773,7 +772,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
log.debug("chooseTarget: " + outcome.toString() + ":" + target.toString()); log.debug("chooseTarget: " + outcome.toString() + ":" + target.toString());
} }
UUID opponentId = game.getOpponents(playerId).iterator().next(); UUID opponentId = game.getOpponents(playerId).iterator().next();
if (target instanceof TargetCreatureOrPlayerAmount) { if (target.getOriginalTarget() instanceof TargetCreatureOrPlayerAmount) {
if (outcome.equals(Outcome.Damage) && game.getPlayer(opponentId).getLife() <= target.getAmountRemaining()) { if (outcome.equals(Outcome.Damage) && game.getPlayer(opponentId).getLife() <= target.getAmountRemaining()) {
target.addTarget(opponentId, target.getAmountRemaining(), source, game); target.addTarget(opponentId, target.getAmountRemaining(), source, game);
return true; return true;
@ -2148,7 +2147,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
* *
*/ */
private boolean setTargetPlayer(Outcome outcome, Target target, Ability source, UUID sourceId, UUID abilityControllerId, UUID randomOpponentId, Game game) { private boolean setTargetPlayer(Outcome outcome, Target target, Ability source, UUID sourceId, UUID abilityControllerId, UUID randomOpponentId, Game game) {
if (target instanceof TargetOpponent) { if (target.getOriginalTarget() instanceof TargetOpponent) {
if (source == null) { if (source == null) {
if (((TargetOpponent) target).canTarget(randomOpponentId, game)) { if (((TargetOpponent) target).canTarget(randomOpponentId, game)) {
target.add(randomOpponentId, game); target.add(randomOpponentId, game);
@ -2172,7 +2171,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
return false; return false;
} }
if (target instanceof TargetPlayer) { if (target.getOriginalTarget() instanceof TargetPlayer) {
if (outcome.isGood()) { if (outcome.isGood()) {
if (source == null) { if (source == null) {
if (target.canTarget(abilityControllerId, game)) { if (target.canTarget(abilityControllerId, game)) {

View file

@ -261,9 +261,6 @@ class TargetWithAdditionalFilter<T extends MageItem> extends TargetImpl {
protected final FilterInPlay<T> additionalFilter; protected final FilterInPlay<T> additionalFilter;
protected final Target originalTarget; protected final Target originalTarget;
protected static final Integer minNumberOfTargets = null;
protected static final Integer maxNumberOfTargets = null;
protected static final Zone zone = null;
public TargetWithAdditionalFilter(final TargetWithAdditionalFilter target) { public TargetWithAdditionalFilter(final TargetWithAdditionalFilter target) {
this(target.originalTarget, target.additionalFilter, false); this(target.originalTarget, target.additionalFilter, false);
@ -274,14 +271,18 @@ class TargetWithAdditionalFilter<T extends MageItem> extends TargetImpl {
} }
public TargetWithAdditionalFilter(Target originalTarget, FilterInPlay<T> additionalFilter, boolean notTarget) { public TargetWithAdditionalFilter(Target originalTarget, FilterInPlay<T> additionalFilter, boolean notTarget) {
originalTarget = originalTarget.copy(); this.originalTarget = originalTarget.copy();
originalTarget.clearChosen(); this.originalTarget.clearChosen();
this.originalTarget = originalTarget;
this.targetName = originalTarget.getFilter().getMessage(); this.targetName = originalTarget.getFilter().getMessage();
this.notTarget = notTarget; this.notTarget = notTarget;
this.additionalFilter = additionalFilter; this.additionalFilter = additionalFilter;
} }
@Override
public Target getOriginalTarget() {
return originalTarget;
}
@Override @Override
public int getNumberOfTargets() { public int getNumberOfTargets() {
return originalTarget.getNumberOfTargets(); return originalTarget.getNumberOfTargets();

View file

@ -155,4 +155,6 @@ public interface Target extends Serializable {
int getTargetTag(); int getTargetTag();
void setTargetTag(int tag); void setTargetTag(int tag);
Target getOriginalTarget();
} }

View file

@ -554,4 +554,9 @@ public abstract class TargetImpl implements Target {
this.targetTag = targetTag; this.targetTag = targetTag;
} }
@Override
public Target getOriginalTarget() {
return this;
}
} }