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[NEC] Implemented Smoke Spirits' Aid
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91
Mage.Sets/src/mage/cards/s/SmokeSpiritsAid.java
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91
Mage.Sets/src/mage/cards/s/SmokeSpiritsAid.java
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package mage.cards.s;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.SmokeBlessingToken;
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import mage.game.permanent.token.Token;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetadjustment.TargetAdjuster;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SmokeSpiritsAid extends CardImpl {
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public SmokeSpiritsAid(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{X}{R}");
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// For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token."
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this.getSpellAbility().addEffect(new SmokeSpiritsAidEffect());
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this.getSpellAbility().setTargetAdjuster(SmokeSpiritsAidAdjuster.instance);
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}
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private SmokeSpiritsAid(final SmokeSpiritsAid card) {
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super(card);
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}
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@Override
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public SmokeSpiritsAid copy() {
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return new SmokeSpiritsAid(this);
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}
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}
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enum SmokeSpiritsAidAdjuster implements TargetAdjuster {
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instance;
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@Override
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public void adjustTargets(Ability ability, Game game) {
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if (ability.getManaCostsToPay().getX() > 0) {
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ability.getTargets().clear();
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ability.addTarget(new TargetCreaturePermanent(0, ability.getManaCostsToPay().getX()));
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}
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}
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}
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class SmokeSpiritsAidEffect extends OneShotEffect {
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SmokeSpiritsAidEffect() {
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super(Outcome.Benefit);
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staticText = "for each of up to X target creatures, create a red Aura enchantment token " +
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"named Smoke Blessing attached to that creature. Those tokens have enchant creature and " +
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"\"When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token.\"";
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}
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private SmokeSpiritsAidEffect(final SmokeSpiritsAidEffect effect) {
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super(effect);
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}
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@Override
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public SmokeSpiritsAidEffect copy() {
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return new SmokeSpiritsAidEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Token token = new SmokeBlessingToken();
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for (UUID targetId : getTargetPointer().getTargets(game, source)) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent == null) {
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continue;
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}
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token.putOntoBattlefield(1, game, source);
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for (UUID tokenId : token.getLastAddedTokenIds()) {
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Permanent aura = game.getPermanent(tokenId);
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if (aura == null) {
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continue;
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}
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aura.getAbilities().get(0).getTargets().get(0).add(source.getFirstTarget(), game);
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aura.getAbilities().get(0).getEffects().get(0).apply(game, aura.getAbilities().get(0));
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}
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}
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return true;
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}
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}
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@ -127,6 +127,7 @@ public final class NeonDynastyCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Silver Myr", 158, Rarity.COMMON, mage.cards.s.SilverMyr.class));
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cards.add(new SetCardInfo("Skycloud Expanse", 177, Rarity.RARE, mage.cards.s.SkycloudExpanse.class));
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cards.add(new SetCardInfo("Skysovereign, Consul Flagship", 159, Rarity.MYTHIC, mage.cards.s.SkysovereignConsulFlagship.class));
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cards.add(new SetCardInfo("Smoke Spirits' Aid", 22, Rarity.RARE, mage.cards.s.SmokeSpiritsAid.class));
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cards.add(new SetCardInfo("Smuggler's Copter", 160, Rarity.RARE, mage.cards.s.SmugglersCopter.class));
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cards.add(new SetCardInfo("Snake Umbra", 130, Rarity.UNCOMMON, mage.cards.s.SnakeUmbra.class));
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cards.add(new SetCardInfo("Sol Ring", 161, Rarity.UNCOMMON, mage.cards.s.SolRing.class));
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@ -0,0 +1,77 @@
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package mage.game.permanent.token;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesAttachedTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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/**
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* @author TheElk801
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*/
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public final class SmokeBlessingToken extends TokenImpl {
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public SmokeBlessingToken() {
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super(
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"Smoke Blessing", "red Aura enchantment token named Smoke Blessing " +
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"attached to that creature. Those tokens have enchant creature and " +
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"\"When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token.\""
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);
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cardType.add(CardType.ENCHANTMENT);
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color.setRed(true);
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subtype.add(SubType.AURA);
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TargetPermanent auraTarget = new TargetPermanent();
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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ability.addTarget(auraTarget);
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ability.addEffect(new AttachEffect(Outcome.BoostCreature));
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this.addAbility(ability);
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this.addAbility(new DiesAttachedTriggeredAbility(new SmokeBlessingTokenEffect(), "enchanted creature"));
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}
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public SmokeBlessingToken(final SmokeBlessingToken token) {
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super(token);
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}
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public SmokeBlessingToken copy() {
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return new SmokeBlessingToken(this);
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}
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}
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class SmokeBlessingTokenEffect extends OneShotEffect {
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SmokeBlessingTokenEffect() {
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super(Outcome.Benefit);
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staticText = "it deals 1 damage to its controller and you create a Treasure token";
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}
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private SmokeBlessingTokenEffect(final SmokeBlessingTokenEffect effect) {
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super(effect);
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}
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@Override
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public SmokeBlessingTokenEffect copy() {
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return new SmokeBlessingTokenEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = (Permanent) getValue("attachedTo");
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if (permanent != null) {
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Player player = game.getPlayer(permanent.getControllerId());
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if (player != null) {
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player.damage(1, permanent.getId(), source, game);
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}
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}
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new TreasureToken().putOntoBattlefield(1, game, source);
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return true;
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}
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}
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