SlayersPlate fix SOI

This commit is contained in:
drmDev 2016-03-28 06:37:30 -04:00
parent 4d0fb89ac9
commit 21f1f17265

View file

@ -58,7 +58,7 @@ public class SlayersPlate extends CardImpl {
this.subtype.add("Equipment"); this.subtype.add("Equipment");
// Equipped creature gets +4/+2. // Equipped creature gets +4/+2.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(4, 2)));
// Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. // Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield.
this.addAbility(new SlayersPlateTriggeredAbility()); this.addAbility(new SlayersPlateTriggeredAbility());