diff --git a/Mage.Sets/src/mage/sets/urzasdestiny/BubblingMuck.java b/Mage.Sets/src/mage/sets/urzasdestiny/BubblingMuck.java new file mode 100644 index 0000000000..a83313fc9f --- /dev/null +++ b/Mage.Sets/src/mage/sets/urzasdestiny/BubblingMuck.java @@ -0,0 +1,116 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.urzasdestiny; + +import java.util.UUID; +import mage.Mana; +import mage.abilities.effects.Effect; +import mage.abilities.effects.common.AddManaToManaPoolTargetControllerEffect; +import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; +import mage.abilities.mana.DelayedTriggeredManaAbility; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.ColoredManaSymbol; +import mage.constants.Duration; +import mage.constants.Rarity; +import mage.filter.common.FilterLandPermanent; +import mage.filter.predicate.mageobject.SubtypePredicate; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.events.GameEvent.EventType; +import mage.game.permanent.Permanent; +import mage.target.targetpointer.FixedTarget; + +/** + * + * @author spjspj + */ +public class BubblingMuck extends CardImpl { + + public BubblingMuck(UUID ownerId) { + super(ownerId, 54, "Bubbling Muck", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{B}"); + this.expansionSetCode = "UDS"; + + // Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool. + this.getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(new BubblingMuckTriggeredAbility())); + } + + public BubblingMuck(final BubblingMuck card) { + super(card); + } + + @Override + public BubblingMuck copy() { + return new BubblingMuck(this); + } +} + +class BubblingMuckTriggeredAbility extends DelayedTriggeredManaAbility { + + private static final FilterLandPermanent filter = new FilterLandPermanent("Swamp"); + + static { + filter.add(new SubtypePredicate("Swamp")); + } + + public BubblingMuckTriggeredAbility() { + super(new AddManaToManaPoolTargetControllerEffect(new Mana(ColoredManaSymbol.B), "his or her"), Duration.EndOfTurn, false); + this.usesStack = false; + } + + public BubblingMuckTriggeredAbility(BubblingMuckTriggeredAbility ability) { + super(ability); + } + + @Override + public boolean checkEventType(GameEvent event, Game game) { + return event.getType() == EventType.TAPPED_FOR_MANA; + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + Permanent land = game.getPermanent(event.getTargetId()); + if (land != null && filter.match(land, game)) { + for (Effect effect : this.getEffects()) { + effect.setTargetPointer(new FixedTarget(land.getControllerId())); + } + return true; + } + return false; + } + + @Override + public BubblingMuckTriggeredAbility copy() { + return new BubblingMuckTriggeredAbility(this); + } + + @Override + public String getRule() { + return "Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool"; + } +}