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updated ZNR spoiler
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2 changed files with 39 additions and 5 deletions
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@ -29,6 +29,10 @@ public final class ZendikarRising extends ExpansionSet {
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"Timbercrown Pathway",
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"Timbercrown Pathway",
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"Emeria's Call",
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"Emeria's Call",
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"Emeria, Shattered Skyclave",
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"Emeria, Shattered Skyclave",
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"Hagra Mauling",
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"Hagra Broodpit",
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"Jwari Disruption",
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"Jwari Ruins",
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"Kabira Takedown",
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"Kabira Takedown",
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"Kabira Plateau",
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"Kabira Plateau",
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"Kazuul's Fury",
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"Kazuul's Fury",
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@ -41,6 +45,8 @@ public final class ZendikarRising extends ExpansionSet {
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"Malakir Mire",
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"Malakir Mire",
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"Needleverge Pathway",
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"Needleverge Pathway",
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"Pillarverge Pathway",
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"Pillarverge Pathway",
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"Ondu Inversion",
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"Ondu Skyruins",
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"Pelakka Predation",
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"Pelakka Predation",
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"Pelakka Caverns",
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"Pelakka Caverns",
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"Riverglide Pathway",
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"Riverglide Pathway",
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@ -51,6 +57,8 @@ public final class ZendikarRising extends ExpansionSet {
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"Sejiri Glacier",
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"Sejiri Glacier",
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"Shatterskull Smashing",
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"Shatterskull Smashing",
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"Shatterskull, the Hammer Pass",
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"Shatterskull, the Hammer Pass",
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"Silundi Vision",
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"Silundi Isle",
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"Skyclave Cleric",
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"Skyclave Cleric",
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"Skyclave Basilica",
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"Skyclave Basilica",
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"Song-Mad Treachery",
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"Song-Mad Treachery",
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@ -38733,7 +38733,9 @@ Angelheart Protector|Zendikar Rising|3|C|{2}{W}|Creature - Human Cleric|3|2|When
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Archon of Emeria|Zendikar Rising|4|R|{2}{W}|Creature - Archon|2|3|Flying$Each player can't cast more than one spell each turn.$Nonbasic lands your opponents control enter the battlefield tapped.|
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Archon of Emeria|Zendikar Rising|4|R|{2}{W}|Creature - Archon|2|3|Flying$Each player can't cast more than one spell each turn.$Nonbasic lands your opponents control enter the battlefield tapped.|
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Archpriest of Iona|Zendikar Rising|5|R|{W}|Creature - Human Cleric|*|2|Archpriest of Iona's power is equal to the number of creatures in your party.$At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.|
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Archpriest of Iona|Zendikar Rising|5|R|{W}|Creature - Human Cleric|*|2|Archpriest of Iona's power is equal to the number of creatures in your party.$At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.|
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Attended Healer|Zendikar Rising|6|U|{3}{W}|Creature - Kor Cleric|2|3|Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.${2}{W}: Another target Cleric gains lifelink until end of turn.|
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Attended Healer|Zendikar Rising|6|U|{3}{W}|Creature - Kor Cleric|2|3|Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.${2}{W}: Another target Cleric gains lifelink until end of turn.|
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Canyon Jerboa|Zendikar Rising|7|U|{2}{W}|Creature - Mouse|1|2|Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.|
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Cliffhaven Sell-Sword|Zendikar Rising|8|C|{1}{W}|Creature - Kor Warrior|3|1||
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Cliffhaven Sell-Sword|Zendikar Rising|8|C|{1}{W}|Creature - Kor Warrior|3|1||
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Dauntless Unity|Zendikar Rising|9|C|{1}{W}|Instant|||Kicker {1}{W}$Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.|
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Disenchant|Zendikar Rising|10|C|{1}{W}|Instant|||Destroy target artifact or enchantment.|
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Disenchant|Zendikar Rising|10|C|{1}{W}|Instant|||Destroy target artifact or enchantment.|
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Emeria Captain|Zendikar Rising|11|U|{3}{W}|Creature - Angel Warrior|1|1|Flying, vigilance$When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party.|
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Emeria Captain|Zendikar Rising|11|U|{3}{W}|Creature - Angel Warrior|1|1|Flying, vigilance$When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party.|
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Emeria's Call|Zendikar Rising|12|M|{4}{W}{W}{W}|Sorcery|||Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.|
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Emeria's Call|Zendikar Rising|12|M|{4}{W}{W}{W}|Sorcery|||Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.|
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@ -38753,6 +38755,9 @@ Makindi Mesas|Zendikar Rising|26|U||Land|||Makindi Mesas enters the battlefield
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Makindi Stampede|Zendikar Rising|26|U|{3}{W}{W}|Sorcery|||Creatures you control get +2/+2 until end of turn.|
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Makindi Stampede|Zendikar Rising|26|U|{3}{W}{W}|Sorcery|||Creatures you control get +2/+2 until end of turn.|
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Maul of the Skyclaves|Zendikar Rising|27|R|{2}{W}|Artifact - Equipment|||When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.$Equipped creature gets +2/+2 and has flying and first strike.$Equip {2}{W}{W}|
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Maul of the Skyclaves|Zendikar Rising|27|R|{2}{W}|Artifact - Equipment|||When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.$Equipped creature gets +2/+2 and has flying and first strike.$Equip {2}{W}{W}|
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Mesa Lynx|Zendikar Rising|28|C|{1}{W}|Creature - Cat|2|1|As long as it's not your turn, Mesa Lynx gets +0/+2.|
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Mesa Lynx|Zendikar Rising|28|C|{1}{W}|Creature - Cat|2|1|As long as it's not your turn, Mesa Lynx gets +0/+2.|
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Nahiri's Binding|Zendikar Rising|29|C|{1}{W}{W}|Enchantment - Aura|||Enchant creature or planeswalker$Enchanted permanent can't attack or block, and its activated abilities can't be activated.|
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Ondu Inversion|Zendikar Rising|30|R|{6}{W}{W}|Sorcery|||Destroy all nonland permanents.|
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Ondu Skyruins|Zendikar Rising|30|R||Land|||Ondu Skyruins enters the battlefield tapped.${T}: Add {W}.|
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Paired Tactician|Zendikar Rising|31|U|{2}{W}|Creature - Human Warrior|3|2|Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician.|
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Paired Tactician|Zendikar Rising|31|U|{2}{W}|Creature - Human Warrior|3|2|Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician.|
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Practiced Tactics|Zendikar Rising|32|C|{W}|Instant|||Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party.|
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Practiced Tactics|Zendikar Rising|32|C|{W}|Instant|||Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party.|
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Prowling Felidar|Zendikar Rising|34|C|{3}{W}|Creature - Cat Beast|2|3|Vigilance$Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.|
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Prowling Felidar|Zendikar Rising|34|C|{3}{W}|Creature - Cat Beast|2|3|Vigilance$Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.|
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@ -38764,6 +38769,8 @@ Shepherd of Heroes|Zendikar Rising|38|C|{4}{W}|Creature - Angel Cleric|3|4|Flyin
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Skyclave Apparition|Zendikar Rising|39|R|{1}{W}{W}|Creature - Kor Spirit|2|2|When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with converted mana cost 4 or less.$When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the converted mana cost of the exiled card.|
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Skyclave Apparition|Zendikar Rising|39|R|{1}{W}{W}|Creature - Kor Spirit|2|2|When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with converted mana cost 4 or less.$When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the converted mana cost of the exiled card.|
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Skyclave Basilica|Zendikar Rising|40|U||Land|||Skyclave Basilica enters the battlefield tapped.${T}: Add {W}.|
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Skyclave Basilica|Zendikar Rising|40|U||Land|||Skyclave Basilica enters the battlefield tapped.${T}: Add {W}.|
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Skyclave Cleric|Zendikar Rising|40|U|{1}{W}|Creature - Kor Cleric|1|3|When Skyclave Cleric enters the battlefield, you gain 2 life.|
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Skyclave Cleric|Zendikar Rising|40|U|{1}{W}|Creature - Kor Cleric|1|3|When Skyclave Cleric enters the battlefield, you gain 2 life.|
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Squad Commander|Zendikar Rising|41|R|{3}{W}|Creature - Kor Warrior|3|3|When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party.$At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.|
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Tazeem Raptor|Zendikar Rising|43|C|{2}{W}|Creature - Bird|2|2|Flying$When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.|
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Tazri, Beacon of Unity|Zendikar Rising|44|M|{4}{W}|Legendary Creature - Human Warrior|4|6|This spell costs {1} less to cast for each creature in your party.${2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.|
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Tazri, Beacon of Unity|Zendikar Rising|44|M|{4}{W}|Legendary Creature - Human Warrior|4|6|This spell costs {1} less to cast for each creature in your party.${2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.|
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Anticognition|Zendikar Rising|45|C|{1}{U}|Instant|||Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.|
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Anticognition|Zendikar Rising|45|C|{1}{U}|Instant|||Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.|
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Bubble Snare|Zendikar Rising|47|C|{U}|Enchantment - Aura|||Kicker {2}{U}$Enchant creature$When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.|
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Bubble Snare|Zendikar Rising|47|C|{U}|Enchantment - Aura|||Kicker {2}{U}$Enchant creature$When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.|
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@ -38774,11 +38781,16 @@ Confounding Conundrum|Zendikar Rising|53|R|{1}{U}|Enchantment|||When Confounding
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Coralhelm Chronicler|Zendikar Rising|54|R|{2}{U}|Creature - Merfolk Wizard|2|2|Whenever you cast a kicked spell, draw a card, then discard a card.$When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
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Coralhelm Chronicler|Zendikar Rising|54|R|{2}{U}|Creature - Merfolk Wizard|2|2|Whenever you cast a kicked spell, draw a card, then discard a card.$When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
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Cunning Geysermage|Zendikar Rising|55|C|{2}{U}|Creature - Human Wizard|3|2|Kicker {2}{U}$When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand.|
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Cunning Geysermage|Zendikar Rising|55|C|{2}{U}|Creature - Human Wizard|3|2|Kicker {2}{U}$When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand.|
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Expedition Diviner|Zendikar Rising|57|C|{3}{U}|Creature - Merfolk Wizard|3|2|Flying$As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."|
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Expedition Diviner|Zendikar Rising|57|C|{3}{U}|Creature - Merfolk Wizard|3|2|Flying$As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."|
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Field Research|Zendikar Rising|58|C|{2}{U}|Sorcery|||Kicker {2}{U}$Draw two cards. If this spell was kicked, draw three cards instead.|
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Glacial Grasp|Zendikar Rising|59|C|{2}{U}|Instant|||Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step.$Draw a card.|
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Glacial Grasp|Zendikar Rising|59|C|{2}{U}|Instant|||Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step.$Draw a card.|
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Inscription of Insight|Zendikar Rising|61|R|{3}{U}|Sorcery|||Kicker {2}{U}{U}$Choose one. If this spell was kicked, choose any number instead.$• Return up to two target creatures to their owners' hands.$• Scry 2, then draw two cards.$• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.|
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Into the Roil|Zendikar Rising|62|C|{1}{U}|Instant|||Kicker {1}{U}$Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.|
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Into the Roil|Zendikar Rising|62|C|{1}{U}|Instant|||Kicker {1}{U}$Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.|
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Jace, Mirror Mage|Zendikar Rising|63|M|{1}{U}{U}|Legendary Planeswalker - Jace|4|Kicker {2}$When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage except it's not legendary and its starting loyalty is 1.$+1: Scry 2.$0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's converted mana cost from Jace, Mirror Mage.|
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Jace, Mirror Mage|Zendikar Rising|63|M|{1}{U}{U}|Legendary Planeswalker - Jace|4|Kicker {2}$When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage except it's not legendary and its starting loyalty is 1.$+1: Scry 2.$0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's converted mana cost from Jace, Mirror Mage.|
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Jwari Disruption|Zendikar Rising|64|U|{1}{U}|Instant|||Counter target spell unless its controller pays {1}.|
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Jwari Ruins|Zendikar Rising|64|U||Land|||Jwari Ruins enters the battlefield tapped.${T}: Add {U}.|
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Living Tempest|Zendikar Rising|65|C|{4}{U}|Creature - Elemental|3|3|Flash$Flying|
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Living Tempest|Zendikar Rising|65|C|{4}{U}|Creature - Elemental|3|3|Flash$Flying|
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Lullmage's Domination|Zendikar Rising|66|U|{X}{U}{U}{U}|Sorcery|||This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard.$Gain control of target creature with converted mana cost X.|
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Lullmage's Domination|Zendikar Rising|66|U|{X}{U}{U}{U}|Sorcery|||This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard.$Gain control of target creature with converted mana cost X.|
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Maddening Cacophony|Zendikar Rising|67|R|{1}{U}|Sorcery|||Kicker {3}{U}$Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.|
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Merfolk Falconer|Zendikar Rising|69|U|{3}{U}{U}|Creature - Merfolk Wizard|4|4|Flying$Whenever you cast a kicked spell, scry 2.|
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Merfolk Falconer|Zendikar Rising|69|U|{3}{U}{U}|Creature - Merfolk Wizard|4|4|Flying$Whenever you cast a kicked spell, scry 2.|
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Merfolk Windrobber|Zendikar Rising|70|U|{U}|Creature - Merfolk Rogue|1|1|Flying$Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card.$Sacrifice Merfolk Windrobber: Draw a card. Activate this ability only if an opponent has eight or more cards in their graveyard.|
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Merfolk Windrobber|Zendikar Rising|70|U|{U}|Creature - Merfolk Rogue|1|1|Flying$Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card.$Sacrifice Merfolk Windrobber: Draw a card. Activate this ability only if an opponent has eight or more cards in their graveyard.|
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Risen Riptide|Zendikar Rising|73|C|{2}{U}|Creature - Elemental|0|5|Whenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn.|
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Risen Riptide|Zendikar Rising|73|C|{2}{U}|Creature - Elemental|0|5|Whenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn.|
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@ -38788,8 +38800,11 @@ Sea Gate, Reborn|Zendikar Rising|76|M||Land|||As Sea Gate, Reborn enters the bat
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Sea Gate Stormcaller|Zendikar Rising|77|M|{1}{U}|Creature - Human Wizard|2|1|Kicker {4}{U}$When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with converted mana cost 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.|
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Sea Gate Stormcaller|Zendikar Rising|77|M|{1}{U}|Creature - Human Wizard|2|1|Kicker {4}{U}$When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with converted mana cost 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.|
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Seafloor Stalker|Zendikar Rising|78|C|{2}{U}|Creature - Merfolk Rogue|2|3|{4}{U}: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party.|
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Seafloor Stalker|Zendikar Rising|78|C|{2}{U}|Creature - Merfolk Rogue|2|3|{4}{U}: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party.|
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Shell Shield|Zendikar Rising|79|C|{U}|Instant|||Kicker {1}$Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn.|
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Shell Shield|Zendikar Rising|79|C|{U}|Instant|||Kicker {1}$Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn.|
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Silundi Isle|Zendikar Rising|80|U||Land|||Silundi Isle enters the battlefield tapped.${T}: Add {U}.|
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Silundi Vision|Zendikar Rising|80|U|{2}{U}|Instant|||Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
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Skyclave Plunder|Zendikar Rising|81|U|{4}{U}|Sorcery|||Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order.|
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Sure-Footed Infiltrator|Zendikar Rising|83|U|{3}{U}|Creature - Merfolk Rogue|2|3|Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.$Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.|
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Sure-Footed Infiltrator|Zendikar Rising|83|U|{3}{U}|Creature - Merfolk Rogue|2|3|Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.$Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.|
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Thieving Skydiver|Zendikar Rising|85|R|{1}{U}|Creature - Merfolk Rogue|2|1|Kicker {X}. X can't be 0.$Flying$When Thieving Skydiver enters the battelfield, if it was kicked, gain control of target artifact with converted mana cost X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.|
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Thieving Skydiver|Zendikar Rising|85|R|{1}{U}|Creature - Merfolk Rogue|2|1|Kicker {X}. X can't be 0.$Flying$When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with converted mana cost X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.|
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Umara Skyfalls|Zendikar Rising|86|U||Land|||Umara Skyfalls enters the battlefield tapped.${T}: Add {U}.|
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Umara Skyfalls|Zendikar Rising|86|U||Land|||Umara Skyfalls enters the battlefield tapped.${T}: Add {U}.|
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Umara Wizard|Zendikar Rising|86|U|{4}{U}|Creature - Merfolk Wizard|4|3|Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.|
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Umara Wizard|Zendikar Rising|86|U|{4}{U}|Creature - Merfolk Wizard|4|3|Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.|
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Windrider Wizard|Zendikar Rising|87|U|{2}{U}|Creature - Human Wizard|2|2|Flying$Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.|
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Windrider Wizard|Zendikar Rising|87|U|{2}{U}|Creature - Human Wizard|2|2|Flying$Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.|
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@ -38808,12 +38823,14 @@ Dreadwurm|Zendikar Rising|100|C|{4}{B}|Creature - Wurm Horror|5|4|Landfall — W
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Expedition Skulker|Zendikar Rising|101|C|{1}{B}|Creature - Vampire Rogue|2|2|Expedition Skulker has deathtouch as long as you control another Rogue.|
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Expedition Skulker|Zendikar Rising|101|C|{1}{B}|Creature - Vampire Rogue|2|2|Expedition Skulker has deathtouch as long as you control another Rogue.|
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Feed the Swarm|Zendikar Rising|102|C|{1}{B}|Sorcery|||Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's converted mana cost.|
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Feed the Swarm|Zendikar Rising|102|C|{1}{B}|Sorcery|||Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's converted mana cost.|
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Hagra Constrictor|Zendikar Rising|105|C|{2}{B}|Creature - Snake|0|0|Hagra Constrictor enters the battlefield with two +1/+1 counters on it.$Each creature you control with a +1/+1 counter on it has menace.|
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Hagra Constrictor|Zendikar Rising|105|C|{2}{B}|Creature - Snake|0|0|Hagra Constrictor enters the battlefield with two +1/+1 counters on it.$Each creature you control with a +1/+1 counter on it has menace.|
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Hagra Broodpit|Zendikar Rising|106|R||Land|||Hagra Broodpit enters the battlefield tapped.${T}: Add {B}.|
|
||||||
|
Hagra Mauling|Zendikar Rising|106|R|{2}{B}{B}|Instant|||This spell costs {1} less to cast if an opponent controls no basic lands.$Destroy target creature.|
|
||||||
Highborn Vampire|Zendikar Rising|107|C|{3}{B}|Creature - Vampire Warrior|4|3||
|
Highborn Vampire|Zendikar Rising|107|C|{3}{B}|Creature - Vampire Warrior|4|3||
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||||||
Inscription of Ruin|Zendikar Rising|108|R|{2}{B}|Sorcery|||Kicker {2}{B}{B}$Choose one. If this spell was kicked, choose any number instead.$• Target opponent discards two cards.$• Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.$• Destroy target creature with converted mana cost 3 or less.|
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Inscription of Ruin|Zendikar Rising|108|R|{2}{B}|Sorcery|||Kicker {2}{B}{B}$Choose one. If this spell was kicked, choose any number instead.$• Target opponent discards two cards.$• Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.$• Destroy target creature with converted mana cost 3 or less.|
|
||||||
Lithoform Blight|Zendikar Rising|109|U|{1}{B}|Enchantment - Aura|||Enchant land$When Lithoform Blight enters the battlefield, draw a card.$Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."|
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Lithoform Blight|Zendikar Rising|109|U|{1}{B}|Enchantment - Aura|||Enchant land$When Lithoform Blight enters the battlefield, draw a card.$Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."|
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||||||
Malakir Blood-Priest|Zendikar Rising|110|C|{1}{B}|Creature - Vampire Cleric|2|1|When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party.|
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Malakir Blood-Priest|Zendikar Rising|110|C|{1}{B}|Creature - Vampire Cleric|2|1|When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party.|
|
||||||
Malakir Mire|Zendikar Rising|111|U||Land|||Malakir Mire enters the battlefield tapped.${T}: Add {B}.|
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Malakir Mire|Zendikar Rising|111|U||Land|||Malakir Mire enters the battlefield tapped.${T}: Add {B}.|
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||||||
Malakir Rebirth|Zendikar Rising|111|U|{B}|Instant|||Chose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under it's owner's control."|
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Malakir Rebirth|Zendikar Rising|111|U|{B}|Instant|||Chose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."|
|
||||||
Mind Carver|Zendikar Rising|113|U|{B}|Artifact - Equipment|||When Mind Carver enters the battlefield, attach it to target creature you control.$Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.$Equip {2}{B}|
|
Mind Carver|Zendikar Rising|113|U|{B}|Artifact - Equipment|||When Mind Carver enters the battlefield, attach it to target creature you control.$Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.$Equip {2}{B}|
|
||||||
Mind Drain|Zendikar Rising|114|C|{2}{B}|Sorcery|||Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life.|
|
Mind Drain|Zendikar Rising|114|C|{2}{B}|Sorcery|||Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life.|
|
||||||
Nighthawk Scavenger|Zendikar Rising|115|R|{1}{B}{B}|Creature - Vampire Rogue|1+*|3|Flying, deathtouch, lifelink$Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.|
|
Nighthawk Scavenger|Zendikar Rising|115|R|{1}{B}{B}|Creature - Vampire Rogue|1+*|3|Flying, deathtouch, lifelink$Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.|
|
||||||
|
@ -38823,6 +38840,7 @@ Pelakka Caverns|Zendikar Rising|120|U||Land|||Pelakka Caverns enters the battlef
|
||||||
Pelakka Predation|Zendikar Rising|120|U|{2}{B}|Sorcery|||Target opponent reveals their hand. You may choose a card from it with converted mana cost 3 or greater. That player discards that card.|
|
Pelakka Predation|Zendikar Rising|120|U|{2}{B}|Sorcery|||Target opponent reveals their hand. You may choose a card from it with converted mana cost 3 or greater. That player discards that card.|
|
||||||
Scourge of the Skyclaves|Zendikar Rising|122|M|{1}{B}|Creature - Demon|*|*|Kicker {4}{B}$When you cast this spell, if it was kicked, each player loses half their life, rounded up.$Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.|
|
Scourge of the Skyclaves|Zendikar Rising|122|M|{1}{B}|Creature - Demon|*|*|Kicker {4}{B}$When you cast this spell, if it was kicked, each player loses half their life, rounded up.$Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.|
|
||||||
Shadow Stinger|Zendikar Rising|123|U|{2}{B}|Creature - Vampire Rogue|1|4|Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.$Whenever Shadow Stinger deals combat damage to a player, that player mills three cards.|
|
Shadow Stinger|Zendikar Rising|123|U|{2}{B}|Creature - Vampire Rogue|1|4|Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.$Whenever Shadow Stinger deals combat damage to a player, that player mills three cards.|
|
||||||
|
Skyclave Shadowcat|Zendikar Rising|126|U|{3}{B}|Creature - Cat Horror|3|3|{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.$Whenever a creature you control with a +1/+1 counter on it dies, draw a card.|
|
||||||
Soul Shatter|Zendikar Rising|127|R|{2}{B}|Instant|||Each opponent sacrifices a creature or planeswalker with the highest converted mana cost among creatures and planeswalkers they control.|
|
Soul Shatter|Zendikar Rising|127|R|{2}{B}|Instant|||Each opponent sacrifices a creature or planeswalker with the highest converted mana cost among creatures and planeswalkers they control.|
|
||||||
Subtle Strike|Zendikar Rising|128|C|{1}{B}|Instant|||Choose one or both —$• Target creature gets -1/-1 until end of turn.$• Put a +1/+1 counter on target creature.|
|
Subtle Strike|Zendikar Rising|128|C|{1}{B}|Instant|||Choose one or both —$• Target creature gets -1/-1 until end of turn.$• Put a +1/+1 counter on target creature.|
|
||||||
Taborax, Hope's Demise|Zendikar Rising|129|R|{2}{B}|Legendary Creature - Demon Cleric|2|2|Flying$Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.$Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.|
|
Taborax, Hope's Demise|Zendikar Rising|129|R|{2}{B}|Legendary Creature - Demon Cleric|2|2|Flying$Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.$Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.|
|
||||||
|
@ -38846,6 +38864,7 @@ Kazuul's Cliffs|Zendikar Rising|146|U||Land|||Kazuul's Cliffs enters the battlef
|
||||||
Kazuul's Fury|Zendikar Rising|146|U|{2}{R}|Instant|||As an additional cost to cast this spell, sacrifice a creature.$Kazuul's Fury deals damage equal to the sacrificed creatures power to any target.|
|
Kazuul's Fury|Zendikar Rising|146|U|{2}{R}|Instant|||As an additional cost to cast this spell, sacrifice a creature.$Kazuul's Fury deals damage equal to the sacrificed creatures power to any target.|
|
||||||
Leyline Tyrant|Zendikar Rising|147|M|{2}{R}{R}|Creature - Dragon|4|4|Flying$You don't lose unspent red mana as steps and phases end.$When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.|
|
Leyline Tyrant|Zendikar Rising|147|M|{2}{R}{R}|Creature - Dragon|4|4|Flying$You don't lose unspent red mana as steps and phases end.$When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.|
|
||||||
Magmatic Channeler|Zendikar Rising|148|R|{1}{R}|Creature - Human Wizard|1|3|As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.${T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.|
|
Magmatic Channeler|Zendikar Rising|148|R|{1}{R}|Creature - Human Wizard|1|3|As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.${T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.|
|
||||||
|
Molten Blast|Zendikar Rising|149|C|{2}{R}|Instant|||Choose one —$• Molten Blast deals 2 damage to target creature or planeswalker.$• Destroy target artifact.|
|
||||||
Moraug, Fury of Akoum|Zendikar Rising|150|M|{4}{R}{R}|Legendary Creature - Minotaur Warrior|6|6|Each creature you control gets +1/+0 for each time it has attacked this turn.$Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.|
|
Moraug, Fury of Akoum|Zendikar Rising|150|M|{4}{R}{R}|Legendary Creature - Minotaur Warrior|6|6|Each creature you control gets +1/+0 for each time it has attacked this turn.$Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.|
|
||||||
Nahiri's Lithoforming|Zendikar Rising|151|R|{X}{R}{R}|Sorcery|||Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.|
|
Nahiri's Lithoforming|Zendikar Rising|151|R|{X}{R}{R}|Sorcery|||Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.|
|
||||||
Relic Robber|Zendikar Rising|153|R|{2}{R}|Creature - Goblin Rogue|2|2|Haste$Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you."|
|
Relic Robber|Zendikar Rising|153|R|{2}{R}|Creature - Goblin Rogue|2|2|Haste$Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you."|
|
||||||
|
@ -38863,6 +38882,7 @@ Spikefield Cave|Zendikar Rising|166|U||Land|||Spikefield Cave enters the battlef
|
||||||
Spikefield Hazard|Zendikar Rising|166|U|{R}|Instant|||Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.|
|
Spikefield Hazard|Zendikar Rising|166|U|{R}|Instant|||Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.|
|
||||||
Spitfire Lagac|Zendikar Rising|167|C|{3}{R}|Creature - Lizard|3|4|Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.|
|
Spitfire Lagac|Zendikar Rising|167|C|{3}{R}|Creature - Lizard|3|4|Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.|
|
||||||
Synchronized Spellcraft|Zendikar Rising|168|C|{4}{R}|Instant|||Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party.|
|
Synchronized Spellcraft|Zendikar Rising|168|C|{4}{R}|Instant|||Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party.|
|
||||||
|
Teeterpeak Ambusher|Zendikar Rising|169|C|{1}{R}|Creature - Goblin Warrior|1|3|{2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn.|
|
||||||
Valakut Awakening|Zendikar Rising|174|R|{2}{R}|Instant|||Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.|
|
Valakut Awakening|Zendikar Rising|174|R|{2}{R}|Instant|||Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.|
|
||||||
Valakut Stoneforge|Zendikar Rising|174|R||Land|||Valakut Stoneforge enters the battlefield tapped.${T}: Add {R}.|
|
Valakut Stoneforge|Zendikar Rising|174|R||Land|||Valakut Stoneforge enters the battlefield tapped.${T}: Add {R}.|
|
||||||
Valakut Exploration|Zendikar Rising|175|R|{2}{R}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.$At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.|
|
Valakut Exploration|Zendikar Rising|175|R|{2}{R}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.$At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.|
|
||||||
|
@ -38876,10 +38896,11 @@ Canopy Baloth|Zendikar Rising|182|C|{3}{G}|Creature - Beast|4|3|Landfall — Whe
|
||||||
Cragplate Baloth|Zendikar Rising|183|R|{5}{G}{G}|Creature - Beast|6|6|Kicker {2}{G}$This spell can't be countered.$Hexproof, haste$If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.|
|
Cragplate Baloth|Zendikar Rising|183|R|{5}{G}{G}|Creature - Beast|6|6|Kicker {2}{G}$This spell can't be countered.$Hexproof, haste$If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.|
|
||||||
Dauntless Survivor|Zendikar Rising|184|C|{1}{G}|Creature - Human Warrior|1|1|When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature.|
|
Dauntless Survivor|Zendikar Rising|184|C|{1}{G}|Creature - Human Warrior|1|1|When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature.|
|
||||||
Gnarlid Colony|Zendikar Rising|185|C|{1}{G}|Creature - Beast|2|2|Kicker {2}{G}$If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it.$Each creature you control with a +1/+1 counter on it has trample.|
|
Gnarlid Colony|Zendikar Rising|185|C|{1}{G}|Creature - Beast|2|2|Kicker {2}{G}$If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it.$Each creature you control with a +1/+1 counter on it has trample.|
|
||||||
Inscription of Abundance|Zendikar Rising|186|R|{1}{G}|Instant|||Kicker {2}{G}$Choose one. If Inscription of Abundance is kicked, choose any number instead.$• Put two +1/+1 counters on target creature.$• Target player gain X life, where X is the greatest power among creatures they control.$• Target creature you control fights target creature you don't control.|
|
Inscription of Abundance|Zendikar Rising|186|R|{1}{G}|Instant|||Kicker {2}{G}$Choose one. If Inscription of Abundance is kicked, choose any number instead.$• Put two +1/+1 counters on target creature.$• Target player gains X life, where X is the greatest power among creatures they control.$• Target creature you control fights target creature you don't control.|
|
||||||
Iridescent Hornbeetle|Zendikar Rising|187|U|{4}{G}|Creature - Insect|3|4|At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.|
|
Iridescent Hornbeetle|Zendikar Rising|187|U|{4}{G}|Creature - Insect|3|4|At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.|
|
||||||
Joraga Visionary|Zendikar Rising|188|C|{3}{G}|Creature - Elf Wizard|3|2|When Joraga Visionary enters the battlefield, draw a card.|
|
Joraga Visionary|Zendikar Rising|188|C|{3}{G}|Creature - Elf Wizard|3|2|When Joraga Visionary enters the battlefield, draw a card.|
|
||||||
Kazandu Nectarpot|Zendikar Rising|190|C|{1}{G}|Creature - Insect|1|3|Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.|
|
Kazandu Nectarpot|Zendikar Rising|190|C|{1}{G}|Creature - Insect|1|3|Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.|
|
||||||
|
Kazandu Stomper|Zendikar Rising|191|C|{5}{G}|Creature - Beast|6|5|Trample$When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand.|
|
||||||
Khalni Ambush|Zendikar Rising|192|U|{2}{G}|Instant|||Target creature you control fights target creature you don't control.|
|
Khalni Ambush|Zendikar Rising|192|U|{2}{G}|Instant|||Target creature you control fights target creature you don't control.|
|
||||||
Khalni Territory|Zendikar Rising|192|U||Land|||Khalni Territory enters the battlefield tapped.${T}: Add {G}.|
|
Khalni Territory|Zendikar Rising|192|U||Land|||Khalni Territory enters the battlefield tapped.${T}: Add {G}.|
|
||||||
Lotus Cobra|Zendikar Rising|193|R|{1}{G}|Creature - Snake|2|1|Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color.|
|
Lotus Cobra|Zendikar Rising|193|R|{1}{G}|Creature - Snake|2|1|Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color.|
|
||||||
|
@ -38890,6 +38911,7 @@ Nissa's Zendikon|Zendikar Rising|197|C|{3}{G}|Enchantment - Aura|||Enchant land$
|
||||||
Rabid Bite|Zendikar Rising|199|C|{1}{G}|Sorcery|||Target creature you control deals damage equal to its power to target creature you don't control.|
|
Rabid Bite|Zendikar Rising|199|C|{1}{G}|Sorcery|||Target creature you control deals damage equal to its power to target creature you don't control.|
|
||||||
Roiling Regrowth|Zendikar Rising|201|U|{2}{G}|Instant|||Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.|
|
Roiling Regrowth|Zendikar Rising|201|U|{2}{G}|Instant|||Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.|
|
||||||
Scale the Heights|Zendikar Rising|202|C|{2}{G}|Sorcery|||Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.$Draw a card.|
|
Scale the Heights|Zendikar Rising|202|C|{2}{G}|Sorcery|||Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.$Draw a card.|
|
||||||
|
Scute Swarm|Zendikar Rising|203|R|{2}{G}|Creature - Insect|1|1|Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.|
|
||||||
Skyclave Pick-Axe|Zendikar Rising|204|U|{G}|Artifact - Equipment|||Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.$Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.$Equip {2}{G}|
|
Skyclave Pick-Axe|Zendikar Rising|204|U|{G}|Artifact - Equipment|||Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.$Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.$Equip {2}{G}|
|
||||||
Springmantle Cleric|Zendikar Rising|205|U|{4}{G}|Creature - Elf Cleric|2|3|Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.|
|
Springmantle Cleric|Zendikar Rising|205|U|{4}{G}|Creature - Elf Cleric|2|3|Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.|
|
||||||
Swarm Shambler|Zendikar Rising|207|R|{G}|Creature - Fungus Beast|0|0|Swarm Shambler enters the battlefield with a +1/+1 counter on it.$Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.${1}, {T}: Put a +1/+1 counter on Swarm Shambler.|
|
Swarm Shambler|Zendikar Rising|207|R|{G}|Creature - Fungus Beast|0|0|Swarm Shambler enters the battlefield with a +1/+1 counter on it.$Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.${1}, {T}: Put a +1/+1 counter on Swarm Shambler.|
|
||||||
|
@ -38899,9 +38921,12 @@ Tajuru Snarecaster|Zendikar Rising|210|C|{2}{G}|Creature - Elf Rogue|1|4|Reach|
|
||||||
Tangled Florahedron|Zendikar Rising|211|U|{1}{G}|Creature - Elemental|1|1|{T}: Add {G}.|
|
Tangled Florahedron|Zendikar Rising|211|U|{1}{G}|Creature - Elemental|1|1|{T}: Add {G}.|
|
||||||
Tangled Vale|Zendikar Rising|211|U||Land|||Tangled Vale enters the battlefield tapped.${T}: Add {G}.|
|
Tangled Vale|Zendikar Rising|211|U||Land|||Tangled Vale enters the battlefield tapped.${T}: Add {G}.|
|
||||||
Taunting Arbormage|Zendikar Rising|212|U|{2}{G}|Creature - Elf Wizard|2|3|Kicker {3}$When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.|
|
Taunting Arbormage|Zendikar Rising|212|U|{2}{G}|Creature - Elf Wizard|2|3|Kicker {3}$When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.|
|
||||||
|
Turntimber Symbiosis|Zendikar Rising|215|M|{4}{G}{G}{G}|Sorcery|||Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has converted mana cost 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.|
|
||||||
|
Turntimber, Serpentine Wood|Zendikar Rising|215|M||Land|||As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.${T}: Add {G}.|
|
||||||
Vastwood Surge|Zendikar Rising|217|U|{3}{G}|Sorcery|||Kicker {4}$Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. If this spell was kicked, put two +1/+1 counters on each creature you control.|
|
Vastwood Surge|Zendikar Rising|217|U|{3}{G}|Sorcery|||Kicker {4}$Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. If this spell was kicked, put two +1/+1 counters on each creature you control.|
|
||||||
Veteran Adventurer|Zendikar Rising|218|U|{5}{G}|Creature - Human|5|5|Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.$This spell costs {1} less to cast for each creature in your party.$Vigilance|
|
Veteran Adventurer|Zendikar Rising|218|U|{5}{G}|Creature - Human|5|5|Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.$This spell costs {1} less to cast for each creature in your party.$Vigilance|
|
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Vine Gecko|Zendikar Rising|219|U|{1}{G}|Creature - Lizard Elemental|2|2|The first spell you cast each turn with kicker costs {1} less to cast.$Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko.|
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Vine Gecko|Zendikar Rising|219|U|{1}{G}|Creature - Lizard Elemental|2|2|The first spell you cast each turn with kicker costs {1} less to cast.$Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko.|
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Akiri, Fearless Voyager|Zendikar Rising|220|R|{1}{R}{W}|Legendary Creature - Kor Warrior|3|3|Whenever you attack a player with one or more equipped creatures, draw a card.${W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.|
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Brushfire Elemental|Zendikar Rising|221|U|{R}{G}|Creature - Elemental|1|1|Haste$Brushfire Elemental can't be blocked by creatures with power 2 or less.$Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.|
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Brushfire Elemental|Zendikar Rising|221|U|{R}{G}|Creature - Elemental|1|1|Haste$Brushfire Elemental can't be blocked by creatures with power 2 or less.$Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.|
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Cleric of Life's Bond|Zendikar Rising|222|U|{W}{B}|Creature - Vampire Cleric|2|2|Whenever another Cleric enters the battlefield under your control, you gain 1 life.$Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.|
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Cleric of Life's Bond|Zendikar Rising|222|U|{W}{B}|Creature - Vampire Cleric|2|2|Whenever another Cleric enters the battlefield under your control, you gain 1 life.$Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.|
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Kaza, Roil Chaser|Zendikar Rising|225|R|{U}{R}|Legendary Creature - Human Wizard|1|2|Flying, haste${T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.|
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Kaza, Roil Chaser|Zendikar Rising|225|R|{U}{R}|Legendary Creature - Human Wizard|1|2|Flying, haste${T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.|
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@ -38920,7 +38945,10 @@ Umara Mystic|Zendikar Rising|238|U|{1}{U}{R}|Creature - Merfolk Wizard|1|3|Flyin
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Yasharn, Implacable Earth|Zendikar Rising|240|R|{2}{G}{W}|Legendary Creature - Elemental Boar|4|4|When Yasharn, Implacable Earth enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle your library.$Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.|
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Yasharn, Implacable Earth|Zendikar Rising|240|R|{2}{G}{W}|Legendary Creature - Elemental Boar|4|4|When Yasharn, Implacable Earth enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle your library.$Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.|
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Zagras, Thief of Heartbeats|Zendikar Rising|241|R|{4}{B}{R}|Legendary Creature - Vampire Rogue|4|4|This spell costs {1} less to cast for each creature in your party.$Flying, deathtouch, haste$Other creatures you control have deathtouch.$Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.|
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Zagras, Thief of Heartbeats|Zendikar Rising|241|R|{4}{B}{R}|Legendary Creature - Vampire Rogue|4|4|This spell costs {1} less to cast for each creature in your party.$Flying, deathtouch, haste$Other creatures you control have deathtouch.$Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.|
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Zareth San, the Trickster|Zendikar Rising|242|R|{3}{U}{B}|Legendary Creature - Merfolk Rogue|4|4|Flash${2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.$Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.|
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Zareth San, the Trickster|Zendikar Rising|242|R|{3}{U}{B}|Legendary Creature - Merfolk Rogue|4|4|Flash${2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.$Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.|
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Forsaken Monument|Zendikar Rising|244|M|{5}|Legendary Artifact|||Colorless creatures you control get +2/+2.$Whenever you tap a permanent for {C}, add an additional {C}.$Whenever you cast a colorless spell, you gain 2 life.|
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Lithoform Engine|Zendikar Rising|245|M|{4}|Legendary Artifact|||{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.${3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.${4}, {T}: Copy target permanent spell you control.|
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Sea Gate Colossus|Zendikar Rising|251|C|{7}|Artifact Creature - Golem Warrior|7|5|This spell costs {1} less for each creature in your party.|
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Sea Gate Colossus|Zendikar Rising|251|C|{7}|Artifact Creature - Golem Warrior|7|5|This spell costs {1} less for each creature in your party.|
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Skyclave Relic|Zendikar Rising|252|R|{3}|Artifact|||Kicker {3}$Indestructible$When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.${T}: Add one mana of any color.|
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Spare Supplies|Zendikar Rising|254|C|{2}|Artifact|||Spare Supplies enters the battlefield tapped.$When Spare Supplies enters the battlefield, draw a card.${2}, {T}, Sacrifice Spare Supplies: Draw a card.|
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Spare Supplies|Zendikar Rising|254|C|{2}|Artifact|||Spare Supplies enters the battlefield tapped.$When Spare Supplies enters the battlefield, draw a card.${2}, {T}, Sacrifice Spare Supplies: Draw a card.|
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Stonework Packbeast|Zendikar Rising|255|C|{2}|Artifact Creature - Beast|2|1|Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.${2}: Add one mana of any color.|
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Stonework Packbeast|Zendikar Rising|255|C|{2}|Artifact Creature - Beast|2|1|Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.${2}: Add one mana of any color.|
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Utility Knife|Zendikar Rising|256|C|{1}|Artifact - Equipment|||When Utility Knife enters the battlefield, attach it to target creature you control.$Equipped creature gets +1/+1.$Equip {3}|
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Utility Knife|Zendikar Rising|256|C|{1}|Artifact - Equipment|||When Utility Knife enters the battlefield, attach it to target creature you control.$Equipped creature gets +1/+1.$Equip {3}|
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@ -38942,5 +38970,3 @@ Island|Zendikar Rising|269|C||Basic Land - Island|||({T}: Add {U}.)|
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Swamp|Zendikar Rising|272|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Swamp|Zendikar Rising|272|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Mountain|Zendikar Rising|275|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Mountain|Zendikar Rising|275|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Forest|Zendikar Rising|278|C||Basic Land - Forest|||({T}: Add {G}.)|
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Forest|Zendikar Rising|278|C||Basic Land - Forest|||({T}: Add {G}.)|
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Turntimber Symbiosis|Zendikar Rising|364|M|{4}{G}{G}{G}|Sorcery|||Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has converted mana cost 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.|
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Turntimber, Serpentine Wood|Zendikar Rising|364|M||Land|||As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.${T}: Add {G}.|
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Reference in a new issue