From 22946bb35efdbf4e4854141ba70623b164daffc8 Mon Sep 17 00:00:00 2001 From: theelk801 <theelk801@gmail.com> Date: Sun, 23 Apr 2023 16:48:52 -0400 Subject: [PATCH] [MOC] Implement Path of the Schemer --- .../src/mage/cards/p/PathOfTheSchemer.java | 86 +++++++++++++++++++ .../mage/sets/MarchOfTheMachineCommander.java | 9 +- .../common/WillOfThePlaneswalkersEffect.java | 12 ++- 3 files changed, 102 insertions(+), 5 deletions(-) create mode 100644 Mage.Sets/src/mage/cards/p/PathOfTheSchemer.java diff --git a/Mage.Sets/src/mage/cards/p/PathOfTheSchemer.java b/Mage.Sets/src/mage/cards/p/PathOfTheSchemer.java new file mode 100644 index 0000000000..ee4aaff7dd --- /dev/null +++ b/Mage.Sets/src/mage/cards/p/PathOfTheSchemer.java @@ -0,0 +1,86 @@ +package mage.cards.p; + +import mage.MageObjectReference; +import mage.abilities.Ability; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.MillCardsEachPlayerEffect; +import mage.abilities.effects.common.WillOfThePlaneswalkersEffect; +import mage.abilities.effects.common.continuous.AddCardTypeTargetEffect; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.*; +import mage.filter.StaticFilters; +import mage.game.Game; +import mage.players.Player; +import mage.target.TargetCard; +import mage.target.common.TargetCardInGraveyard; +import mage.target.targetpointer.FixedTarget; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class PathOfTheSchemer extends CardImpl { + + public PathOfTheSchemer(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{B}"); + + // Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types. + this.getSpellAbility().addEffect(new MillCardsEachPlayerEffect(2, TargetController.EACH_PLAYER)); + this.getSpellAbility().addEffect(new PathOfTheSchemerEffect()); + + // Will of the Planeswalkers -- Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. + this.getSpellAbility().addEffect(new WillOfThePlaneswalkersEffect()); + } + + private PathOfTheSchemer(final PathOfTheSchemer card) { + super(card); + } + + @Override + public PathOfTheSchemer copy() { + return new PathOfTheSchemer(this); + } +} + +class PathOfTheSchemerEffect extends OneShotEffect { + + PathOfTheSchemerEffect() { + super(Outcome.Benefit); + staticText = "Then you put a creature card from a graveyard onto the battlefield " + + "under your control. It's an artifact in addition to its other types"; + } + + private PathOfTheSchemerEffect(final PathOfTheSchemerEffect effect) { + super(effect); + } + + @Override + public PathOfTheSchemerEffect copy() { + return new PathOfTheSchemerEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + if (player == null) { + return false; + } + TargetCard target = new TargetCardInGraveyard(StaticFilters.FILTER_CARD_CREATURE); + target.setNotTarget(true); + if (!target.canChoose(source.getControllerId(), source, game)) { + return false; + } + player.choose(Outcome.PutCreatureInPlay, target, source, game); + Card card = game.getCard(target.getFirstTarget()); + if (card == null) { + return false; + } + game.addEffect(new AddCardTypeTargetEffect(Duration.Custom, CardType.ARTIFACT) + .setTargetPointer(new FixedTarget(new MageObjectReference(card, game, 1))), source); + player.moveCards(card, Zone.BATTLEFIELD, source, game); + return true; + } +} diff --git a/Mage.Sets/src/mage/sets/MarchOfTheMachineCommander.java b/Mage.Sets/src/mage/sets/MarchOfTheMachineCommander.java index 08df5d1a71..8e8ce84157 100644 --- a/Mage.Sets/src/mage/sets/MarchOfTheMachineCommander.java +++ b/Mage.Sets/src/mage/sets/MarchOfTheMachineCommander.java @@ -231,10 +231,11 @@ public final class MarchOfTheMachineCommander extends ExpansionSet { cards.add(new SetCardInfo("Pain Distributor", 33, Rarity.RARE, mage.cards.p.PainDistributor.class)); cards.add(new SetCardInfo("Painful Truths", 262, Rarity.RARE, mage.cards.p.PainfulTruths.class)); cards.add(new SetCardInfo("Path of Ancestry", 418, Rarity.COMMON, mage.cards.p.PathOfAncestry.class)); - cards.add(new SetCardInfo("Path of the Animist", 38, Rarity.RARE, mage.cards.p.PathOfTheAnimist.class)); - cards.add(new SetCardInfo("Path of the Enigma", 23, Rarity.RARE, mage.cards.p.PathOfTheEnigma.class)); - cards.add(new SetCardInfo("Path of the Ghosthunter", 18, Rarity.RARE, mage.cards.p.PathOfTheGhosthunter.class)); - cards.add(new SetCardInfo("Path of the Pyromancer", 34, Rarity.RARE, mage.cards.p.PathOfThePyromancer.class)); +// cards.add(new SetCardInfo("Path of the Animist", 38, Rarity.RARE, mage.cards.p.PathOfTheAnimist.class)); +// cards.add(new SetCardInfo("Path of the Enigma", 23, Rarity.RARE, mage.cards.p.PathOfTheEnigma.class)); +// cards.add(new SetCardInfo("Path of the Ghosthunter", 18, Rarity.RARE, mage.cards.p.PathOfTheGhosthunter.class)); +// cards.add(new SetCardInfo("Path of the Pyromancer", 34, Rarity.RARE, mage.cards.p.PathOfThePyromancer.class)); +// cards.add(new SetCardInfo("Path of the Schemer", 28, Rarity.RARE, mage.cards.p.PathOfTheSchemer.class)); cards.add(new SetCardInfo("Path to Exile", 198, Rarity.UNCOMMON, mage.cards.p.PathToExile.class)); cards.add(new SetCardInfo("Perplexing Test", 229, Rarity.RARE, mage.cards.p.PerplexingTest.class)); cards.add(new SetCardInfo("Phyrexian Delver", 263, Rarity.RARE, mage.cards.p.PhyrexianDelver.class)); diff --git a/Mage/src/main/java/mage/abilities/effects/common/WillOfThePlaneswalkersEffect.java b/Mage/src/main/java/mage/abilities/effects/common/WillOfThePlaneswalkersEffect.java index 014762f7a0..c023b4d5e1 100644 --- a/Mage/src/main/java/mage/abilities/effects/common/WillOfThePlaneswalkersEffect.java +++ b/Mage/src/main/java/mage/abilities/effects/common/WillOfThePlaneswalkersEffect.java @@ -2,6 +2,7 @@ package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; +import mage.choices.TwoChoiceVote; import mage.constants.AbilityWord; import mage.constants.Outcome; import mage.game.Game; @@ -13,7 +14,7 @@ public class WillOfThePlaneswalkersEffect extends OneShotEffect { public WillOfThePlaneswalkersEffect() { super(Outcome.Benefit); - staticText = AbilityWord.WILL_OF_THE_COUNCIL.formatWord() + "Starting with you, each player votes " + + staticText = AbilityWord.WILL_OF_THE_PLANESWALKERS.formatWord() + "Starting with you, each player votes " + "for planeswalk or chaos. If planeswalk gets more votes, planeswalk. " + "If chaos gets more votes or the vote is tied, chaos ensues"; concatBy("<br>"); @@ -30,7 +31,16 @@ public class WillOfThePlaneswalkersEffect extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { + TwoChoiceVote vote = new TwoChoiceVote("Planeswalk", "Chaos", Outcome.Benefit); + vote.doVotes(source, game); + int planeswalkCount = vote.getVoteCount(true); + int chaosCount = vote.getVoteCount(false); // TODO: Implement when planes have been refactored + if (planeswalkCount > chaosCount) { + // planeswalk to next plane + } else { + // chaos ensues + } return true; } }