mirror of
https://github.com/correl/mage.git
synced 2024-12-25 03:00:15 +00:00
commit
229cad7330
3 changed files with 138 additions and 0 deletions
|
@ -99,6 +99,7 @@
|
|||
|Generate|PLANE:PCA|Plane - Tazeem|||TazeemPlane|
|
||||
|Generate|PLANE:PCA|Plane - The Dark Barony|||TheDarkBaronyPlane|
|
||||
|Generate|PLANE:PCA|Plane - The Eon Fog|||TheEonFogPlane|
|
||||
|Generate|PLANE:PCA|Plane - The Great Forest|||TheGreatForestPlane|
|
||||
|Generate|PLANE:PCA|Plane - Truga Jungle|||TrugaJunglePlane|
|
||||
|Generate|PLANE:PCA|Plane - Turri Island|||TurriIslandPlane|
|
||||
|Generate|PLANE:PCA|Plane - Undercity Reaches|||UndercityReachesPlane|
|
||||
|
|
|
@ -46,6 +46,7 @@ public enum Planes {
|
|||
PLANE_TAZEEM("TazeemPlane"),
|
||||
PLANE_THE_DARK_BARONY("TheDarkBaronyPlane"),
|
||||
PLANE_THE_EON_FOG("TheEonFogPlane"),
|
||||
PLANE_THE_GREAT_FOREST("TheGreatForestPlane"),
|
||||
PLANE_THE_ZEPHYR_MAZE_FOG("TheZephyrMazePlane"),
|
||||
PLANE_TRUGA_JUNGLE("TrugaJunglePlane"),
|
||||
PLANE_TRAIL_OF_THE_MAGE_RINGS("TrailOfTheMageRingsPlane"),
|
||||
|
|
|
@ -0,0 +1,136 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ..AS IS.. AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.game.command.planes;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.ActivateIfConditionActivatedAbility;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.condition.common.MainPhaseStackEmptyCondition;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.effects.ContinuousEffectImpl;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.common.RollPlanarDieEffect;
|
||||
import mage.abilities.effects.common.continuous.BoostControlledEffect;
|
||||
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
|
||||
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
|
||||
import mage.abilities.keyword.TrampleAbility;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Layer;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.SubLayer;
|
||||
import mage.constants.TargetController;
|
||||
import mage.constants.Zone;
|
||||
import mage.filter.StaticFilters;
|
||||
import mage.game.Game;
|
||||
import mage.game.command.Plane;
|
||||
import mage.target.Target;
|
||||
import mage.watchers.common.PlanarRollWatcher;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author spjspj
|
||||
*/
|
||||
public class TheGreatForestPlane extends Plane {
|
||||
|
||||
private static final String rule = "Each creature assigns combat damage equal to its toughness rather than its power";
|
||||
|
||||
public TheGreatForestPlane() {
|
||||
this.setName("Plane - The Great Forest");
|
||||
this.setExpansionSetCodeForImage("PCA");
|
||||
|
||||
// Each creature assigns combat damage equal to its toughness rather than its power
|
||||
Ability ability = new SimpleStaticAbility(Zone.COMMAND, new TheGreatForestCombatDamageRuleEffect());
|
||||
this.getAbilities().add(ability);
|
||||
|
||||
// Active player can roll the planar die: Whenever you roll {CHAOS}, creatures you control get +0/+2 and gain trample until end of turn
|
||||
Effect chaosEffect = new BoostControlledEffect(0, 2, Duration.EndOfTurn);
|
||||
Target chaosTarget = null;
|
||||
Effect chaosEffect2 = new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn);
|
||||
Target chaosTarget2 = null;
|
||||
|
||||
List<Effect> chaosEffects = new ArrayList<Effect>();
|
||||
chaosEffects.add(chaosEffect);
|
||||
chaosEffects.add(chaosEffect2);
|
||||
List<Target> chaosTargets = new ArrayList<Target>();
|
||||
chaosTargets.add(chaosTarget);
|
||||
chaosTargets.add(chaosTarget2);
|
||||
|
||||
ActivateIfConditionActivatedAbility chaosAbility = new ActivateIfConditionActivatedAbility(Zone.COMMAND, new RollPlanarDieEffect(chaosEffects, chaosTargets), new GenericManaCost(0), MainPhaseStackEmptyCondition.instance);
|
||||
chaosAbility.addWatcher(new PlanarRollWatcher());
|
||||
this.getAbilities().add(chaosAbility);
|
||||
chaosAbility.setMayActivate(TargetController.ANY);
|
||||
this.getAbilities().add(new SimpleStaticAbility(Zone.ALL, new PlanarDieRollCostIncreasingEffect(chaosAbility.getOriginalId())));
|
||||
}
|
||||
}
|
||||
|
||||
class TheGreatForestCombatDamageRuleEffect extends ContinuousEffectImpl {
|
||||
|
||||
public TheGreatForestCombatDamageRuleEffect() {
|
||||
super(Duration.WhileOnBattlefield, Outcome.Detriment);
|
||||
staticText = "Each creature assigns combat damage equal to its toughness rather than its power";
|
||||
}
|
||||
|
||||
public TheGreatForestCombatDamageRuleEffect(final TheGreatForestCombatDamageRuleEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TheGreatForestCombatDamageRuleEffect copy() {
|
||||
return new TheGreatForestCombatDamageRuleEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
|
||||
Plane cPlane = game.getState().getCurrentPlane();
|
||||
if (cPlane == null) {
|
||||
return false;
|
||||
}
|
||||
if (cPlane != null) {
|
||||
if (!cPlane.getName().equalsIgnoreCase("Plane - The Great Forest")) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Change the rule
|
||||
game.getCombat().setUseToughnessForDamage(true);
|
||||
game.getCombat().addUseToughnessForDamageFilter(StaticFilters.FILTER_PERMANENT_CREATURES);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasLayer(Layer layer) {
|
||||
return layer == Layer.RulesEffects;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue