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* Cranial Archive - Fixed that the cost was defined as sacrifice instead of correctly exile (fixes #724).
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1 changed files with 2 additions and 2 deletions
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@ -30,7 +30,7 @@ package mage.sets.khansoftarkir;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.ExileSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.Card;
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@ -55,7 +55,7 @@ public class CranialArchive extends CardImpl {
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// {2}, Exile Cranial Archive: Target player shuffles his or her gravyeard into his or her library. Draw a card.
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// {2}, Exile Cranial Archive: Target player shuffles his or her gravyeard into his or her library. Draw a card.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CranialArchiveEffect(), new GenericManaCost(2));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CranialArchiveEffect(), new GenericManaCost(2));
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ability.addCost(new SacrificeSourceCost());
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ability.addCost(new ExileSourceCost());
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ability.addTarget(new TargetPlayer());
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ability.addTarget(new TargetPlayer());
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this.addAbility(ability);
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this.addAbility(ability);
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