Fix to mana cost of Goblin Dynamo's 2nd ability

Goblin Dynamo's second ability was incorrectly costed as {X}, instead of {X}{R}.  Implemented the correct cost.
This commit is contained in:
Poddo 2015-12-05 08:52:01 -06:00
parent de285ba1ed
commit 22f4c272b9

View file

@ -61,7 +61,7 @@ public class GoblinDynamo extends CardImpl {
this.addAbility(ability);
//{X}{R}, {T}, Sacrifice Goblin Dynamo: Goblin Dynamo deals X damage to target creature or player.
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,new DamageTargetEffect(new ManacostVariableValue()), new ManaCostsImpl("{X}"));
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,new DamageTargetEffect(new ManacostVariableValue()), new ManaCostsImpl("{X}{R}"));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetCreatureOrPlayer());
this.addAbility(ability);