mirror of
https://github.com/correl/mage.git
synced 2024-12-25 11:11:16 +00:00
Fixed Duplicity casting costs.
This commit is contained in:
parent
09b64b2025
commit
2323654a22
2 changed files with 202 additions and 203 deletions
|
@ -1,200 +1,200 @@
|
|||
package mage.cards.d;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.MageObject;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.DelayedTriggeredAbility;
|
||||
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
|
||||
import mage.abilities.common.BeginningOfYourEndStepTriggeredAbility;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.discard.DiscardControllerEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.TargetController;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.players.Player;
|
||||
import mage.util.CardUtil;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author jeffwadsworth
|
||||
*/
|
||||
public final class Duplicity extends CardImpl {
|
||||
|
||||
public Duplicity(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{U}");
|
||||
|
||||
// When Duplicity enters the battlefield, exile the top five cards of your library face down.
|
||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new DuplicityEffect(), false));
|
||||
|
||||
// At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.
|
||||
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new DuplicityExileHandEffect(), TargetController.YOU, true));
|
||||
|
||||
// At the beginning of your end step, discard a card.
|
||||
this.addAbility(new BeginningOfYourEndStepTriggeredAbility(new DiscardControllerEffect(1), false));
|
||||
|
||||
// When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.
|
||||
this.addAbility(new LoseControlDuplicity());
|
||||
|
||||
}
|
||||
|
||||
public Duplicity(final Duplicity card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Duplicity copy() {
|
||||
return new Duplicity(this);
|
||||
}
|
||||
}
|
||||
|
||||
class DuplicityEffect extends OneShotEffect {
|
||||
|
||||
public DuplicityEffect() {
|
||||
super(Outcome.Exile);
|
||||
staticText = "exile the top five cards of your library face down";
|
||||
}
|
||||
|
||||
public DuplicityEffect(final DuplicityEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
MageObject sourceObject = game.getObject(source.getSourceId());
|
||||
if (controller != null
|
||||
&& sourceObject != null) {
|
||||
if (controller.getLibrary().hasCards()) {
|
||||
UUID exileId = CardUtil.getCardExileZoneId(game, source);
|
||||
Set<Card> cardsToExile = controller.getLibrary().getTopCards(game, 5);
|
||||
for (Card card : cardsToExile) {
|
||||
controller.moveCardsToExile(card, source, game, true, exileId, sourceObject.getName());
|
||||
card.setFaceDown(true, game);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DuplicityEffect copy() {
|
||||
return new DuplicityEffect(this);
|
||||
}
|
||||
}
|
||||
|
||||
class DuplicityExileHandEffect extends OneShotEffect {
|
||||
|
||||
public DuplicityExileHandEffect() {
|
||||
super(Outcome.Exile);
|
||||
staticText = "you may exile all cards from your hand face down. If you do, put all other cards you own exiled with {this} into your hand";
|
||||
}
|
||||
|
||||
public DuplicityExileHandEffect(final DuplicityExileHandEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
MageObject sourceObject = game.getObject(source.getSourceId());
|
||||
if (controller != null
|
||||
&& sourceObject != null) {
|
||||
if (!controller.getHand().isEmpty()) {
|
||||
UUID exileId = CardUtil.getCardExileZoneId(game, source);
|
||||
Set<Card> cardsFromHandToExile = controller.getHand().getCards(game);
|
||||
for (Card card : cardsFromHandToExile) {
|
||||
controller.moveCardsToExile(card, source, game, true, exileId, sourceObject.getName());
|
||||
card.setFaceDown(true, game);
|
||||
}
|
||||
Set<Card> cardsInExile = game.getExile().getExileZone(exileId).getCards(game);
|
||||
Set<Card> cardsToReturnToHandFromExile = new HashSet<>();
|
||||
for (Card card : cardsInExile) {
|
||||
if (!cardsFromHandToExile.contains(card)) {
|
||||
cardsToReturnToHandFromExile.add(card);
|
||||
}
|
||||
}
|
||||
controller.moveCards(cardsToReturnToHandFromExile, Zone.HAND, source, game);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DuplicityExileHandEffect copy() {
|
||||
return new DuplicityExileHandEffect(this);
|
||||
}
|
||||
}
|
||||
|
||||
class LoseControlDuplicity extends DelayedTriggeredAbility {
|
||||
|
||||
public LoseControlDuplicity() {
|
||||
super(new PutExiledCardsInOwnersGraveyard(), Duration.EndOfGame, false);
|
||||
}
|
||||
|
||||
public LoseControlDuplicity(final LoseControlDuplicity ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public LoseControlDuplicity copy() {
|
||||
return new LoseControlDuplicity(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkEventType(GameEvent event, Game game) {
|
||||
return event.getType() == GameEvent.EventType.LOST_CONTROL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
return event.getPlayerId().equals(controllerId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "When you lose control of {this}, put all cards exiled with {this} into their owner's graveyard.";
|
||||
}
|
||||
}
|
||||
|
||||
class PutExiledCardsInOwnersGraveyard extends OneShotEffect {
|
||||
|
||||
public PutExiledCardsInOwnersGraveyard() {
|
||||
super(Outcome.Neutral);
|
||||
staticText = " put all cards exiled with {this} into their owner's graveyard.";
|
||||
}
|
||||
|
||||
public PutExiledCardsInOwnersGraveyard(final PutExiledCardsInOwnersGraveyard effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
MageObject sourceObject = game.getObject(source.getSourceId());
|
||||
if (controller != null
|
||||
&& sourceObject != null) {
|
||||
UUID exileId = CardUtil.getCardExileZoneId(game, source);
|
||||
Set<Card> cardsInExile = game.getExile().getExileZone(exileId).getCards(game);
|
||||
controller.moveCardsToGraveyardWithInfo(cardsInExile, source, game, Zone.EXILED);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PutExiledCardsInOwnersGraveyard copy() {
|
||||
return new PutExiledCardsInOwnersGraveyard(this);
|
||||
}
|
||||
}
|
||||
package mage.cards.d;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.MageObject;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.DelayedTriggeredAbility;
|
||||
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
|
||||
import mage.abilities.common.BeginningOfYourEndStepTriggeredAbility;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.discard.DiscardControllerEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.TargetController;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.players.Player;
|
||||
import mage.util.CardUtil;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author jeffwadsworth
|
||||
*/
|
||||
public final class Duplicity extends CardImpl {
|
||||
|
||||
public Duplicity(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{U}{U}");
|
||||
|
||||
// When Duplicity enters the battlefield, exile the top five cards of your library face down.
|
||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new DuplicityEffect(), false));
|
||||
|
||||
// At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.
|
||||
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new DuplicityExileHandEffect(), TargetController.YOU, true));
|
||||
|
||||
// At the beginning of your end step, discard a card.
|
||||
this.addAbility(new BeginningOfYourEndStepTriggeredAbility(new DiscardControllerEffect(1), false));
|
||||
|
||||
// When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.
|
||||
this.addAbility(new LoseControlDuplicity());
|
||||
|
||||
}
|
||||
|
||||
public Duplicity(final Duplicity card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Duplicity copy() {
|
||||
return new Duplicity(this);
|
||||
}
|
||||
}
|
||||
|
||||
class DuplicityEffect extends OneShotEffect {
|
||||
|
||||
public DuplicityEffect() {
|
||||
super(Outcome.Exile);
|
||||
staticText = "exile the top five cards of your library face down";
|
||||
}
|
||||
|
||||
public DuplicityEffect(final DuplicityEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
MageObject sourceObject = game.getObject(source.getSourceId());
|
||||
if (controller != null
|
||||
&& sourceObject != null) {
|
||||
if (controller.getLibrary().hasCards()) {
|
||||
UUID exileId = CardUtil.getCardExileZoneId(game, source);
|
||||
Set<Card> cardsToExile = controller.getLibrary().getTopCards(game, 5);
|
||||
for (Card card : cardsToExile) {
|
||||
controller.moveCardsToExile(card, source, game, true, exileId, sourceObject.getName());
|
||||
card.setFaceDown(true, game);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DuplicityEffect copy() {
|
||||
return new DuplicityEffect(this);
|
||||
}
|
||||
}
|
||||
|
||||
class DuplicityExileHandEffect extends OneShotEffect {
|
||||
|
||||
public DuplicityExileHandEffect() {
|
||||
super(Outcome.Exile);
|
||||
staticText = "you may exile all cards from your hand face down. If you do, put all other cards you own exiled with {this} into your hand";
|
||||
}
|
||||
|
||||
public DuplicityExileHandEffect(final DuplicityExileHandEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
MageObject sourceObject = game.getObject(source.getSourceId());
|
||||
if (controller != null
|
||||
&& sourceObject != null) {
|
||||
if (!controller.getHand().isEmpty()) {
|
||||
UUID exileId = CardUtil.getCardExileZoneId(game, source);
|
||||
Set<Card> cardsFromHandToExile = controller.getHand().getCards(game);
|
||||
for (Card card : cardsFromHandToExile) {
|
||||
controller.moveCardsToExile(card, source, game, true, exileId, sourceObject.getName());
|
||||
card.setFaceDown(true, game);
|
||||
}
|
||||
Set<Card> cardsInExile = game.getExile().getExileZone(exileId).getCards(game);
|
||||
Set<Card> cardsToReturnToHandFromExile = new HashSet<>();
|
||||
for (Card card : cardsInExile) {
|
||||
if (!cardsFromHandToExile.contains(card)) {
|
||||
cardsToReturnToHandFromExile.add(card);
|
||||
}
|
||||
}
|
||||
controller.moveCards(cardsToReturnToHandFromExile, Zone.HAND, source, game);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DuplicityExileHandEffect copy() {
|
||||
return new DuplicityExileHandEffect(this);
|
||||
}
|
||||
}
|
||||
|
||||
class LoseControlDuplicity extends DelayedTriggeredAbility {
|
||||
|
||||
public LoseControlDuplicity() {
|
||||
super(new PutExiledCardsInOwnersGraveyard(), Duration.EndOfGame, false);
|
||||
}
|
||||
|
||||
public LoseControlDuplicity(final LoseControlDuplicity ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public LoseControlDuplicity copy() {
|
||||
return new LoseControlDuplicity(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkEventType(GameEvent event, Game game) {
|
||||
return event.getType() == GameEvent.EventType.LOST_CONTROL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
return event.getPlayerId().equals(controllerId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "When you lose control of {this}, put all cards exiled with {this} into their owner's graveyard.";
|
||||
}
|
||||
}
|
||||
|
||||
class PutExiledCardsInOwnersGraveyard extends OneShotEffect {
|
||||
|
||||
public PutExiledCardsInOwnersGraveyard() {
|
||||
super(Outcome.Neutral);
|
||||
staticText = " put all cards exiled with {this} into their owner's graveyard.";
|
||||
}
|
||||
|
||||
public PutExiledCardsInOwnersGraveyard(final PutExiledCardsInOwnersGraveyard effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
MageObject sourceObject = game.getObject(source.getSourceId());
|
||||
if (controller != null
|
||||
&& sourceObject != null) {
|
||||
UUID exileId = CardUtil.getCardExileZoneId(game, source);
|
||||
Set<Card> cardsInExile = game.getExile().getExileZone(exileId).getCards(game);
|
||||
controller.moveCardsToGraveyardWithInfo(cardsInExile, source, game, Zone.EXILED);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PutExiledCardsInOwnersGraveyard copy() {
|
||||
return new PutExiledCardsInOwnersGraveyard(this);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
package mage.cards.p;
|
||||
|
||||
import java.util.UUID;
|
||||
|
@ -11,8 +10,8 @@ import mage.abilities.effects.OneShotEffect;
|
|||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.SubType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.SubType;
|
||||
import mage.filter.common.FilterControlledCreaturePermanent;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
|
@ -26,7 +25,7 @@ import mage.target.common.TargetControlledPermanent;
|
|||
public final class ProwlingPangolin extends CardImpl {
|
||||
|
||||
public ProwlingPangolin(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}{B}");
|
||||
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
|
||||
this.subtype.add(SubType.BEAST, SubType.PANGOLIN);
|
||||
this.power = new MageInt(6);
|
||||
this.toughness = new MageInt(5);
|
||||
|
|
Loading…
Reference in a new issue