Implemented more Legends cards

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L_J 2019-01-13 02:14:58 +01:00 committed by GitHub
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package mage.cards.c;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.SourceHasCounterCondition;
import mage.abilities.decorator.ConditionalContinuousRuleModifyingEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.DontUntapInControllersUntapStepEnchantedEffect;
import mage.abilities.effects.common.TapEnchantedEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
* @author L_J
*/
public final class Cocoon extends CardImpl {
public Cocoon(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{G}");
this.subtype.add(SubType.AURA);
// Enchant creature you control
TargetPermanent auraTarget = new TargetControlledCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
// When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.
Ability ability = new EntersBattlefieldTriggeredAbility(new TapEnchantedEffect());
ability.addEffect(new AddCountersSourceEffect(CounterType.PUPA.createInstance(3)));
this.addAbility(ability);
// Enchanted creature doesnt untap during your untap step if Cocoon has a pupa counter on it.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousRuleModifyingEffect(new DontUntapInControllersUntapStepEnchantedEffect(),
new SourceHasCounterCondition(CounterType.PUPA)).setText("Enchanted creature doesn't untap during its controller's untap step if Cocoon has a pupa counter on it")));
// At the beginning of your upkeep, remove a pupa counter from Cocoon. If you cant, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new CocoonEffect(), TargetController.YOU, false));
}
public Cocoon(final Cocoon card) {
super(card);
}
@Override
public Cocoon copy() {
return new Cocoon(this);
}
}
class CocoonEffect extends OneShotEffect {
CocoonEffect() {
super(Outcome.Sacrifice);
staticText = "remove a pupa counter from {this}. If you cant, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying";
}
CocoonEffect(final CocoonEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (permanent != null) {
int amount = permanent.getCounters(game).getCount(CounterType.PUPA);
if (amount > 0) {
permanent.removeCounters(CounterType.PUPA.createInstance(), game);
} else {
Permanent enchantedPermanent = game.getPermanent(permanent.getAttachedTo());
permanent.sacrifice(source.getSourceId(), game);
if (enchantedPermanent != null) {
Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance());
effect.setTargetPointer(new FixedTarget(enchantedPermanent, game));
effect.apply(game, source);
ContinuousEffect effect2 = new GainAbilityTargetEffect(FlyingAbility.getInstance(), Duration.Custom);
effect2.setTargetPointer(new FixedTarget(enchantedPermanent, game));
game.addEffect(effect2, source);
}
}
return true;
}
return false;
}
@Override
public CocoonEffect copy() {
return new CocoonEffect(this);
}
}

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package mage.cards.f;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.PreventionEffect;
import mage.abilities.effects.common.PreventDamageByTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.combat.CombatGroup;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetAttackingCreature;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author L_J
*/
public final class Feint extends CardImpl {
public Feint(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{R}");
// Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.
this.getSpellAbility().addEffect(new PreventDamageByTargetEffect(Duration.EndOfTurn, true).setText(""));
this.getSpellAbility().addEffect(new FeintEffect());
this.getSpellAbility().addTarget(new TargetAttackingCreature());
}
public Feint(final Feint card) {
super(card);
}
@Override
public Feint copy() {
return new Feint(this);
}
}
class FeintEffect extends OneShotEffect {
public FeintEffect() {
super(Outcome.ReturnToHand);
this.staticText = "Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it";
}
public FeintEffect(final FeintEffect effect) {
super(effect);
}
@Override
public FeintEffect copy() {
return new FeintEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent creature = game.getPermanent(getTargetPointer().getFirst(game, source));
if (controller != null && creature != null) {
for (CombatGroup combatGroup : game.getCombat().getGroups()) {
if (combatGroup.getAttackers().contains(creature.getId())) {
for (UUID blockerId : combatGroup.getBlockers()) {
Permanent blocker = game.getPermanent(blockerId);
if (blocker != null) {
blocker.tap(game);
PreventionEffect effect = new PreventDamageByTargetEffect(Duration.EndOfTurn, true);
effect.setTargetPointer(new FixedTarget(blocker.getId()));
game.addEffect(effect, source);
}
}
}
}
return true;
}
return false;
}
}

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package mage.cards.g;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.delayed.AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.LandwalkAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.ChoiceBasicLandType;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author L_J
*/
public final class GiantSlug extends CardImpl {
public GiantSlug(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}");
this.subtype.add(SubType.SLUG);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.
AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility ability = new AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility(new GiantSlugEffect());
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new CreateDelayedTriggeredAbilityEffect(ability), new ManaCostsImpl("{5}")));
}
public GiantSlug(final GiantSlug card) {
super(card);
}
@Override
public GiantSlug copy() {
return new GiantSlug(this);
}
}
class GiantSlugEffect extends OneShotEffect {
public GiantSlugEffect() {
super(Outcome.AddAbility);
this.staticText = "At the beginning of your next upkeep, choose a basic land type. {this} gains landwalk of the chosen type until the end of that turn";
}
public GiantSlugEffect(final GiantSlugEffect effect) {
super(effect);
}
@Override
public GiantSlugEffect copy() {
return new GiantSlugEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (controller != null && sourcePermanent != null) {
ChoiceImpl choices = new ChoiceBasicLandType();
if (controller.choose(outcome, choices, game)) {
game.informPlayers(sourcePermanent.getName() + ": Chosen basic land type is " + choices.getChoice());
FilterLandPermanent filter = new FilterLandPermanent(choices.getChoice());
if (choices.getChoice().equals("Plains")) {
filter.add(new SubtypePredicate(SubType.PLAINS));
}
if (choices.getChoice().equals("Island")) {
filter.add(new SubtypePredicate(SubType.ISLAND));
}
if (choices.getChoice().equals("Swamp")) {
filter.add(new SubtypePredicate(SubType.SWAMP));
}
if (choices.getChoice().equals("Mountain")) {
filter.add(new SubtypePredicate(SubType.MOUNTAIN));
}
if (choices.getChoice().equals("Forest")) {
filter.add(new SubtypePredicate(SubType.FOREST));
}
Ability landwalkAbility = new LandwalkAbility(filter);
game.addEffect(new GainAbilitySourceEffect(landwalkAbility, Duration.EndOfTurn, false), source);
return true;
}
}
return false;
}
}

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package mage.cards.g;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.common.CastOnlyDuringPhaseStepSourceAbility;
import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
import mage.abilities.condition.common.AfterCombatCondition;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.InfoEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.filter.common.FilterCreatureCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.other.OwnerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInGraveyard;
import mage.target.common.TargetCreaturePermanent;
import mage.watchers.common.BlockedAttackerWatcher;
/**
*
* @author L_J
*/
public final class GlyphOfReincarnation extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Wall creature");
static {
filter.add(new SubtypePredicate(SubType.WALL));
}
public GlyphOfReincarnation(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{G}");
// Cast this spell only after combat.
this.addAbility(new CastOnlyDuringPhaseStepSourceAbility(null, null, AfterCombatCondition.instance, "Cast this spell only after combat"));
// Destroy all creatures that were blocked by target Wall this turn. They cant be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owners control.
this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
this.getSpellAbility().addEffect(new GlyphOfReincarnationEffect());
this.getSpellAbility().addWatcher(new BlockedAttackerWatcher());
}
public GlyphOfReincarnation(final GlyphOfReincarnation card) {
super(card);
}
@Override
public GlyphOfReincarnation copy() {
return new GlyphOfReincarnation(this);
}
}
class GlyphOfReincarnationEffect extends OneShotEffect {
public GlyphOfReincarnationEffect() {
super(Outcome.DestroyPermanent);
this.staticText = "Destroy all creatures that were blocked by target Wall this turn. They cant be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owners control";
}
public GlyphOfReincarnationEffect(final GlyphOfReincarnationEffect effect) {
super(effect);
}
@Override
public GlyphOfReincarnationEffect copy() {
return new GlyphOfReincarnationEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent targetWall = game.getPermanentOrLKIBattlefield(source.getFirstTarget());
if (controller != null && targetWall != null) {
BlockedAttackerWatcher watcher = (BlockedAttackerWatcher) game.getState().getWatchers().get(BlockedAttackerWatcher.class.getSimpleName());
if (watcher != null) {
Map<UUID, Player> destroyed = new HashMap<>();
for (Permanent creature : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, source.getControllerId(), source.getSourceId(), game)) {
if (!creature.getId().equals(targetWall.getId())) {
if (watcher.creatureHasBlockedAttacker(new MageObjectReference(creature, game), new MageObjectReference(targetWall, game), game)) {
if (creature.destroy(source.getSourceId(), game, true)
&& game.getState().getZone(creature.getId()) == Zone.GRAVEYARD) { // If a commander is replaced to command zone, the creature does not die
Player permController = game.getPlayer(creature.getControllerId());
if (permController != null) {
destroyed.put(creature.getId(), permController);
}
}
}
}
}
// For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall
// onto the battlefield under its owners control
for (Map.Entry<UUID, Player> entry : destroyed.entrySet()) {
Permanent permanent = (Permanent) game.getLastKnownInformation(entry.getKey(), Zone.BATTLEFIELD);
Player player = entry.getValue();
if (permanent != null && player != null) {
FilterCreatureCard filter = new FilterCreatureCard("a creature card from " + player.getName() + "'s graveyard");
filter.add(new OwnerIdPredicate(player.getId()));
Target targetCreature = new TargetCardInGraveyard(filter);
targetCreature.setNotTarget(true);
if (targetCreature.canChoose(source.getSourceId(), controller.getId(), game)
&& controller.chooseTarget(outcome, targetCreature, source, game)) {
Card card = game.getCard(targetCreature.getFirstTarget());
if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
controller.moveCards(card, Zone.BATTLEFIELD, source, game, false, false, true, null);
}
}
}
}
return true;
}
}
return false;
}
}

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package mage.cards.l;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.BoostCounter;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.permanent.BlockedByIdPredicate;
import mage.filter.predicate.permanent.BlockingAttackerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author L_J
*/
public final class LesserWerewolf extends CardImpl {
public LesserWerewolf(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
this.subtype.add(SubType.WEREWOLF);
this.power = new MageInt(2);
this.toughness = new MageInt(4);
// {B}: If Lesser Werewolfs power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step.
Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new LesserWerewolfEffect(), new ManaCostsImpl("{B}"), new IsStepCondition(PhaseStep.DECLARE_BLOCKERS, false));
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature blocking or blocked by Lesser Werewolf");
filter.add(Predicates.or(new BlockedByIdPredicate(this.getId()),
new BlockingAttackerIdPredicate(this.getId())));
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
}
public LesserWerewolf(final LesserWerewolf card) {
super(card);
}
@Override
public LesserWerewolf copy() {
return new LesserWerewolf(this);
}
}
class LesserWerewolfEffect extends OneShotEffect {
public LesserWerewolfEffect() {
super(Outcome.Detriment);
this.staticText = "If {this}s power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by {this}";
}
public LesserWerewolfEffect(final LesserWerewolfEffect effect) {
super(effect);
}
@Override
public LesserWerewolfEffect copy() {
return new LesserWerewolfEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
Permanent targetPermanent = game.getPermanentOrLKIBattlefield(targetPointer.getFirst(game, source));
if (controller != null && sourcePermanent != null && targetPermanent != null) {
if (sourcePermanent.getPower().getValue() >= 1) {
game.addEffect(new BoostSourceEffect(-1, 0, Duration.EndOfTurn), source);
new AddCountersTargetEffect(new BoostCounter(0, -1), outcome).apply(game, source);
}
return true;
}
return false;
}
}

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package mage.cards.p;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.DiesAttachedTriggeredAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author L_J
*/
public final class PuppetMaster extends CardImpl {
public PuppetMaster(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{U}{U}{U}");
this.subtype.add(SubType.AURA);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owners hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master to its owners hand.
this.addAbility(new DiesAttachedTriggeredAbility(new PuppetMasterEffect(), "enchanted creature"));
}
public PuppetMaster(final PuppetMaster card) {
super(card);
}
@Override
public PuppetMaster copy() {
return new PuppetMaster(this);
}
}
class PuppetMasterEffect extends OneShotEffect {
public PuppetMasterEffect() {
super(Outcome.ReturnToHand);
staticText = "return that card to its owner's hand. If that card is returned to its owners hand this way, you may pay {U}{U}{U}. If you do, return {this} to its owners hand";
}
public PuppetMasterEffect(final PuppetMasterEffect effect) {
super(effect);
}
@Override
public PuppetMasterEffect copy() {
return new PuppetMasterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Object object = getValue("attachedTo");
if (object instanceof Permanent) {
Card card = game.getCard(((Permanent)object).getId());
if (card != null) {
if (card.moveToZone(Zone.HAND, source.getSourceId(), game, false)) {
Cost cost = new ManaCostsImpl("{U}{U}{U}");
Player controller = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (controller != null && sourcePermanent != null) {
if (controller.chooseUse(Outcome.Neutral, "Pay " + cost.getText() + " to return " + sourcePermanent.getLogName() + " to its owner's hand?", source, game)
&& cost.pay(source, game, source.getSourceId(), controller.getId(), false, null)) {
sourcePermanent.moveToZone(Zone.HAND, source.getSourceId(), game, false);
}
}
return true;
}
}
}
return false;
}
}

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package mage.cards.r;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.CastOnlyDuringPhaseStepSourceAbility;
import mage.abilities.condition.common.BeforeBlockersAreDeclaredCondition;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.RampageAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author L_J
*/
public final class RapidFire extends CardImpl {
public RapidFire(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{3}{W}");
// Cast this spell only before blockers are declared.
this.addAbility(new CastOnlyDuringPhaseStepSourceAbility(null, null, BeforeBlockersAreDeclaredCondition.instance, "Cast this spell only before blockers are declared"));
// Target creature gains first strike until end of turn. If it doesnt have rampage, that creature gains rampage 2 until end of turn.
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn));
this.getSpellAbility().addEffect(new RapidFireEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public RapidFire(final RapidFire card) {
super(card);
}
@Override
public RapidFire copy() {
return new RapidFire(this);
}
}
class RapidFireEffect extends OneShotEffect {
public RapidFireEffect() {
super(Outcome.AddAbility);
this.staticText = "If it doesnt have rampage, that creature gains rampage 2 until end of turn";
}
public RapidFireEffect(final RapidFireEffect effect) {
super(effect);
}
@Override
public RapidFireEffect copy() {
return new RapidFireEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (controller != null && permanent != null) {
if (!permanent.getAbilities().containsClass(RampageAbility.class)) {
ContinuousEffect effect = new GainAbilityTargetEffect(new RampageAbility(2), Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
}
}
return false;
}
}

View file

@ -70,6 +70,7 @@ public final class Legends extends ExpansionSet {
cards.add(new SetCardInfo("Cleanse", 5, Rarity.RARE, mage.cards.c.Cleanse.class));
cards.add(new SetCardInfo("Clergy of the Holy Nimbus", 6, Rarity.COMMON, mage.cards.c.ClergyOfTheHolyNimbus.class));
cards.add(new SetCardInfo("Concordant Crossroads", 179, Rarity.RARE, mage.cards.c.ConcordantCrossroads.class));
cards.add(new SetCardInfo("Cocoon", 178, Rarity.UNCOMMON, mage.cards.c.Cocoon.class));
cards.add(new SetCardInfo("Cosmic Horror", 92, Rarity.RARE, mage.cards.c.CosmicHorror.class));
cards.add(new SetCardInfo("Craw Giant", 180, Rarity.UNCOMMON, mage.cards.c.CrawGiant.class));
cards.add(new SetCardInfo("Crevasse", 138, Rarity.UNCOMMON, mage.cards.c.Crevasse.class));
@ -101,6 +102,7 @@ public final class Legends extends ExpansionSet {
cards.add(new SetCardInfo("Eureka", 185, Rarity.RARE, mage.cards.e.Eureka.class));
cards.add(new SetCardInfo("Evil Eye of Orms-by-Gore", 96, Rarity.UNCOMMON, mage.cards.e.EvilEyeOfOrmsByGore.class));
cards.add(new SetCardInfo("Fallen Angel", 97, Rarity.UNCOMMON, mage.cards.f.FallenAngel.class));
cards.add(new SetCardInfo("Feint", 146, Rarity.COMMON, mage.cards.f.Feint.class));
cards.add(new SetCardInfo("Field of Dreams", 55, Rarity.RARE, mage.cards.f.FieldOfDreams.class));
cards.add(new SetCardInfo("Fire Sprites", 186, Rarity.COMMON, mage.cards.f.FireSprites.class));
cards.add(new SetCardInfo("Flash Counter", 56, Rarity.COMMON, mage.cards.f.FlashCounter.class));
@ -114,11 +116,13 @@ public final class Legends extends ExpansionSet {
cards.add(new SetCardInfo("Gaseous Form", 59, Rarity.COMMON, mage.cards.g.GaseousForm.class));
cards.add(new SetCardInfo("Gauntlets of Chaos", 278, Rarity.RARE, mage.cards.g.GauntletsOfChaos.class));
cards.add(new SetCardInfo("Ghosts of the Damned", 98, Rarity.COMMON, mage.cards.g.GhostsOfTheDamned.class));
cards.add(new SetCardInfo("Giant Slug", 99, Rarity.COMMON, mage.cards.g.GiantSlug.class));
cards.add(new SetCardInfo("Giant Strength", 149, Rarity.COMMON, mage.cards.g.GiantStrength.class));
cards.add(new SetCardInfo("Giant Turtle", 188, Rarity.COMMON, mage.cards.g.GiantTurtle.class));
cards.add(new SetCardInfo("Glyph of Destruction", 150, Rarity.COMMON, mage.cards.g.GlyphOfDestruction.class));
cards.add(new SetCardInfo("Glyph of Doom", 100, Rarity.COMMON, mage.cards.g.GlyphOfDoom.class));
cards.add(new SetCardInfo("Glyph of Life", 15, Rarity.COMMON, mage.cards.g.GlyphOfLife.class));
cards.add(new SetCardInfo("Glyph of Reincarnation", 189, Rarity.COMMON, mage.cards.g.GlyphOfReincarnation.class));
cards.add(new SetCardInfo("Gosta Dirk", 227, Rarity.RARE, mage.cards.g.GostaDirk.class));
cards.add(new SetCardInfo("Gravity Sphere", 151, Rarity.RARE, mage.cards.g.GravitySphere.class));
cards.add(new SetCardInfo("Great Defender", 16, Rarity.UNCOMMON, mage.cards.g.GreatDefender.class));
@ -172,6 +176,7 @@ public final class Legends extends ExpansionSet {
cards.add(new SetCardInfo("Land Equilibrium", 64, Rarity.RARE, mage.cards.l.LandEquilibrium.class));
cards.add(new SetCardInfo("Land Tax", 26, Rarity.UNCOMMON, mage.cards.l.LandTax.class));
cards.add(new SetCardInfo("Land's Edge", 158, Rarity.RARE, mage.cards.l.LandsEdge.class));
cards.add(new SetCardInfo("Lesser Werewolf", 110, Rarity.UNCOMMON, mage.cards.l.LesserWerewolf.class));
cards.add(new SetCardInfo("Life Chisel", 283, Rarity.UNCOMMON, mage.cards.l.LifeChisel.class));
cards.add(new SetCardInfo("Lifeblood", 27, Rarity.RARE, mage.cards.l.Lifeblood.class));
cards.add(new SetCardInfo("Living Plane", 193, Rarity.RARE, mage.cards.l.LivingPlane.class));
@ -208,6 +213,7 @@ public final class Legends extends ExpansionSet {
cards.add(new SetCardInfo("Princess Lucrezia", 249, Rarity.UNCOMMON, mage.cards.p.PrincessLucrezia.class));
cards.add(new SetCardInfo("Psionic Entity", 67, Rarity.RARE, mage.cards.p.PsionicEntity.class));
cards.add(new SetCardInfo("Psychic Purge", 68, Rarity.COMMON, mage.cards.p.PsychicPurge.class));
cards.add(new SetCardInfo("Puppet Master", 69, Rarity.UNCOMMON, mage.cards.p.PuppetMaster.class));
cards.add(new SetCardInfo("Pyrotechnics", 161, Rarity.COMMON, mage.cards.p.Pyrotechnics.class));
cards.add(new SetCardInfo("Quagmire", 115, Rarity.UNCOMMON, mage.cards.q.Quagmire.class));
cards.add(new SetCardInfo("Rabid Wombat", 198, Rarity.UNCOMMON, mage.cards.r.RabidWombat.class));
@ -216,6 +222,7 @@ public final class Legends extends ExpansionSet {
cards.add(new SetCardInfo("Ragnar", 250, Rarity.RARE, mage.cards.r.Ragnar.class));
cards.add(new SetCardInfo("Ramirez DePietro", 251, Rarity.UNCOMMON, mage.cards.r.RamirezDePietro.class));
cards.add(new SetCardInfo("Ramses Overdark", 252, Rarity.RARE, mage.cards.r.RamsesOverdark.class));
cards.add(new SetCardInfo("Rapid Fire", 32, Rarity.RARE, mage.cards.r.RapidFire.class));
cards.add(new SetCardInfo("Rasputin Dreamweaver", 253, Rarity.RARE, mage.cards.r.RasputinDreamweaver.class));
cards.add(new SetCardInfo("Recall", 70, Rarity.RARE, mage.cards.r.Recall.class));
cards.add(new SetCardInfo("Red Mana Battery", 291, Rarity.UNCOMMON, mage.cards.r.RedManaBattery.class));

View file

@ -0,0 +1,25 @@
package mage.abilities.condition.common;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.constants.PhaseStep;
import mage.game.Game;
/**
* @author L_J
*/
public enum AfterCombatCondition implements Condition {
instance;
@Override
public boolean apply(Game game, Ability source) {
return game.getStep().getType().isAfter(PhaseStep.END_COMBAT);
}
@Override
public String toString() {
return "after combat";
}
}