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Update MetalFatigue.java
changed to use the existing TapAllEffect
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1 changed files with 3 additions and 37 deletions
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@ -28,29 +28,25 @@
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package mage.sets.darksteel;
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package mage.sets.darksteel;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.common.TapAllEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.filter.common.FilterArtifactPermanent;
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import mage.filter.common.FilterArtifactPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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/**
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*
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*
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* @author djbrez
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* @author djbrez
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*/
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*/
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public class MetalFatigue extends CardImpl {
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public class MetalFatigue extends CardImpl {
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public MetalFatigue(UUID ownerId) {
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public MetalFatigue(UUID ownerId) {
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super(ownerId, 8, "Metal Fatigue", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{W}");
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super(ownerId, 8, "Metal Fatigue", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{W}");
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this.expansionSetCode = "DST";
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this.expansionSetCode = "DST";
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// Tap all artifacts.
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// Tap all artifacts.
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this.getSpellAbility().addEffect(new TapAllArtifactsEffect());
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this.getSpellAbility().addEffect(new TapAllEffect(new FilterArtifactPermanent("artifacts")));
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}
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}
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public MetalFatigue(final MetalFatigue card) {
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public MetalFatigue(final MetalFatigue card) {
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@ -62,33 +58,3 @@ public class MetalFatigue extends CardImpl {
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return new MetalFatigue(this);
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return new MetalFatigue(this);
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}
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}
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}
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}
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class TapAllArtifactsEffect extends OneShotEffect {
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public TapAllArtifactsEffect() {
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super(Outcome.Tap);
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staticText = "Tap all artifacts";
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}
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public TapAllArtifactsEffect(final TapAllArtifactsEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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for (Permanent artifact: game.getBattlefield().getAllActivePermanents(new FilterArtifactPermanent(), game)) {
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artifact.tap(game);
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}
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return true;
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}
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return false;
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}
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@Override
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public TapAllArtifactsEffect copy() {
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return new TapAllArtifactsEffect(this);
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}
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}
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