diff --git a/Mage.Sets/src/mage/cards/q/QuartzwoodCrasher.java b/Mage.Sets/src/mage/cards/q/QuartzwoodCrasher.java index 427efbbf60..634368e991 100644 --- a/Mage.Sets/src/mage/cards/q/QuartzwoodCrasher.java +++ b/Mage.Sets/src/mage/cards/q/QuartzwoodCrasher.java @@ -35,7 +35,7 @@ public final class QuartzwoodCrasher extends CardImpl { this.addAbility(TrampleAbility.getInstance()); // Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player. - this.addAbility(new QuartzwoodCrasherTriggeredAbility(), new QuartzwoodCrasherWatcher()); + this.addAbility(new QuartzwoodCrasherTriggeredAbility()); } private QuartzwoodCrasher(final QuartzwoodCrasher card) { @@ -54,6 +54,7 @@ class QuartzwoodCrasherTriggeredAbility extends TriggeredAbilityImpl { QuartzwoodCrasherTriggeredAbility() { super(Zone.BATTLEFIELD, new QuartzwoodCrasherEffect(), false); + this.addWatcher(new QuartzwoodCrasherWatcher()); } private QuartzwoodCrasherTriggeredAbility(final QuartzwoodCrasherTriggeredAbility ability) { @@ -136,9 +137,10 @@ class QuartzwoodCrasherWatcher extends Watcher { public void watch(GameEvent event, Game game) { if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST) { damageMap.clear(); + return; } - if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER - || ((DamagedPlayerEvent) event).isCombatDamage()) { + if (event.getType() != GameEvent.EventType.DAMAGED_PLAYER + || !((DamagedPlayerEvent) event).isCombatDamage()) { return; } Permanent creature = game.getPermanent(event.getSourceId());