[MID] Implemented Sunrise Cavalier

This commit is contained in:
Evan Kranzler 2021-09-10 09:24:17 -04:00
parent 7721aec9cc
commit 24f6820b1b
2 changed files with 58 additions and 0 deletions

View file

@ -0,0 +1,57 @@
package mage.cards.s;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BecomeDayAsEntersAbility;
import mage.abilities.common.BecomesDayOrNightTriggeredAbility;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.counters.CounterType;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class SunriseCavalier extends CardImpl {
public SunriseCavalier(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.KNIGHT);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Trample
this.addAbility(TrampleAbility.getInstance());
// Haste
this.addAbility(HasteAbility.getInstance());
// If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield.
this.addAbility(new BecomeDayAsEntersAbility());
// Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
Ability ability = new BecomesDayOrNightTriggeredAbility(
new AddCountersTargetEffect(CounterType.P1P1.createInstance())
);
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
}
private SunriseCavalier(final SunriseCavalier card) {
super(card);
}
@Override
public SunriseCavalier copy() {
return new SunriseCavalier(this);
}
}

View file

@ -155,6 +155,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
cards.add(new SetCardInfo("Stromkirk Bloodthief", 123, Rarity.UNCOMMON, mage.cards.s.StromkirkBloodthief.class));
cards.add(new SetCardInfo("Stuffed Bear", 259, Rarity.COMMON, mage.cards.s.StuffedBear.class));
cards.add(new SetCardInfo("Sungold Barrage", 36, Rarity.COMMON, mage.cards.s.SungoldBarrage.class));
cards.add(new SetCardInfo("Sunrise Cavalier", 244, Rarity.UNCOMMON, mage.cards.s.SunriseCavalier.class));
cards.add(new SetCardInfo("Sunstreak Phoenix", 162, Rarity.MYTHIC, mage.cards.s.SunstreakPhoenix.class));
cards.add(new SetCardInfo("Suspicious Stowaway", 80, Rarity.RARE, mage.cards.s.SuspiciousStowaway.class));
cards.add(new SetCardInfo("Swamp", 272, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));