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* Murkfiend Liege , Prophet of Kruphix, Quest for Renewal - Changed the untap effects from a triggered ability to a continious rule changing effect not going to stack.
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4 changed files with 118 additions and 24 deletions
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@ -30,16 +30,13 @@ package mage.sets.commander2013;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.common.BeginningOfUntapTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.UntapAllControllerEffect;
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import mage.abilities.effects.common.continious.BoostControlledEffect;
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import mage.abilities.effects.common.continious.UntapAllDuringEachOtherPlayersUntapStepEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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@ -53,7 +50,7 @@ public class MurkfiendLiege extends CardImpl<MurkfiendLiege> {
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private static final FilterCreaturePermanent filterGreen = new FilterCreaturePermanent("green creatures");
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private static final FilterCreaturePermanent filterBlue = new FilterCreaturePermanent("blue creatures");
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("green and/or blue creatures you control");
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static {
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filterGreen.add(new ColorPredicate(ObjectColor.GREEN));
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filterBlue.add(new ColorPredicate(ObjectColor.BLUE));
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@ -77,8 +74,7 @@ public class MurkfiendLiege extends CardImpl<MurkfiendLiege> {
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1,1, Duration.WhileOnBattlefield, filterBlue, true)));
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// Untap all green and/or blue creatures you control during each other player's untap step.
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Effect effect = new UntapAllControllerEffect(filter, "Untap all green and/or blue creatures you control");
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this.addAbility(new BeginningOfUntapTriggeredAbility(Zone.BATTLEFIELD, effect, TargetController.NOT_YOU, false));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UntapAllDuringEachOtherPlayersUntapStepEffect(filter)));
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}
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@ -29,16 +29,13 @@ package mage.sets.theros;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.BeginningOfUntapTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.UntapAllControllerEffect;
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import mage.abilities.effects.common.continious.CastAsThoughItHadFlashEffect;
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import mage.abilities.effects.common.continious.UntapAllDuringEachOtherPlayersUntapStepEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreatureCard;
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@ -51,7 +48,7 @@ import mage.filter.predicate.mageobject.CardTypePredicate;
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*/
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public class ProphetOfKruphix extends CardImpl<ProphetOfKruphix> {
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private static final FilterPermanent filter = new FilterPermanent();
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private static final FilterPermanent filter = new FilterPermanent("creatures and lands you control");
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static {
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filter.add(Predicates.or(
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new CardTypePredicate(CardType.CREATURE),
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@ -70,8 +67,7 @@ public class ProphetOfKruphix extends CardImpl<ProphetOfKruphix> {
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this.toughness = new MageInt(3);
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// Untap all creatures and lands you control during each other player's untap step.
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Effect effect = new UntapAllControllerEffect(filter, "Untap all creatures and lands you control");
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this.addAbility(new BeginningOfUntapTriggeredAbility(Zone.BATTLEFIELD, effect, TargetController.NOT_YOU, false));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UntapAllDuringEachOtherPlayersUntapStepEffect(filter)));
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// You may cast creature cards as though they had flash.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CastAsThoughItHadFlashEffect(Duration.WhileOnBattlefield, new FilterCreatureCard("creature cards"))));
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@ -28,17 +28,15 @@
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package mage.sets.worldwake;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.abilities.common.BecomesTappedCreatureControlledTriggeredAbility;
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import mage.abilities.common.BeginningOfUntapTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.HasCounterCondition;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.common.UntapAllControllerEffect;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.common.continious.UntapAllDuringEachOtherPlayersUntapStepEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.CardImpl;
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import mage.constants.TargetController;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterControlledCreaturePermanent;
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@ -61,9 +59,10 @@ public class QuestForRenewal extends CardImpl<QuestForRenewal> {
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this.addAbility(new BecomesTappedCreatureControlledTriggeredAbility(new AddCountersSourceEffect(CounterType.QUEST.createInstance()), true));
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// As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
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ConditionalOneShotEffect effect = new ConditionalOneShotEffect(new UntapAllControllerEffect(filter, ""), new HasCounterCondition(CounterType.QUEST, 4), "as long as there are four or more quest counters on <this>, untap all creatures you control");
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this.addAbility(new BeginningOfUntapTriggeredAbility(Zone.BATTLEFIELD, effect, TargetController.NOT_YOU, false));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
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new UntapAllDuringEachOtherPlayersUntapStepEffect(filter),
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new HasCounterCondition(CounterType.QUEST, 4),
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"As long as there are four or more quest counters on {this}, untap all creatures you control during each other player's untap step.", false)));
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}
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public QuestForRenewal(final QuestForRenewal card) {
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@ -0,0 +1,103 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common.continious;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.RestrictionEffect;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.PhaseStep;
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import mage.constants.SubLayer;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author LevelX2
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*/
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public class UntapAllDuringEachOtherPlayersUntapStepEffect extends ContinuousEffectImpl<UntapAllDuringEachOtherPlayersUntapStepEffect> {
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private final FilterPermanent filter;
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public UntapAllDuringEachOtherPlayersUntapStepEffect(FilterPermanent filter) {
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super(Duration.WhileOnBattlefield, Outcome.Untap);
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this.filter = filter;
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staticText = new StringBuilder("Untap all ").append(filter.getMessage()).append(" during each other player's untap step").toString();
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}
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public UntapAllDuringEachOtherPlayersUntapStepEffect(final UntapAllDuringEachOtherPlayersUntapStepEffect effect) {
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super(effect);
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this.filter = effect.filter;
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}
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@Override
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public UntapAllDuringEachOtherPlayersUntapStepEffect copy() {
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return new UntapAllDuringEachOtherPlayersUntapStepEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Boolean applied = (Boolean) game.getState().getValue(source.getSourceId() + "applied");
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if (applied == null) {
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applied = Boolean.FALSE;
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}
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if (!applied && layer.equals(Layer.RulesEffects)) {
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if (!game.getActivePlayerId().equals(source.getControllerId()) && game.getStep().getType() == PhaseStep.UNTAP) {
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game.getState().setValue(source.getSourceId() + "applied", true);
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for (Permanent artifact: game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
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boolean untap = true;
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for (RestrictionEffect effect: game.getContinuousEffects().getApplicableRestrictionEffects(artifact, game).keySet()) {
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untap &= effect.canBeUntapped(artifact, game);
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}
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if (untap) {
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artifact.untap(game);
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}
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}
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}
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} else if (applied && layer.equals(Layer.RulesEffects)) {
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if (game.getStep().getType() == PhaseStep.END_TURN) {
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game.getState().setValue(source.getSourceId() + "applied", false);
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}
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}
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return true;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.RulesEffects;
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}
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}
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