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Add Kor Soldier token and use it for existing cards.

This also fixes a bug where Nomads' Assembly was creating regular Soldiers instead of Kor Soldiers.
This commit is contained in:
LoneFox 2015-09-20 11:45:41 +03:00
parent 89a7170f58
commit 258f903c48
4 changed files with 73 additions and 49 deletions
Mage.Sets/src/mage/sets
Mage/src/mage/game/permanent/token

View file

@ -61,6 +61,7 @@ import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.KorSoldierToken;
import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.target.Target;
@ -79,20 +80,20 @@ public class NahiriTheLithomancer extends CardImpl {
this.expansionSetCode = "C14";
this.subtype.add("Nahiri");
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(3)), false));
// +2: Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it.
this.addAbility(new LoyaltyAbility(new NahiriTheLithomancerFirstAbilityEffect(), 2));
// -2: You may put an Equipment card from your hand or graveyard onto the battlefield.
this.addAbility(new LoyaltyAbility(new NahiriTheLithomancerSecondAbilityEffect(), -2));
// -10: Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}.
Effect effect = new CreateTokenEffect(new NahiriTheLithomancerEquipmentToken());
effect.setText("Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, \"Equipped creature gets +5/+5 and has double strike,\" and equip {0}");
this.addAbility(new LoyaltyAbility(effect, -10));
// Nahiri, the Lithomancer can be your commander.
this.addAbility(CanBeYourCommanderAbility.getInstance());
}
@ -108,31 +109,31 @@ public class NahiriTheLithomancer extends CardImpl {
}
class NahiriTheLithomancerFirstAbilityEffect extends OneShotEffect {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("an Equipment you control");
static {
filter.add(new SubtypePredicate("Equipment"));
}
NahiriTheLithomancerFirstAbilityEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it";
}
NahiriTheLithomancerFirstAbilityEffect(final NahiriTheLithomancerFirstAbilityEffect effect) {
super(effect);
}
@Override
public NahiriTheLithomancerFirstAbilityEffect copy() {
return new NahiriTheLithomancerFirstAbilityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Token token = new NahiriTheLithomancerKorSoldierToken();
Token token = new KorSoldierToken();
if (token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId())) {
Permanent tokenPermanent = game.getPermanent(token.getLastAddedToken());
if (tokenPermanent != null) {
@ -160,41 +161,27 @@ class NahiriTheLithomancerFirstAbilityEffect extends OneShotEffect {
}
}
class NahiriTheLithomancerKorSoldierToken extends Token {
NahiriTheLithomancerKorSoldierToken() {
super("Kor Soldier", "1/1 white Kor Soldier creature token");
setOriginalExpansionSetCode("C14");
cardType.add(CardType.CREATURE);
color.setWhite(true);
subtype.add("Kor");
subtype.add("Soldier");
power = new MageInt(1);
toughness = new MageInt(1);
}
}
class NahiriTheLithomancerSecondAbilityEffect extends OneShotEffect {
private static final FilterCard filter = new FilterCard("an Equipment");
static {
filter.add(new SubtypePredicate("Equipment"));
}
NahiriTheLithomancerSecondAbilityEffect() {
super(Outcome.PutCardInPlay);
this.staticText = "You may put an Equipment card from your hand or graveyard onto the battlefield";
}
NahiriTheLithomancerSecondAbilityEffect(final NahiriTheLithomancerSecondAbilityEffect effect) {
super(effect);
}
@Override
public NahiriTheLithomancerSecondAbilityEffect copy() {
return new NahiriTheLithomancerSecondAbilityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
@ -227,13 +214,13 @@ class NahiriTheLithomancerEquipmentToken extends Token {
super("Stoneforged Blade", "colorless Equipment artifact token named Stoneforged Blade with indestructible, \"Equipped creature gets +5/+5 and has double strike,\" and equip {0}");
cardType.add(CardType.ARTIFACT);
subtype.add("Equipment");
this.addAbility(IndestructibleAbility.getInstance());
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(5, 5));
ability.addEffect(new GainAbilityAttachedEffect(DoubleStrikeAbility.getInstance(), AttachmentType.EQUIPMENT, Duration.WhileOnBattlefield, "and has double strike"));
this.addAbility(ability);
this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(0)));
}
}

View file

@ -35,7 +35,7 @@ import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.keyword.ReboundAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.permanent.token.SoldierToken;
import mage.game.permanent.token.KorSoldierToken;
/**
*
@ -50,7 +50,7 @@ public class NomadsAssembly extends CardImpl {
this.expansionSetCode = "ROE";
this.getSpellAbility().addEffect(new CreateTokenEffect(new SoldierToken(), new PermanentsOnBattlefieldCount(filter)));
this.getSpellAbility().addEffect(new CreateTokenEffect(new KorSoldierToken(), new PermanentsOnBattlefieldCount(filter)));
this.addAbility(new ReboundAbility());
}

View file

@ -37,7 +37,7 @@ import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.keyword.KickerAbility;
import mage.cards.CardImpl;
import mage.game.permanent.token.Token;
import mage.game.permanent.token.KorSoldierToken;
/**
*
@ -67,17 +67,3 @@ public class ConquerorsPledge extends CardImpl {
}
}
class KorSoldierToken extends Token {
public KorSoldierToken() {
super("Kor Soldier", "1/1 white Kor Soldier creature token");
cardType.add(CardType.CREATURE);
color.setWhite(true);
subtype.add("Kor");
subtype.add("Soldier");
power = new MageInt(1);
toughness = new MageInt(1);
}
}

View file

@ -0,0 +1,51 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com O
R
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.permanent.token;
import java.util.Arrays;
import mage.constants.CardType;
import mage.MageInt;
/**
*
* @author LoneFox
*/
public class KorSoldierToken extends Token {
public KorSoldierToken() {
super("Kor Soldier", "1/1 white Kor Soldier creature token");
cardType.add(CardType.CREATURE);
color.setWhite(true);
subtype.add("Kor");
subtype.add("Soldier");
power = new MageInt(1);
toughness = new MageInt(1);
availableImageSetCodes.addAll(Arrays.asList("C14", "ZEN")); }
}