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add RiteOfPassageTest for #7740
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package org.mage.test.cards.single.fdn;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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public class RiteOfPassageTest extends CardTestPlayerBase {
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@Test
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public void addCounterNonLethal(){
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// Watchwolf 3/3
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addCard(Zone.BATTLEFIELD, playerA, "Watchwolf", 1);
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// Whenever a creature you control is dealt damage, put a +1/+1 counter on it.
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addCard(Zone.BATTLEFIELD, playerA, "Rite of Passage");
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// Shock - deal 2 damage to any target
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addCard(Zone.HAND, playerA, "Shock");
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addCard(Zone.BATTLEFIELD, playerA, "Mountain");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA,"Shock","Watchwolf");
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertAllCommandsUsed();
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assertCounterCount("Watchwolf", CounterType.P1P1, 1);
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}
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@Test
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public void addCounterNonLethalOppControlsVorinclex(){
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// Watchwolf 3/3
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addCard(Zone.BATTLEFIELD, playerA, "Watchwolf", 1);
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// Whenever a creature you control is dealt damage, put a +1/+1 counter on it.
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addCard(Zone.BATTLEFIELD, playerA, "Rite of Passage");
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// Shock - deal 2 damage to any target
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addCard(Zone.HAND, playerA, "Shock");
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// Vorinclex
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//If an opponent would put one or more counters on a permanent or player,
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// they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
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addCard(Zone.BATTLEFIELD, playerB, "Vorinclex, Monstrous Raider");
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addCard(Zone.BATTLEFIELD, playerA, "Mountain");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA,"Shock","Watchwolf");
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertAllCommandsUsed();
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assertCounterCount("Watchwolf", CounterType.P1P1, 0);
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}
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}
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