diff --git a/Mage.Sets/src/mage/sets/coldsnap/SunsBounty.java b/Mage.Sets/src/mage/sets/coldsnap/SunsBounty.java new file mode 100644 index 0000000000..5de3e872cf --- /dev/null +++ b/Mage.Sets/src/mage/sets/coldsnap/SunsBounty.java @@ -0,0 +1,63 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.coldsnap; + +import java.util.UUID; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.common.GainLifeEffect; +import mage.abilities.keyword.RecoverAbility; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Rarity; + +/** + * + * @author LevelX2 + */ +public class SunsBounty extends CardImpl { + + public SunsBounty(UUID ownerId) { + super(ownerId, 18, "Sun's Bounty", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{W}"); + this.expansionSetCode = "CSP"; + + // You gain 4 life. + this.getSpellAbility().addEffect(new GainLifeEffect(4)); + + // Recover {1}{W} + this.addAbility(new RecoverAbility(new ManaCostsImpl("{1}{W}"), this)); + } + + public SunsBounty(final SunsBounty card) { + super(card); + } + + @Override + public SunsBounty copy() { + return new SunsBounty(this); + } +} diff --git a/Mage.Sets/src/mage/sets/magicorigins/DaysUndoing.java b/Mage.Sets/src/mage/sets/magicorigins/DaysUndoing.java index 6f576a90b9..a77cbe2b19 100644 --- a/Mage.Sets/src/mage/sets/magicorigins/DaysUndoing.java +++ b/Mage.Sets/src/mage/sets/magicorigins/DaysUndoing.java @@ -81,25 +81,26 @@ class DaysUndoingEffect extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { Player sourcePlayer = game.getPlayer(source.getControllerId()); - for (UUID playerId: sourcePlayer.getInRange()) { + for (UUID playerId : sourcePlayer.getInRange()) { Player player = game.getPlayer(playerId); if (player != null) { - for (Card card: player.getHand().getCards(game)) { + for (Card card : player.getHand().getCards(game)) { card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true); } - for (Card card: player.getGraveyard().getCards(game)) { + for (Card card : player.getGraveyard().getCards(game)) { card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true); } + game.informPlayers(player.getLogName() + " puts his or her hand and graveyard into his or her library"); player.shuffleLibrary(game); - + } } - game.getState().handleSimultaneousEvent(game); // needed here so state based triggered effects - for (UUID playerId: sourcePlayer.getInRange()) { + game.getState().handleSimultaneousEvent(game); // needed here so state based triggered effects + for (UUID playerId : sourcePlayer.getInRange()) { Player player = game.getPlayer(playerId); if (player != null) { player.drawCards(7, game); - } + } } return true; } @@ -109,4 +110,4 @@ class DaysUndoingEffect extends OneShotEffect { return new DaysUndoingEffect(this); } -} \ No newline at end of file +}