- Magic2014: Added Fiendslayer Paladin.

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Jeff 2013-07-09 17:20:13 -05:00
parent 3c1d61b84d
commit 25f6dbcfd1

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package mage.sets.magic2014;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.LifelinkAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.stack.StackObject;
/**
*
* @author jeffwadsworth
*/
public class FiendslayerPaladin extends CardImpl<FiendslayerPaladin> {
public FiendslayerPaladin(UUID ownerId) {
super(ownerId, 18, "Fiendslayer Paladin", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{W}{W}");
this.expansionSetCode = "M14";
this.subtype.add("Human");
this.subtype.add("Knight");
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// First strike
this.addAbility(FirstStrikeAbility.getInstance());
// Lifelink
this.addAbility(LifelinkAbility.getInstance());
// Fiendslayer Paladin can't be the target of black or red spells your opponents control.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new FiendslayerPaladinEffect()));
}
public FiendslayerPaladin(final FiendslayerPaladin card) {
super(card);
}
@Override
public FiendslayerPaladin copy() {
return new FiendslayerPaladin(this);
}
}
class FiendslayerPaladinEffect extends ReplacementEffectImpl<FiendslayerPaladinEffect> {
public FiendslayerPaladinEffect() {
super(Duration.WhileOnBattlefield, Outcome.BoostCreature);
staticText = "{this} can't be the target of black or red spells your opponents control";
}
public FiendslayerPaladinEffect(final FiendslayerPaladinEffect effect) {
super(effect);
}
@Override
public FiendslayerPaladinEffect copy() {
return new FiendslayerPaladinEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.TARGET) {
Card targetCard = game.getCard(event.getTargetId());
StackObject stackObject = (StackObject) game.getStack().getStackObject(event.getSourceId());
if (targetCard != null && stackObject != null) {
if (stackObject.getColor().contains(ObjectColor.BLACK)
|| stackObject.getColor().contains(ObjectColor.RED)) {
if (!stackObject.getControllerId().equals(source.getControllerId())
&& stackObject.getCardType().contains(CardType.INSTANT)
|| stackObject.getCardType().contains(CardType.SORCERY)) {
return true;
}
}
}
}
return false;
}
}