Added Ichneumon Druid, Knowledge Vault, Life Matrix

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L_J 2019-01-20 02:38:32 +01:00 committed by GitHub
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package mage.cards.i;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.WatcherScope;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.stack.Spell;
import mage.target.targetpointer.FixedTarget;
import mage.watchers.Watcher;
/**
*
* @author L_J
*/
public final class IchneumonDruid extends CardImpl {
public IchneumonDruid(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G}{G}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.DRUID);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player.
this.addAbility(new IchneumonDruidAbility(), new IchneumonDruidWatcher());
}
public IchneumonDruid(final IchneumonDruid card) {
super(card);
}
@Override
public IchneumonDruid copy() {
return new IchneumonDruid(this);
}
}
class IchneumonDruidAbility extends TriggeredAbilityImpl {
public IchneumonDruidAbility() {
super(Zone.BATTLEFIELD, new DamageTargetEffect(new StaticValue(4), false, "that player", true));
}
public IchneumonDruidAbility(final IchneumonDruidAbility ability) {
super(ability);
}
@Override
public IchneumonDruidAbility copy() {
return new IchneumonDruidAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.SPELL_CAST;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (!event.getPlayerId().equals(controllerId)) {
Spell spell = game.getStack().getSpell(event.getTargetId());
if (spell != null && spell.isInstant()) {
IchneumonDruidWatcher watcher = (IchneumonDruidWatcher) game.getState().getWatchers().get(IchneumonDruidWatcher.class.getSimpleName());
if (watcher != null && watcher.moreThanTwoInstantsCast(event.getPlayerId(), game)) {
for (Effect effect : getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, {this} deals 4 damage to that player.";
}
}
class IchneumonDruidWatcher extends Watcher {
private final Map<UUID, Integer> playerInstantCount = new HashMap<>();
public IchneumonDruidWatcher() {
super(IchneumonDruidWatcher.class.getSimpleName(), WatcherScope.GAME);
}
public IchneumonDruidWatcher(final IchneumonDruidWatcher watcher) {
super(watcher);
for (Map.Entry<UUID, Integer> entry : watcher.playerInstantCount.entrySet()) {
playerInstantCount.put(entry.getKey(), entry.getValue());
}
}
@Override
public IchneumonDruidWatcher copy() {
return new IchneumonDruidWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == EventType.SPELL_CAST) {
UUID playerId = event.getPlayerId();
Spell spell = game.getStack().getSpell(event.getTargetId());
if (spell != null && spell.isInstant()) {
playerInstantCount.putIfAbsent(event.getPlayerId(), 0);
playerInstantCount.compute(playerId, (k, v) -> v + 1);
}
}
}
public boolean moreThanTwoInstantsCast(UUID playerId, Game game) {
return playerInstantCount.get(playerId) > 1;
}
@Override
public void reset() {
playerInstantCount.clear();
}
}

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package mage.cards.k;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnFromExileForSourceEffect;
import mage.abilities.effects.common.discard.DiscardHandControllerEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.CardUtil;
/**
*
* @author emerald000 & L_J
*/
public final class KnowledgeVault extends CardImpl {
public KnowledgeVault(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}");
// {2}, {T}: Exile the top card of your library face down.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new KnowledgeVaultExileEffect(), new GenericManaCost(2)));
// {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owners hand.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new KnowledgeVaultReturnEffect(), new GenericManaCost(0)));
// When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owners graveyard.
this.addAbility(new LeavesBattlefieldTriggeredAbility(new ReturnFromExileForSourceEffect(Zone.GRAVEYARD), false));
}
public KnowledgeVault(final KnowledgeVault card) {
super(card);
}
@Override
public KnowledgeVault copy() {
return new KnowledgeVault(this);
}
}
class KnowledgeVaultExileEffect extends OneShotEffect {
KnowledgeVaultExileEffect() {
super(Outcome.Exile);
this.staticText = "exile the top card of your library face down";
}
KnowledgeVaultExileEffect(final KnowledgeVaultExileEffect effect) {
super(effect);
}
@Override
public KnowledgeVaultExileEffect copy() {
return new KnowledgeVaultExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller != null && sourceObject != null) {
Card card = controller.getLibrary().getFromTop(game);
if (card != null) {
UUID exileZoneId = CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter());
card.setFaceDown(true, game);
controller.moveCardsToExile(card, source, game, false, exileZoneId, sourceObject.getIdName());
card.setFaceDown(true, game);
return true;
}
}
return false;
}
}
class KnowledgeVaultReturnEffect extends OneShotEffect {
KnowledgeVaultReturnEffect() {
super(Outcome.DrawCard);
this.staticText = "Sacrifice {this}. If you do, discard your hand, then put all cards exiled with {this} into their owners' hands";
}
KnowledgeVaultReturnEffect(final KnowledgeVaultReturnEffect effect) {
super(effect);
}
@Override
public KnowledgeVaultReturnEffect copy() {
return new KnowledgeVaultReturnEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
Player controller = game.getPlayer(source.getControllerId());
if (sourcePermanent != null && controller != null) {
if (sourcePermanent.sacrifice(source.getSourceId(), game)) {
new DiscardHandControllerEffect().apply(game, source);
ExileZone exileZone = game.getExile().getExileZone(CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()));
if (exileZone != null) {
controller.moveCards(exileZone, Zone.HAND, source, game);
}
}
return true;
}
return false;
}
}

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package mage.cards.l;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.effects.common.RegenerateSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author L_J
*/
public final class LifeMatrix extends CardImpl {
public LifeMatrix(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}");
// {4}, {T}: Put a matrix counter on target creature and that creature gains Remove a matrix counter from this creature: Regenerate this creature. Activate this ability only during your upkeep.
Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.MATRIX.createInstance()), new GenericManaCost(4),
new IsStepCondition(PhaseStep.UPKEEP), null);
Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new RemoveCountersSourceCost(CounterType.MATRIX.createInstance()));
ability.addEffect(new GainAbilityTargetEffect(ability2, Duration.Custom));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public LifeMatrix(final LifeMatrix card) {
super(card);
}
@Override
public LifeMatrix copy() {
return new LifeMatrix(this);
}
}

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@ -145,6 +145,7 @@ public final class Legends extends ExpansionSet {
cards.add(new SetCardInfo("Horror of Horrors", 106, Rarity.UNCOMMON, mage.cards.h.HorrorOfHorrors.class));
cards.add(new SetCardInfo("Hunding Gjornersen", 231, Rarity.UNCOMMON, mage.cards.h.HundingGjornersen.class));
cards.add(new SetCardInfo("Hyperion Blacksmith", 152, Rarity.UNCOMMON, mage.cards.h.HyperionBlacksmith.class));
cards.add(new SetCardInfo("Ichneumon Druid", 191, Rarity.UNCOMMON, mage.cards.i.IchneumonDruid.class));
cards.add(new SetCardInfo("Immolation", 153, Rarity.COMMON, mage.cards.i.Immolation.class));
cards.add(new SetCardInfo("Imprison", 107, Rarity.RARE, mage.cards.i.Imprison.class));
cards.add(new SetCardInfo("In the Eye of Chaos", 61, Rarity.RARE, mage.cards.i.InTheEyeOfChaos.class));
@ -165,6 +166,7 @@ public final class Legends extends ExpansionSet {
cards.add(new SetCardInfo("Kei Takahashi", 238, Rarity.RARE, mage.cards.k.KeiTakahashi.class));
cards.add(new SetCardInfo("Killer Bees", 192, Rarity.RARE, mage.cards.k.KillerBees.class));
cards.add(new SetCardInfo("Kismet", 25, Rarity.UNCOMMON, mage.cards.k.Kismet.class));
cards.add(new SetCardInfo("Knowledge Vault", 281, Rarity.RARE, mage.cards.k.KnowledgeVault.class));
cards.add(new SetCardInfo("Kobold Drill Sergeant", 154, Rarity.UNCOMMON, mage.cards.k.KoboldDrillSergeant.class));
cards.add(new SetCardInfo("Kobold Overlord", 155, Rarity.RARE, mage.cards.k.KoboldOverlord.class));
cards.add(new SetCardInfo("Kobold Taskmaster", 156, Rarity.UNCOMMON, mage.cards.k.KoboldTaskmaster.class));
@ -178,6 +180,7 @@ public final class Legends extends ExpansionSet {
cards.add(new SetCardInfo("Land's Edge", 158, Rarity.RARE, mage.cards.l.LandsEdge.class));
cards.add(new SetCardInfo("Lesser Werewolf", 110, Rarity.UNCOMMON, mage.cards.l.LesserWerewolf.class));
cards.add(new SetCardInfo("Life Chisel", 283, Rarity.UNCOMMON, mage.cards.l.LifeChisel.class));
cards.add(new SetCardInfo("Life Matrix", 284, Rarity.RARE, mage.cards.l.LifeMatrix.class));
cards.add(new SetCardInfo("Lifeblood", 27, Rarity.RARE, mage.cards.l.Lifeblood.class));
cards.add(new SetCardInfo("Living Plane", 193, Rarity.RARE, mage.cards.l.LivingPlane.class));
cards.add(new SetCardInfo("Livonya Silone", 242, Rarity.RARE, mage.cards.l.LivonyaSilone.class));