[MIC] fixed Eloise, Nephalia Sleuth triggering off of opposing creatures (fixes #8307)

This commit is contained in:
Evan Kranzler 2021-09-21 19:56:32 -04:00
parent 7a869ff791
commit 2653b806cb

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@ -11,6 +11,8 @@ import mage.constants.CardType;
import mage.constants.SubType; import mage.constants.SubType;
import mage.constants.SuperType; import mage.constants.SuperType;
import mage.filter.FilterPermanent; import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.AnotherPredicate;
import mage.filter.predicate.permanent.TokenPredicate; import mage.filter.predicate.permanent.TokenPredicate;
import java.util.UUID; import java.util.UUID;
@ -20,10 +22,12 @@ import java.util.UUID;
*/ */
public final class EloiseNephaliaSleuth extends CardImpl { public final class EloiseNephaliaSleuth extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("a token"); private static final FilterPermanent filter = new FilterControlledCreaturePermanent("another creature you control");
private static final FilterPermanent filter2 = new FilterPermanent("a token");
static { static {
filter.add(TokenPredicate.TRUE); filter.add(AnotherPredicate.instance);
filter2.add(TokenPredicate.TRUE);
} }
public EloiseNephaliaSleuth(UUID ownerId, CardSetInfo setInfo) { public EloiseNephaliaSleuth(UUID ownerId, CardSetInfo setInfo) {
@ -36,12 +40,10 @@ public final class EloiseNephaliaSleuth extends CardImpl {
this.toughness = new MageInt(4); this.toughness = new MageInt(4);
// Whenever another creature you control dies, investigate. // Whenever another creature you control dies, investigate.
this.addAbility(new DiesCreatureTriggeredAbility( this.addAbility(new DiesCreatureTriggeredAbility(new InvestigateEffect(1), false, filter));
new InvestigateEffect(1), false, true
));
// Whenever you sacrifice a token, surveil 1. // Whenever you sacrifice a token, surveil 1.
this.addAbility(new SacrificePermanentTriggeredAbility(new SurveilEffect(1), filter)); this.addAbility(new SacrificePermanentTriggeredAbility(new SurveilEffect(1), filter2));
} }
private EloiseNephaliaSleuth(final EloiseNephaliaSleuth card) { private EloiseNephaliaSleuth(final EloiseNephaliaSleuth card) {