- Fixed #6855. There are other examples of this issue that will be fixed as well.

This commit is contained in:
jeffwadsworth 2020-07-27 20:52:31 -05:00
parent 72b1cb549e
commit 2665cf2eb6

View file

@ -94,7 +94,7 @@ class ObsidianFireheartOneShotEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
// If the owner/controller of this card leaves the game, the blaze counters
// presence on the targeted land will continue to deal 1 damage every upkeep
// to the lands controller
// to the lands controller.
Permanent targetLand = game.getPermanent(source.getFirstTarget());
if (targetLand != null
&& source.getTargets().get(0) != null) {