Pariahs Shield implemented

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drmDev 2016-04-09 04:43:10 -04:00
parent 214453ee58
commit 266ba0643e

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package mage.sets.ravnica;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamagePlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
*
* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
*/
public class PariahsShield extends CardImpl {
public PariahsShield(UUID ownerId) {
super(ownerId, 267, "Pariah's Shield", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{5}");
this.expansionSetCode = "RAV";
this.subtype.add("Equipment");
// All damage that would be dealt to you is dealt to equipped creature instead.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PariahEffect()));
// Equip {3}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
}
public PariahsShield(final PariahsShield card) {
super(card);
}
@Override
public PariahsShield copy() {
return new PariahsShield(this);
}
}
class PariahEffect extends ReplacementEffectImpl {
PariahEffect() {
super(Duration.WhileOnBattlefield, Outcome.RedirectDamage);
staticText = "All damage that would be dealt to you is dealt to equipped creature instead";
}
PariahEffect(final PariahEffect effect) {
super(effect);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
DamagePlayerEvent damageEvent = (DamagePlayerEvent) event;
Permanent equipment = game.getPermanent(source.getSourceId());
if (equipment != null) {
Permanent p = game.getPermanent(equipment.getAttachedTo());
if (p != null) {
p.damage(damageEvent.getAmount(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable());
return true;
}
}
return true;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGE_PLAYER;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getPlayerId().equals(source.getControllerId());
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public PariahEffect copy() {
return new PariahEffect(this);
}
}