Merge pull request #780 from myersn024/master

Implemented Mana Severance
This commit is contained in:
LevelX2 2015-03-10 08:17:54 +01:00
commit 268c6a4033

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/*
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*/
package mage.sets.tempest;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.SearchEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterLandCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author nick.myers
*/
public class ManaSeverance extends CardImpl {
public ManaSeverance(UUID ownerId) {
super(ownerId, 73, "Mana Severance", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{1}{U}");
this.expansionSetCode = "TMP";
// Search your library for any number of land cards and remove them from the game.
// Shuffle your library afterwards.
this.getSpellAbility().addEffect(new ManaSeveranceEffect());
}
public ManaSeverance(final ManaSeverance card) {
super(card);
}
@Override
public ManaSeverance copy() {
return new ManaSeverance(this);
}
}
class ManaSeveranceEffect extends SearchEffect {
public ManaSeveranceEffect() {
super(new TargetCardInLibrary(0, Integer.MAX_VALUE, new FilterLandCard()), Outcome.Exile);
this.staticText = "Search your library for any number of land cards and remove them from the game. Shuffle your library afterwards.";
}
public ManaSeveranceEffect(final ManaSeveranceEffect effect) {
super(effect);
}
@Override
public ManaSeveranceEffect copy() {
return new ManaSeveranceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (controller.searchLibrary(target, game)) {
if (target.getTargets().size() > 0) {
for (UUID cardId : target.getTargets()) {
Card card = controller.getLibrary().getCard(cardId, game);
if (card != null) {
controller.moveCardToExileWithInfo(card, null, "", source.getSourceId(), game, Zone.LIBRARY);
}
}
}
}
controller.shuffleLibrary(game);
return true;
}
return false;
}
}