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[UI] Fixes #481 : removed gap and moved cards up so scrollbar doesn't hide part of the hand cards
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5f040b218a
commit
26d763611a
2 changed files with 4 additions and 2 deletions
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@ -76,7 +76,7 @@ public final class GamePanel extends javax.swing.JPanel {
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private static final Logger logger = Logger.getLogger(GamePanel.class);
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private static final String YOUR_HAND = "Your hand";
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private static final int X_PHASE_WIDTH = 55;
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public static final int STACK_MIN_CARDS_OFFSET_Y = 7;
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private static final int STACK_MIN_CARDS_OFFSET_Y = 7;
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private final Map<UUID, PlayAreaPanel> players = new HashMap<>();
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private final Map<UUID, ExileZoneDialog> exiles = new HashMap<>();
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private final Map<String, ShowCardsDialog> revealed = new HashMap<>();
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@ -1238,7 +1238,7 @@ public final class GamePanel extends javax.swing.JPanel {
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//.addPreferredGap(ComponentPlacement.RELATED)
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.addGroup(gl_jPanel3.createParallelGroup(Alignment.LEADING)
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.addGroup(gl_jPanel3.createSequentialGroup()
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.addGap(85)
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.addGap(80)
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.addComponent(stack, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
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)
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.addGroup(gl_jPanel3.createSequentialGroup()
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@ -17,6 +17,7 @@ public class HandPanel extends JPanel {
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private static final int CARD_WIDTH = 75;
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private static final double ASPECT_RATIO = 3.5 / 2.5;
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private static final int HAND_MIN_CARDS_OFFSET_Y = -10;
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private boolean smallMode = false;
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private Dimension handCardDimensionBig;
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@ -31,6 +32,7 @@ public class HandPanel extends JPanel {
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public void initComponents() {
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hand = new mage.client.cards.Cards(true);
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hand.setCardDimension(getHandCardDimension());
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hand.setMinOffsetY(HAND_MIN_CARDS_OFFSET_Y);
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jPanel = new JPanel();
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jScrollPane1 = new JScrollPane(jPanel);
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