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Fix counterspells not working when Rest in Peace is in play.
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@ -492,6 +492,11 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
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game.getExile().removeCard(this, game);
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game.getExile().removeCard(this, game);
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break;
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break;
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case STACK:
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case STACK:
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StackObject stackObject = game.getStack().getSpell(getId());
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if (stackObject != null) {
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game.getStack().remove(stackObject);
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}
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break;
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case PICK:
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case PICK:
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// nothing to do
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// nothing to do
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break;
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break;
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