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fixed Curtain of Light targeting, updated how being unblocked is checked
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3b0b923b7c
commit
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5 changed files with 19 additions and 22 deletions
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@ -41,7 +41,7 @@ import mage.constants.TurnPhase;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.AttackingPredicate;
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import mage.filter.predicate.permanent.BlockingPredicate;
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import mage.filter.predicate.permanent.BlockedPredicate;
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import mage.game.Game;
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import mage.game.combat.CombatGroup;
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import mage.game.permanent.Permanent;
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@ -58,11 +58,11 @@ public class CurtainOfLight extends CardImpl {
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static {
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filter.add(new AttackingPredicate());
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filter.add(Predicates.not(new BlockingPredicate()));
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filter.add(Predicates.not(new BlockedPredicate()));
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}
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public CurtainOfLight(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{W}");
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}");
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// Cast Curtain of Light only during combat after blockers are declared.
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this.addAbility(new CastOnlyDuringPhaseStepSourceAbility(TurnPhase.COMBAT, AfterBlockersAreDeclaredCondition.instance));
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@ -42,7 +42,6 @@ import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.combat.CombatGroup;
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import mage.game.events.DamagePlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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@ -95,17 +94,8 @@ class WeatheredBodyguardsEffect extends ReplacementEffectImpl {
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DamagePlayerEvent damageEvent = (DamagePlayerEvent) event;
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Permanent damager = game.getPermanentOrLKIBattlefield(damageEvent.getSourceId());
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Permanent p = game.getPermanent(source.getSourceId());
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boolean applyIt = false;
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if (p != null && !p.isTapped() && damageEvent.isCombatDamage() && damager != null && damager.isAttacking()) {
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for (CombatGroup cg : game.getCombat().getGroups()) {
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if (cg.getAttackers().contains(damager.getId()) && !cg.getBlocked()) {
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applyIt = true;
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break;
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}
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}
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if (applyIt) {
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p.damage(damageEvent.getAmount(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable());
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}
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if (p != null && !p.isTapped() && damageEvent.isCombatDamage() && damager != null && damager.isAttacking() && !damager.isBlocked(game)) {
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p.damage(damageEvent.getAmount(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable());
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return true;
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}
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return true;
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@ -29,7 +29,6 @@ package mage.filter.predicate.permanent;
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import mage.filter.predicate.Predicate;
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import mage.game.Game;
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import mage.game.combat.CombatGroup;
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import mage.game.permanent.Permanent;
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/**
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@ -40,12 +39,7 @@ public class BlockedPredicate implements Predicate<Permanent> {
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@Override
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public boolean apply(Permanent input, Game game) {
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for (CombatGroup combatGroup : game.getCombat().getGroups()) {
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if (!combatGroup.getBlockers().isEmpty() && combatGroup.getAttackers().contains(input.getId())) {
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return true;
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}
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}
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return false;
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return input.isBlocked(game);
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}
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@Override
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@ -193,6 +193,8 @@ public interface Permanent extends Card, Controllable {
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boolean isAttacking();
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boolean isBlocked(Game game);
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int getBlocking();
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void setAttacking(boolean attacking);
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@ -48,6 +48,7 @@ import mage.game.Game;
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import mage.game.GameState;
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import mage.game.ZoneChangeInfo;
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import mage.game.ZonesHandler;
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import mage.game.combat.CombatGroup;
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import mage.game.command.CommandObject;
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import mage.game.events.*;
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import mage.game.events.GameEvent.EventType;
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@ -509,6 +510,16 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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return attacking;
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}
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@Override
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public boolean isBlocked(Game game) {
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for (CombatGroup combatGroup : game.getCombat().getGroups()) {
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if (combatGroup.getBlocked() && combatGroup.getAttackers().contains(this.getId())) {
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return true;
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}
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}
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return false;
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}
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@Override
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public int getBlocking() {
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return blocking;
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