* Start Your Engines - Fixed that the second effect did not work for vehicles animated by the first effect.

This commit is contained in:
LevelX2 2016-09-18 20:12:01 +02:00
parent 2c60990e46
commit 2788bb9a17

View file

@ -1,104 +1,108 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.kaladesh;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class StartYourEngines extends CardImpl {
public StartYourEngines(UUID ownerId) {
super(ownerId, 135, "Start Your Engines", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{3}{R}");
this.expansionSetCode = "KLD";
// Vehicles you control becomes artifact creatures until end of turn.
this.getSpellAbility().addEffect(new StartYourEnginesEffect());
// Creatures you control get +2/+0 until end of turn.
this.getSpellAbility().addEffect(new BoostControlledEffect(2, 0, Duration.EndOfTurn));
}
public StartYourEngines(final StartYourEngines card) {
super(card);
}
@Override
public StartYourEngines copy() {
return new StartYourEngines(this);
}
}
class StartYourEnginesEffect extends ContinuousEffectImpl {
public StartYourEnginesEffect() {
super(Duration.EndOfTurn, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.BecomeCreature);
staticText = "Vehicles you control becomes artifact creatures until end of turn";
}
public StartYourEnginesEffect(final StartYourEnginesEffect effect) {
super(effect);
}
@Override
public StartYourEnginesEffect copy() {
return new StartYourEnginesEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(source.getControllerId())) {
if (permanent != null && permanent.getSubtype(game).contains("Vehicle")) {
if (sublayer == SubLayer.NA) {
permanent.getCardType().add(CardType.ARTIFACT);
permanent.getCardType().add(CardType.CREATURE);// TODO: Chcek if giving CREATURE Type is correct
}
}
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
}
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.kaladesh;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class StartYourEngines extends CardImpl {
public StartYourEngines(UUID ownerId) {
super(ownerId, 135, "Start Your Engines", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{3}{R}");
this.expansionSetCode = "KLD";
// Vehicles you control becomes artifact creatures until end of turn.
Effect effect = new StartYourEnginesEffect();
effect.setApplyEffectsAfter(); // needed to recognize vehicle as creatures by the next effect
this.getSpellAbility().addEffect(effect);
// Creatures you control get +2/+0 until end of turn.
this.getSpellAbility().addEffect(new BoostControlledEffect(2, 0, Duration.EndOfTurn));
}
public StartYourEngines(final StartYourEngines card) {
super(card);
}
@Override
public StartYourEngines copy() {
return new StartYourEngines(this);
}
}
class StartYourEnginesEffect extends ContinuousEffectImpl {
public StartYourEnginesEffect() {
super(Duration.EndOfTurn, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.BecomeCreature);
staticText = "Vehicles you control becomes artifact creatures until end of turn";
}
public StartYourEnginesEffect(final StartYourEnginesEffect effect) {
super(effect);
}
@Override
public StartYourEnginesEffect copy() {
return new StartYourEnginesEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(source.getControllerId())) {
if (permanent != null && permanent.getSubtype(game).contains("Vehicle")) {
if (sublayer == SubLayer.NA) {
permanent.getCardType().add(CardType.ARTIFACT);
permanent.getCardType().add(CardType.CREATURE);// TODO: Chcek if giving CREATURE Type is correct
}
}
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
}